Blender V4.5
blender::bke::bNodePanelRuntime Class Reference

#include <BKE_node_runtime.hh>

Inherits blender::NonCopyable, and blender::NonMovable.

Public Attributes

std::optional< float > header_center_y
std::optional< bNodePanelExtentcontent_extent
bNodeSocketinput_socket = nullptr

Detailed Description

Definition at line 309 of file BKE_node_runtime.hh.

Member Data Documentation

◆ content_extent

◆ header_center_y

std::optional<float> blender::bke::bNodePanelRuntime::header_center_y

◆ input_socket

bNodeSocket* blender::bke::bNodePanelRuntime::input_socket = nullptr

Optional socket that is part of the panel header.

Definition at line 317 of file BKE_node_runtime.hh.

Referenced by blender::ed::space_node::node_draw_panels(), and blender::ed::space_node::node_update_basis_from_declaration().


The documentation for this class was generated from the following file: