Blender V4.5
blender::draw::gpencil::MaterialPool Struct Reference

#include <gpencil_engine_private.hh>

Public Attributes

struct MaterialPoolnext
gpMaterial mat_data [GPENCIL_MATERIAL_BUFFER_LEN]
struct GPUUniformBuf * ubo
struct GPUTexture * tex_fill [GPENCIL_MATERIAL_BUFFER_LEN]
struct GPUTexture * tex_stroke [GPENCIL_MATERIAL_BUFFER_LEN]
int used_count

Detailed Description

Definition at line 46 of file gpencil_engine_private.hh.

Member Data Documentation

◆ mat_data

◆ next

◆ tex_fill

struct GPUTexture* blender::draw::gpencil::MaterialPool::tex_fill[GPENCIL_MATERIAL_BUFFER_LEN]

◆ tex_stroke

struct GPUTexture* blender::draw::gpencil::MaterialPool::tex_stroke[GPENCIL_MATERIAL_BUFFER_LEN]

◆ ubo

struct GPUUniformBuf* blender::draw::gpencil::MaterialPool::ubo

◆ used_count

int blender::draw::gpencil::MaterialPool::used_count

The documentation for this struct was generated from the following file: