Blender V4.5
transform.cpp File Reference
#include "util/transform.h"
#include "util/projection.h"
#include "util/boundbox.h"
#include "util/math.h"

Go to the source code of this file.

Functions

CCL_NAMESPACE_BEGIN Transform transform_transposed_inverse (const Transform &tfm)
float4 transform_to_quat (const Transform &tfm)
static void transform_decompose (DecomposedTransform *decomp, const Transform *tfm)
void transform_motion_decompose (DecomposedTransform *decomp, const Transform *motion, const size_t size)
Transform transform_from_viewplane (BoundBox2D &viewplane)

Function Documentation

◆ transform_decompose()

◆ transform_from_viewplane()

Transform transform_from_viewplane ( BoundBox2D & viewplane)

◆ transform_motion_decompose()

void transform_motion_decompose ( DecomposedTransform * decomp,
const Transform * motion,
const size_t size )

◆ transform_to_quat()

float4 transform_to_quat ( const Transform & tfm)

Definition at line 23 of file transform.cpp.

References i, sqrt, and w().

Referenced by transform_decompose().

◆ transform_transposed_inverse()