27 const bNode *node =
b.node_or_null();
30 if (node !=
nullptr) {
32 b.add_input(data_type,
"Value").hide_value().field_on_all();
38 "Splits the faces of the input mesh into groups which can be sampled individually");
40 b.add_input<
decl::Int>(
"Sample Group ID").hide_value().supports_field();
42 if (node !=
nullptr) {
44 b.add_output(data_type,
"Value").dependent_field({3, 4});
47 .dependent_field({3, 4})
49 "Whether the sampling was successful. It can fail when the sampled group is empty");
72 bNode &node =
params.add_node(
"GeometryNodeSampleNearestSurface");
74 params.update_and_connect_available_socket(node,
"Value");
89 source_.ensure_owns_direct_data();
90 static const mf::Signature
signature = []() {
92 mf::SignatureBuilder builder{
"Sample Nearest Surface",
signature};
93 builder.single_input<
float3>(
"Position");
94 builder.single_input<
int>(
"Sample ID");
95 builder.single_output<
int>(
"Triangle Index");
96 builder.single_output<
float3>(
"Sample Position");
97 builder.single_output<
bool>(
"Is Valid", mf::ParamFlag::SupportsUnusedOutput);
102 const Mesh &
mesh = *source_.get_mesh();
107 field_evaluator.
add(group_id_field);
114 group_ids, memory, group_indices_);
115 const int groups_num = group_masks.
size();
118 bvh_trees_.reinitialize(groups_num);
123 for (
const int group_i : range) {
124 const IndexMask &group_mask = group_masks[group_i];
129 [&](
const int group_i) {
return group_masks[group_i].
size(); },
mesh.faces_num));
137 const VArray<int> &sample_ids =
params.readonly_single_input<
int>(1,
"Sample ID");
140 3,
"Sample Position");
144 mask.foreach_index([&](
const int i) {
145 const float3 position = positions[
i];
146 const int sample_id = sample_ids[
i];
147 const int group_index = group_indices_.index_of_try(sample_id);
148 if (group_index == -1) {
149 triangle_index[
i] = -1;
150 sample_position[
i] =
float3(0, 0, 0);
151 if (!is_valid_span.is_empty()) {
152 is_valid_span[
i] =
false;
165 triangle_index[
i] = nearest.
index;
166 sample_position[
i] = nearest.
co;
167 if (!is_valid_span.is_empty()) {
168 is_valid_span[
i] =
true;
185 if (
mesh ==
nullptr) {
186 params.set_default_remaining_outputs();
189 if (
mesh->verts_num == 0) {
190 params.set_default_remaining_outputs();
193 if (
mesh->faces_num == 0) {
195 params.set_default_remaining_outputs();
200 std::make_shared<SampleNearestSurfaceFunction>(
geometry,
202 {params.extract_input<Field<float3>>(
"Sample Position"),
203 params.extract_input<Field<int>>(
"Sample Group ID")});
209 std::make_shared<bke::mesh_surface_sample::BaryWeightFromPositionFn>(
geometry),
210 {nearest_positions, triangle_indices}));
214 std::make_shared<bke::mesh_surface_sample::BaryWeightSampleFn>(
geometry, std::move(field)),
215 {triangle_indices, bary_weights});
218 params.set_output(
"Is Valid", is_valid);
238 ntype.
ui_name =
"Sample Nearest Surface";
240 "Calculate the interpolated value of a mesh attribute on the closest point of its surface";
#define NODE_CLASS_GEOMETRY
#define GEO_NODE_SAMPLE_NEAREST_SURFACE
int BLI_bvhtree_find_nearest(const BVHTree *tree, const float co[3], BVHTreeNearest *nearest, BVHTree_NearestPointCallback callback, void *userdata)
@ NODE_DEFAULT_INPUT_POSITION_FIELD
#define NOD_REGISTER_NODE(REGISTER_FUNC)
#define NOD_inline_enum_accessors(member)
static Vector< IndexMask, 4 > from_group_ids(const VArray< int > &group_ids, IndexMaskMemory &memory, VectorSet< int > &r_index_by_group_id)
int add(GField field, GVArray *varray_ptr)
const GVArray & get_evaluated(const int field_index) const
const Signature & signature() const
void set_signature(const Signature *signature)
static std::shared_ptr< FieldOperation > Create(std::shared_ptr< const mf::MultiFunction > function, Vector< GField > inputs={})
Vector< SocketDeclaration * > inputs
ExecutionHints get_execution_hints() const override
void call(const IndexMask &mask, mf::Params params, mf::Context) const override
SampleNearestSurfaceFunction(GeometrySet geometry, const Field< int > &group_id_field)
~SampleNearestSurfaceFunction() override=default
ccl_device_inline float2 mask(const MaskType mask, const float2 a)
void node_register_type(bNodeType &ntype)
BVHTreeFromMesh bvhtree_from_mesh_tris_init(const Mesh &mesh, const IndexMask &faces_mask)
std::optional< eCustomDataType > socket_type_to_custom_data_type(eNodeSocketDatatype type)
void node_type_size_preset(bNodeType &ntype, eNodeSizePreset size)
const EnumPropertyItem * attribute_type_type_with_socket_fn(bContext *, PointerRNA *, PropertyRNA *, bool *r_free)
static void node_register()
static void node_gather_link_searches(GatherLinkSearchOpParams ¶ms)
static void node_rna(StructRNA *srna)
static void node_declare(NodeDeclarationBuilder &b)
static void node_geo_exec(GeoNodeExecParams params)
static void node_layout(uiLayout *layout, bContext *, PointerRNA *ptr)
static void node_init(bNodeTree *, bNode *node)
void search_link_ops_for_declarations(GatherLinkSearchOpParams ¶ms, Span< SocketDeclaration * > declarations)
PropertyRNA * RNA_def_node_enum(StructRNA *srna, const char *identifier, const char *ui_name, const char *ui_description, const EnumPropertyItem *static_items, const EnumRNAAccessors accessors, std::optional< int > default_value, const EnumPropertyItemFunc item_func, const bool allow_animation)
void parallel_for(const IndexRange range, const int64_t grain_size, const Function &function, const TaskSizeHints &size_hints=detail::TaskSizeHints_Static(1))
auto individual_task_sizes(Fn &&fn, const std::optional< int64_t > full_size=std::nullopt)
VecBase< float, 3 > float3
void geo_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
const EnumPropertyItem rna_enum_attribute_type_items[]
BVHTree_NearestPointCallback nearest_callback
std::string ui_description
void(* initfunc)(bNodeTree *ntree, bNode *node)
NodeGeometryExecFunction geometry_node_execute
const char * enum_name_legacy
void(* draw_buttons)(uiLayout *, bContext *C, PointerRNA *ptr)
NodeGatherSocketLinkOperationsFunction gather_link_search_ops
NodeDeclareFunction declare
void prop(PointerRNA *ptr, PropertyRNA *prop, int index, int value, eUI_Item_Flag flag, std::optional< blender::StringRef > name_opt, int icon, std::optional< blender::StringRef > placeholder=std::nullopt)