87 void bind_material_resources(GPUShader *shader);
93 void bind_inputs(GPUShader *shader);
98 void bind_outputs(GPUShader *shader);
113 static void construct_material(
void *thunk,
GPUMaterial *material);
120 void link_node_inputs(
DNode node);
164 void populate_results_for_node(
DNode node);
191 void generate_code_for_inputs(
GPUMaterial *material,