Blender V4.5
blender::ocio::internal::GPULutTexture Struct Reference

#include <gpu_shader_binder_internal.hh>

Public Attributes

GPUTexture * texture = nullptr
std::string sampler_name

Detailed Description

Definition at line 57 of file gpu_shader_binder_internal.hh.

Member Data Documentation

◆ sampler_name

std::string blender::ocio::internal::GPULutTexture::sampler_name

Definition at line 59 of file gpu_shader_binder_internal.hh.

◆ texture

GPUTexture* blender::ocio::internal::GPULutTexture::texture = nullptr

Definition at line 58 of file gpu_shader_binder_internal.hh.


The documentation for this struct was generated from the following file: