Blender V4.5
AnimationImporter Class Reference

#include <AnimationImporter.h>

Inherits TransformReader, and AnimationImporterBase.

Public Member Functions

 AnimationImporter (bContext *C, UnitConverter *conv, ArmatureImporter *arm, Scene *scene)
 ~AnimationImporter ()
void set_import_from_version (std::string import_from_version)
bool write_animation (const COLLADAFW::Animation *anim)
bool write_animation_list (const COLLADAFW::AnimationList *animlist)
void read_node_transform (COLLADAFW::Node *node, Object *ob)
void translate_Animations (COLLADAFW::Node *Node, std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > &root_map, std::multimap< COLLADAFW::UniqueId, Object * > &object_map, std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map, std::map< COLLADAFW::UniqueId, Material * > uid_material_map)
AnimMix * get_animation_type (const COLLADAFW::Node *node, std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map)
void apply_matrix_curves (Object *ob, std::vector< FCurve * > &animcurves, COLLADAFW::Node *root, COLLADAFW::Node *node, COLLADAFW::Transformation *tm)
void Assign_transform_animations (COLLADAFW::Transformation *transform, const COLLADAFW::AnimationList::AnimationBinding *binding, std::vector< FCurve * > *curves, bool is_joint, char *joint_path)
void Assign_color_animations (const COLLADAFW::UniqueId &listid, AnimData &adt, const char *anim_type)
void Assign_float_animations (const COLLADAFW::UniqueId &listid, AnimData &adt, const char *anim_type)
void Assign_lens_animations (const COLLADAFW::UniqueId &listid, AnimData &adt, double aspect, const Camera *cam, const char *anim_type, int fov_type)
int setAnimType (const COLLADAFW::Animatable *prop, int type, int addition)
void modify_fcurve (std::vector< FCurve * > *curves, const char *rna_path, int array_index, int scale=1)
void unused_fcurve (std::vector< FCurve * > *curves)
void find_frames (std::vector< float > *frames, std::vector< FCurve * > *curves)
void evaluate_transform_at_frame (float mat[4][4], COLLADAFW::Node *node, float fra)
bool evaluate_animation (COLLADAFW::Transformation *tm, float mat[4][4], float fra, const char *node_id)
void get_joint_rest_mat (float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node)
bool calc_joint_parent_mat_rest (float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end)
float convert_to_focal_length (float in_xfov, int fov_type, float aspect, float sensorx)
void add_bone_fcurve (Object *ob, COLLADAFW::Node *node, FCurve *fcu)

Detailed Description

Definition at line 40 of file AnimationImporter.h.

Constructor & Destructor Documentation

◆ AnimationImporter()

AnimationImporter::AnimationImporter ( bContext * C,
UnitConverter * conv,
ArmatureImporter * arm,
Scene * scene )
inline

Definition at line 113 of file AnimationImporter.h.

References C, and TransformReader::TransformReader().

◆ ~AnimationImporter()

AnimationImporter::~AnimationImporter ( )

Definition at line 205 of file AnimationImporter.cpp.

References BKE_fcurve_free().

Member Function Documentation

◆ add_bone_fcurve()

void AnimationImporter::add_bone_fcurve ( Object * ob,
COLLADAFW::Node * node,
FCurve * fcu )

◆ apply_matrix_curves()

◆ Assign_color_animations()

void AnimationImporter::Assign_color_animations ( const COLLADAFW::UniqueId & listid,
AnimData & adt,
const char * anim_type )

Creates the rna_paths and array indices of fcurves from animations using color and bound animation class of each animation.

Definition at line 477 of file AnimationImporter.cpp.

References AnimData::action, blender::animrig::action_fcurve_attach(), BLI_assert, modify_fcurve(), AnimData::slot_handle, STRNCPY(), and unused_fcurve().

Referenced by translate_Animations().

◆ Assign_float_animations()

void AnimationImporter::Assign_float_animations ( const COLLADAFW::UniqueId & listid,
AnimData & adt,
const char * anim_type )

◆ Assign_lens_animations()

void AnimationImporter::Assign_lens_animations ( const COLLADAFW::UniqueId & listid,
AnimData & adt,
double aspect,
const Camera * cam,
const char * anim_type,
int fov_type )

Lens animations must be stored in COLLADA by using FOV, while blender internally uses focal length. The imported animation curves must be converted appropriately.

Definition at line 593 of file AnimationImporter.cpp.

References AnimData::action, blender::animrig::action_fcurve_attach(), FCurve::bezt, BLI_assert, convert_to_focal_length(), i, modify_fcurve(), Camera::sensor_x, AnimData::slot_handle, STRNCPY(), FCurve::totvert, and BezTriple::vec.

Referenced by translate_Animations().

◆ Assign_transform_animations()

void AnimationImporter::Assign_transform_animations ( COLLADAFW::Transformation * transform,
const COLLADAFW::AnimationList::AnimationBinding * binding,
std::vector< FCurve * > * curves,
bool is_joint,
char * joint_path )

Creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.

Definition at line 359 of file AnimationImporter.cpp.

References ELEM, get_animation_axis_index(), modify_fcurve(), rot, SNPRINTF, STRNCPY(), transform(), and unused_fcurve().

Referenced by translate_Animations().

