Blender V4.5
CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT > Member List

This is the complete list of members for CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >, including all inherited members.

interp(const TextureInfo &info, const float x, float y)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_3d(const TextureInfo &info, const float x, float y, const float z, InterpolationType interp)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_3d_closest(const TextureInfo &info, const float x, const float y, const float z)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_3d_cubic(const TextureInfo &info, const float x, float y, const float z)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_3d_linear(const TextureInfo &info, const float x, const float y, const float z)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_closest(const TextureInfo &info, const float x, float y)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_cubic(const TextureInfo &info, const float x, float y)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
interp_linear(const TextureInfo &info, const float x, float y)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const float4 r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const uchar4 r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const uchar r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const float r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(half4 r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(half r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const uint16_t r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(ushort4 r)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const TexT *data, const int x, int y, const int width, const int height)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read(const TexT *data, const int x, int y, const int z, int width, const int height, const int depth)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read_clip(const TexT *data, const int x, int y, const int width, const int height)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
read_clip(const TexT *data, const int x, int y, const int z, int width, const int height, const int depth)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
tricubic_lookup(const TexT *data, const float tx, const float ty, const float tz, const int xc[4], const int yc[4], const int zc[4], const int width, const int height, const int depth, OutT read(const TexT *, int, int, int, int, int, int))CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
trilinear_lookup(const TexT *data, const float tx, const float ty, const float tz, const int ix, const int iy, const int iz, const int nix, const int niy, const int niz, const int width, const int height, const int depth, OutT read(const TexT *, int, int, int, int, int, int))CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
wrap_clamp(const int x, const int width)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
wrap_mirror(const int x, const int width)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
wrap_periodic(int x, const int width)CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic
zero()CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >inlinestatic