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| static void | blender::nodes::node_composite_map_range_cc::cmp_node_map_range_declare (NodeDeclarationBuilder &b) |
| static void | blender::nodes::node_composite_map_range_cc::node_composit_buts_map_range (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static bool | blender::nodes::node_composite_map_range_cc::get_should_clamp (const bNode &node) |
| static int | blender::nodes::node_composite_map_range_cc::node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs) |
| template<bool ShouldClamp> |
| static float | blender::nodes::node_composite_map_range_cc::map_range (const float value, const float from_min, const float from_max, const float to_min, const float to_max) |
| static void | blender::nodes::node_composite_map_range_cc::node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder) |
| static void | register_node_type_cmp_map_range () |
◆ BLENDER_ZMAX
| #define BLENDER_ZMAX 10000.0f |
◆ register_node_type_cmp_map_range()
| void register_node_type_cmp_map_range |
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Definition at line 156 of file node_composite_map_range.cc.
References blender::bke::bNodeType::build_multi_function, CMP_NODE_MAP_RANGE, cmp_node_type_base(), blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, blender::bke::bNodeType::enum_name_legacy, blender::bke::bNodeType::gather_link_search_ops, blender::bke::bNodeType::gpu_fn, blender::bke::bNodeType::nclass, NODE_CLASS_OP_VECTOR, blender::bke::node_register_type(), blender::bke::bNodeType::ui_description, and blender::bke::bNodeType::ui_name.