◆ calc_joint_parent_mat_rest()

bool AnimationImporter::calc_joint_parent_mat_rest ( float mat[4][4],
float par[4][4],
COLLADAFW::Node * node,
COLLADAFW::Node * end )
  • Gives a world-space mat, end's mat not included.

Definition at line 1370 of file AnimationImporter.cpp.

References calc_joint_parent_mat_rest(), copy_m4_m4(), TransformReader::get_node_mat(), i, mul_m4_m4m4(), and unit_m4().

Referenced by apply_matrix_curves(), calc_joint_parent_mat_rest(), and get_joint_rest_mat().

◆ convert_to_focal_length()

float AnimationImporter::convert_to_focal_length ( float in_xfov,
int fov_type,
float aspect,
float sensorx )

Definition at line 581 of file AnimationImporter.cpp.

References atanf, DEG2RADF, fov_to_focallength(), and tanf.

Referenced by Assign_lens_animations().

◆ evaluate_animation()

bool AnimationImporter::evaluate_animation ( COLLADAFW::Transformation * tm,
float mat[4][4],
float fra,
const char * node_id )

◆ evaluate_transform_at_frame()

void AnimationImporter::evaluate_transform_at_frame ( float mat[4][4],
COLLADAFW::Node * node,
float fra )

Internal, better make it private WARNING: evaluates only rotation and only assigns matrix transforms now prerequisites: animlist_map, curve_map.

Definition at line 1146 of file AnimationImporter.cpp.

References copy_m4_m4(), TransformReader::dae_matrix_to_mat4(), TransformReader::dae_rotate_to_mat4(), TransformReader::dae_scale_to_mat4(), TransformReader::dae_translate_to_mat4(), evaluate_animation(), i, mul_m4_m4m4(), and unit_m4().

Referenced by apply_matrix_curves().

◆ find_frames()

void AnimationImporter::find_frames ( std::vector< float > * frames,
std::vector< FCurve * > * curves )

Definition at line 324 of file AnimationImporter.cpp.

References FCurve::bezt, FCurve::totvert, and BezTriple::vec.

Referenced by apply_matrix_curves().

◆ get_animation_type()

AnimationImporter::AnimMix * AnimationImporter::get_animation_type ( const COLLADAFW::Node * node,
std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map )

Check if object is animated by checking if animlist_map holds the animlist_id of node transforms.

Definition at line 1037 of file AnimationImporter.cpp.

References i, setAnimType(), transform(), and types.

Referenced by translate_Animations().

◆ get_joint_rest_mat()

void AnimationImporter::get_joint_rest_mat ( float mat[4][4],
COLLADAFW::Node * root,
COLLADAFW::Node * node )

Gives a world-space mat of joint at rest position.

Definition at line 1355 of file AnimationImporter.cpp.

References calc_joint_parent_mat_rest(), TransformReader::get_node_mat(), and mul_m4_m4m4().

Referenced by apply_matrix_curves().

◆ modify_fcurve()

void AnimationImporter::modify_fcurve ( std::vector< FCurve * > * curves,
const char * rna_path,
int array_index,
int scale = 1 )

Sets the rna_path and array index to curve.

Definition at line 288 of file AnimationImporter.cpp.

References FCurve::array_index, BLI_strdup(), i, and FCurve::rna_path.

Referenced by Assign_color_animations(), Assign_float_animations(), Assign_lens_animations(), and Assign_transform_animations().

◆ read_node_transform()

void AnimationImporter::read_node_transform ( COLLADAFW::Node * node,
Object * ob )
Todo
refactor read_node_transform to not automatically apply anything, but rather return the transform matrix, so caller can do with it what is necessary. Same for get_node_mat

Definition at line 278 of file AnimationImporter.cpp.

References BKE_object_apply_mat4(), copy_m4_m4(), TransformReader::get_node_mat(), and Object::runtime.

◆ set_import_from_version()

void AnimationImporter::set_import_from_version ( std::string import_from_version)

Definition at line 1414 of file AnimationImporter.cpp.

◆ setAnimType()

int AnimationImporter::setAnimType ( const COLLADAFW::Animatable * prop,
int type,
int addition )

Definition at line 1132 of file AnimationImporter.cpp.

References types.

Referenced by get_animation_type().

◆ translate_Animations()

void AnimationImporter::translate_Animations ( COLLADAFW::Node * Node,
std::map< COLLADAFW::UniqueId, COLLADAFW::Node * > & root_map,
std::multimap< COLLADAFW::UniqueId, Object * > & object_map,
std::map< COLLADAFW::UniqueId, const COLLADAFW::Object * > FW_object_map,
std::map< COLLADAFW::UniqueId, Material * > uid_material_map )

◆ unused_fcurve()

void AnimationImporter::unused_fcurve ( std::vector< FCurve * > * curves)

Definition at line 314 of file AnimationImporter.cpp.

Referenced by Assign_color_animations(), and Assign_transform_animations().

◆ write_animation()

bool AnimationImporter::write_animation ( const COLLADAFW::Animation * anim)

Definition at line 217 of file AnimationImporter.cpp.

References interp().

◆ write_animation_list()

bool AnimationImporter::write_animation_list ( const COLLADAFW::AnimationList * animlist)

Called on post-process stage after writeVisualScenes.

Definition at line 259 of file AnimationImporter.cpp.


The documentation for this class was generated from the following files: