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Blender V4.5
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#include <DNA_scene_types.h>
Public Attributes | |
| unsigned int | initialized |
| unsigned short | ob_mode |
| char | _pad [2] |
| struct AssetWeakReference * | previous_active_brush_reference |
Definition at line 1023 of file DNA_scene_types.h.
| char Paint_Runtime::_pad[2] |
Definition at line 1027 of file DNA_scene_types.h.
| unsigned int Paint_Runtime::initialized |
Avoid having to compare with scene pointer everywhere.
Definition at line 1025 of file DNA_scene_types.h.
Referenced by paint_brush_set_default_reference(), paint_brush_set_essentials_reference(), paint_eraser_brush_set_essentials_reference(), and paint_runtime_init().
| unsigned short Paint_Runtime::ob_mode |
Definition at line 1026 of file DNA_scene_types.h.
Referenced by BKE_paint_brush_poll(), BKE_paint_brushes_validate(), BKE_paint_ensure(), BKE_paint_eraser_brush_set(), BKE_paint_use_unified_color(), blender::ed::sculpt_paint::vwpaint::brush_use_accumulate(), paint_brush_set_default_reference(), paint_brush_set_essentials_reference(), paint_brush_update_from_asset_reference(), paint_eraser_brush_set_essentials_reference(), paint_eraser_brush_set_from_asset_reference(), paint_runtime_init(), and toolsystem_brush_activate_from_toolref_for_object_paint().
| struct AssetWeakReference* Paint_Runtime::previous_active_brush_reference |
The last brush that was active. Used to support toggling.
Definition at line 1029 of file DNA_scene_types.h.
Referenced by BKE_paint_free(), BKE_paint_previous_asset_reference_clear(), BKE_paint_previous_asset_reference_set(), and paint_runtime_init().