#include <IO_fbx.hh>
Definition at line 27 of file IO_fbx.hh.
◆ anim_offset
| float FBXImportParams::anim_offset = 1.0f |
◆ filepath
| char FBXImportParams::filepath[FILE_MAX] = "" |
◆ global_scale
| float FBXImportParams::global_scale = 1.0f |
◆ ignore_leaf_bones
| bool FBXImportParams::ignore_leaf_bones = false |
◆ import_subdivision
| bool FBXImportParams::import_subdivision = false |
◆ props_enum_as_string
| bool FBXImportParams::props_enum_as_string = true |
◆ reports
◆ use_anim
| bool FBXImportParams::use_anim = true |
◆ use_custom_normals
| bool FBXImportParams::use_custom_normals = true |
◆ use_custom_props
| bool FBXImportParams::use_custom_props = true |
◆ validate_meshes
| bool FBXImportParams::validate_meshes = true |
◆ vertex_colors
The documentation for this struct was generated from the following file: