#include <algorithm>
#include <sstream>
#include "GHOST_SystemWin32.hh"
#include "GHOST_XrException.hh"
#include "GHOST_XrGraphicsBindingD3D.hh"
Go to the source code of this file.
◆ choose_swapchain_format_from_candidates()
| std::optional< int64_t > choose_swapchain_format_from_candidates |
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const std::vector< int64_t > & | gpu_binding_formats, |
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const std::vector< int64_t > & | runtime_formats ) |
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◆ ghost_format_to_dx_format()
| void ghost_format_to_dx_format |
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GHOST_TXrSwapchainFormat | ghost_format, |
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bool | expects_srgb_buffer, |
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DXGI_FORMAT & | r_dx_format ) |
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