25 const bNode *node =
b.node_or_null();
32 b.add_input(data_type,
"Grid").hide_value();
35 .description(
"Transform from grid index space to object space");
36 b.add_output(data_type,
"Background Value").description(
"Default value outside of grid voxels");
51 const auto grid =
params.extract_input<bke::GVolumeGrid>(
"Grid");
53 params.set_default_remaining_outputs();
57 bke::VolumeTreeAccessToken tree_token;
58 const std::shared_ptr<const openvdb::GridBase> vdb_grid = grid->grid_ptr(tree_token);
59 params.set_output(
"Transform", BKE_volume_transform_to_blender(vdb_grid->transform()));
63 using ValueT =
decltype(type_tag);
64 using type_traits =
typename bke::VolumeGridTraits<ValueT>;
65 using TreeType =
typename type_traits::TreeType;
66 using GridType = openvdb::Grid<TreeType>;
68 if constexpr (!std::is_same_v<typename type_traits::BlenderType, void>) {
69 const std::shared_ptr<const GridType> vdb_typed_grid = openvdb::GridBase::grid<GridType>(
71 params.set_output(
"Background Value",
72 type_traits::to_blender(vdb_typed_grid->background()));
76 params.set_default_remaining_outputs();
78 TIP_(
"Disabled, Blender was compiled without OpenVDB"));
105 ntype.
ui_description =
"Retrieve information about a volume grid";
#define NOD_REGISTER_NODE(REGISTER_FUNC)
#define NOD_inline_enum_accessors(member)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
void uiLayoutSetPropDecorate(uiLayout *layout, bool is_sep)
void convert_to_static_type(const CPPType &cpp_type, const Func &func)
void node_register_type(bNodeType &ntype)
const CPPType * socket_type_to_geo_nodes_base_cpp_type(eNodeSocketDatatype type)
static void node_register()
static void node_geo_exec(GeoNodeExecParams params)
static void node_declare(NodeDeclarationBuilder &b)
static void node_init(bNodeTree *, bNode *node)
static void node_rna(StructRNA *srna)
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
PropertyRNA * RNA_def_node_enum(StructRNA *srna, const char *identifier, const char *ui_name, const char *ui_description, const EnumPropertyItem *static_items, const EnumRNAAccessors accessors, std::optional< int > default_value, const EnumPropertyItemFunc item_func, const bool allow_animation)
const EnumPropertyItem * grid_socket_type_items_filter_fn(bContext *, PointerRNA *, PropertyRNA *, bool *r_free)
void geo_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
const EnumPropertyItem rna_enum_node_socket_data_type_items[]
std::string ui_description
void(* initfunc)(bNodeTree *ntree, bNode *node)
NodeGeometryExecFunction geometry_node_execute
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeDeclareFunction declare
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)