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Blender V4.5
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#include <types_float3.h>
Public Member Functions | |
| ccl_device_inline_method | packed_float3 ()=default |
| ccl_device_inline_method | packed_float3 (const float3 &a) |
| ccl_device_inline_method | operator float3 () const |
| ccl_device_inline_method packed_float3 & | operator= (const float3 &a) |
Public Attributes | |
| float | x |
| float | y |
| float | z |
Definition at line 147 of file types_float3.h.
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default |
References ccl_device_inline_method.
Referenced by operator=().
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inline |
Definition at line 150 of file types_float3.h.
References ccl_device_inline_method, x, y, and z.
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inline |
Definition at line 152 of file types_float3.h.
References ccl_device_inline_method, make_float3(), x, y, and z.
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inline |
Definition at line 157 of file types_float3.h.
References ccl_device_inline_method, packed_float3(), float3::x, x, float3::y, y, float3::z, and z.
| float packed_float3::x |
Definition at line 165 of file types_float3.h.
Referenced by OSLRenderServices::get_camera_attribute(), operator float3(), operator=(), packed_float3(), and recursive_print_knode().
| float packed_float3::y |
Definition at line 165 of file types_float3.h.
Referenced by OSLRenderServices::get_camera_attribute(), operator float3(), operator=(), packed_float3(), and recursive_print_knode().
| float packed_float3::z |
Definition at line 165 of file types_float3.h.
Referenced by operator float3(), operator=(), packed_float3(), and recursive_print_knode().