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Blender V4.5
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#include <NOD_socket_declarations.hh>
Inherits blender::nodes::decl::IDSocketDeclaration.
Public Types | |
| using | Builder = IDSocketDeclarationBuilder<Object> |
Public Member Functions | |
#IDSocketDeclaration and Children Inline Methods | |
| Object () | |
| Public Member Functions inherited from blender::nodes::decl::IDSocketDeclaration | |
| IDSocketDeclaration (const char *idname) | |
| bNodeSocket & | build (bNodeTree &ntree, bNode &node) const override |
| bool | matches (const bNodeSocket &socket) const override |
| bNodeSocket & | update_or_build (bNodeTree &ntree, bNode &node, bNodeSocket &socket) const override |
| bool | can_connect (const bNodeSocket &socket) const override |
| Public Member Functions inherited from blender::nodes::SocketDeclaration | |
| ~SocketDeclaration () override=default | |
| void | make_available (bNode &node) const |
| const CompositorInputRealizationMode & | compositor_realization_mode () const |
| int | compositor_domain_priority () const |
| bool | compositor_expects_single_value () const |
| Public Member Functions inherited from blender::nodes::ItemDeclaration | |
| virtual | ~ItemDeclaration ()=default |
Static Public Attributes | |
| static constexpr eNodeSocketDatatype | static_socket_type = SOCK_OBJECT |
Definition at line 312 of file NOD_socket_declarations.hh.
| using blender::nodes::decl::Object::Builder = IDSocketDeclarationBuilder<Object> |
Definition at line 316 of file NOD_socket_declarations.hh.
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inline |
Definition at line 617 of file NOD_socket_declarations.hh.
References blender::nodes::decl::IDSocketDeclaration::IDSocketDeclaration().
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staticconstexpr |
Definition at line 314 of file NOD_socket_declarations.hh.