|
Blender V4.5
|
#include <cmath>Go to the source code of this file.
Classes | |
| struct | float3 |
Macros | |
| #define | M_PI_F (3.1415926535897932f) /* pi */ |
| #define | M_PI_2_F (1.5707963267948966f) /* pi/2 */ |
| #define | M_2PI_F (6.2831853071795864f) /* 2*pi */ |
Functions | |
| float | sqr (float a) |
| float3 | make_float3 (float x, float y, float z) |
| float | dot (const float3 &a, const float3 &b) |
| float | distance (const float3 &a, const float3 &b) |
| float | len_squared (float3 f) |
| float | len (float3 f) |
| float | reduce_add (float3 f) |
| #define M_2PI_F (6.2831853071795864f) /* 2*pi */ |
Definition at line 23 of file sky_float3.h.
| #define M_PI_2_F (1.5707963267948966f) /* pi/2 */ |
Definition at line 20 of file sky_float3.h.
| #define M_PI_F (3.1415926535897932f) /* pi */ |
Definition at line 17 of file sky_float3.h.
Definition at line 119 of file sky_float3.h.
References b.
|
inline |
Definition at line 129 of file sky_float3.h.
References float3::length().
|
inline |
Definition at line 124 of file sky_float3.h.
References float3::length_squared().
|
inline |
Definition at line 109 of file sky_float3.h.
|
inline |
Definition at line 134 of file sky_float3.h.
|
inline |
Definition at line 104 of file sky_float3.h.