Blender V4.5
node_composite_color_spill.cc File Reference

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Namespaces

namespace  blender
namespace  blender::nodes
namespace  blender::nodes::node_composite_color_spill_cc

Functions

static void blender::nodes::node_composite_color_spill_cc::cmp_node_color_spill_declare (NodeDeclarationBuilder &b)
static void blender::nodes::node_composite_color_spill_cc::node_composit_init_color_spill (bNodeTree *, bNode *node)
static int blender::nodes::node_composite_color_spill_cc::get_spill_channel (const bNode &node)
static CMPNodeColorSpillLimitAlgorithm blender::nodes::node_composite_color_spill_cc::get_limit_algorithm (const bNode &node)
static int blender::nodes::node_composite_color_spill_cc::get_limit_channel (const bNode &node)
static int2 blender::nodes::node_composite_color_spill_cc::get_limit_channels (const bNode &node)
static int blender::nodes::node_composite_color_spill_cc::node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs)
static float3 blender::nodes::node_composite_color_spill_cc::compute_spill_scale (const bool &use_spill_strength, const float4 &spill_strength, const int spill_channel)
static void blender::nodes::node_composite_color_spill_cc::node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder)
static void register_node_type_cmp_color_spill ()

Function Documentation

◆ register_node_type_cmp_color_spill()