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Blender V4.5
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This is the complete list of members for CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >, including all inherited members.
| interp(const TextureInfo &info, const float x, float y) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_3d(const TextureInfo &info, const float x, float y, const float z, InterpolationType interp) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_3d_closest(const TextureInfo &info, const float x, const float y, const float z) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_3d_cubic(const TextureInfo &info, const float x, float y, const float z) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_3d_linear(const TextureInfo &info, const float x, const float y, const float z) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_closest(const TextureInfo &info, const float x, float y) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_cubic(const TextureInfo &info, const float x, float y) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| interp_linear(const TextureInfo &info, const float x, float y) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const float4 r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const uchar4 r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const uchar r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const float r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(half4 r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(half r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const uint16_t r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(ushort4 r) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const TexT *data, const int x, int y, const int width, const int height) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read(const TexT *data, const int x, int y, const int z, int width, const int height, const int depth) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read_clip(const TexT *data, const int x, int y, const int width, const int height) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| read_clip(const TexT *data, const int x, int y, const int z, int width, const int height, const int depth) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| tricubic_lookup(const TexT *data, const float tx, const float ty, const float tz, const int xc[4], const int yc[4], const int zc[4], const int width, const int height, const int depth, OutT read(const TexT *, int, int, int, int, int, int)) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| trilinear_lookup(const TexT *data, const float tx, const float ty, const float tz, const int ix, const int iy, const int iz, const int nix, const int niy, const int niz, const int width, const int height, const int depth, OutT read(const TexT *, int, int, int, int, int, int)) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| wrap_clamp(const int x, const int width) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| wrap_mirror(const int x, const int width) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| wrap_periodic(int x, const int width) | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |
| zero() | CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > | inlinestatic |