Blender V4.5
grease_pencil_sculpt_randomize.cc
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1/* SPDX-FileCopyrightText: 2024 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
5#include "BLI_hash.h"
6#include "BLI_math_vector.hh"
7#include "BLI_rand.hh"
8#include "BLI_task.hh"
9
10#include "DNA_brush_types.h"
11
12#include "BKE_context.hh"
13#include "BKE_crazyspace.hh"
14#include "BKE_curves.hh"
15#include "BKE_grease_pencil.hh"
16#include "BKE_paint.hh"
17
18#include "ED_grease_pencil.hh"
19#include "ED_view3d.hh"
20
21#include "WM_api.hh"
22#include "WM_types.hh"
23
25#include "paint_intern.hh"
26
28
29/* Use a hash to generate random numbers. */
30static float hash_rng(uint32_t seed1, uint32_t seed2, int index)
31{
32 return BLI_hash_int_01(BLI_hash_int_3d(seed1, seed2, uint32_t(index)));
33}
34
36 public:
38
39 /* Get a different seed value for each stroke. */
40 uint32_t unique_seed() const;
41
42 void on_stroke_begin(const bContext &C, const InputSample &start_sample) override;
43 void on_stroke_extended(const bContext &C, const InputSample &extension_sample) override;
44 void on_stroke_done(const bContext & /*C*/) override {}
45};
46
51
53{
54 this->init_stroke(C, start_sample);
55 this->init_auto_masking(C, start_sample);
56}
57
58void RandomizeOperation::on_stroke_extended(const bContext &C, const InputSample &extension_sample)
59{
60 const Scene &scene = *CTX_data_scene(&C);
62 const Brush &brush = *BKE_paint_brush(&paint);
63 const int sculpt_mode_flag = brush.gpencil_settings->sculpt_mode_flag;
64
66 C,
68 const IndexMask &point_mask,
69 const DeltaProjectionFunc &projection_fn) {
70 const uint32_t seed = this->unique_seed();
71
73 Array<float2> view_positions = calculate_view_positions(params, point_mask);
74 bke::CurvesGeometry &curves = params.drawing.strokes_for_write();
75 bke::MutableAttributeAccessor attributes = curves.attributes_for_write();
76
77 bool changed = false;
78 if (sculpt_mode_flag & GP_SCULPT_FLAGMODE_APPLY_POSITION) {
79 MutableSpan<float3> positions = curves.positions_for_write();
80
81 /* Jitter is applied perpendicular to the mouse movement vector. */
82 const float2 forward = math::normalize(this->mouse_delta(extension_sample));
83 const float2 sideways = float2(-forward.y, forward.x);
84
85 point_mask.foreach_index(GrainSize(4096), [&](const int64_t point_i) {
86 const float2 &co = view_positions[point_i];
87 const float influence = brush_point_influence(
88 scene, brush, co, extension_sample, params.multi_frame_falloff);
89 if (influence <= 0.0f) {
90 return;
91 }
92 const float noise = 2.0f * hash_rng(seed, 5678, point_i) - 1.0f;
93 positions[point_i] += compute_orig_delta(
94 projection_fn, deformation, point_i, sideways * influence * noise);
95 });
96
97 params.drawing.tag_positions_changed();
98 changed = true;
99 }
100 if (sculpt_mode_flag & GP_SCULPT_FLAGMODE_APPLY_STRENGTH) {
101 MutableSpan<float> opacities = params.drawing.opacities_for_write();
102 point_mask.foreach_index(GrainSize(4096), [&](const int64_t point_i) {
103 const float2 &co = view_positions[point_i];
104 const float influence = brush_point_influence(
105 scene, brush, co, extension_sample, params.multi_frame_falloff);
106 if (influence <= 0.0f) {
107 return;
108 }
109 const float noise = 2.0f * hash_rng(seed, 1212, point_i) - 1.0f;
110 opacities[point_i] = math::clamp(opacities[point_i] + influence * noise, 0.0f, 1.0f);
111 });
112 changed = true;
113 }
114 if (sculpt_mode_flag & GP_SCULPT_FLAGMODE_APPLY_THICKNESS) {
115 const MutableSpan<float> radii = params.drawing.radii_for_write();
116 point_mask.foreach_index(GrainSize(4096), [&](const int64_t point_i) {
117 const float2 &co = view_positions[point_i];
118 const float influence = brush_point_influence(
119 scene, brush, co, extension_sample, params.multi_frame_falloff);
120 if (influence <= 0.0f) {
121 return;
122 }
123 const float noise = 2.0f * hash_rng(seed, 1212, point_i) - 1.0f;
124 radii[point_i] = math::max(radii[point_i] + influence * noise * 0.001f, 0.0f);
125 });
126 curves.tag_radii_changed();
127 changed = true;
128 }
129 if (sculpt_mode_flag & GP_SCULPT_FLAGMODE_APPLY_UV) {
130 if (bke::SpanAttributeWriter<float> rotations =
131 attributes.lookup_or_add_for_write_span<float>("rotation",
133 {
134 point_mask.foreach_index(GrainSize(4096), [&](const int64_t point_i) {
135 const float2 &co = view_positions[point_i];
136 const float influence = brush_point_influence(
137 scene, brush, co, extension_sample, params.multi_frame_falloff);
138 if (influence <= 0.0f) {
139 return;
140 }
141 const float noise = 2.0f * hash_rng(seed, 1212, point_i) - 1.0f;
142 rotations.span[point_i] = math::clamp(
143 rotations.span[point_i] + influence * noise, -float(M_PI_2), float(M_PI_2));
144 });
145 rotations.finish();
146 changed = true;
147 }
148 }
149 return changed;
150 });
151 this->stroke_extended(extension_sample);
152}
153
154std::unique_ptr<GreasePencilStrokeOperation> new_randomize_operation(
155 const BrushStrokeMode stroke_mode)
156{
157 return std::make_unique<RandomizeOperation>(stroke_mode);
158}
159
160} // namespace blender::ed::sculpt_paint::greasepencil
Scene * CTX_data_scene(const bContext *C)
Low-level operations for curves.
Low-level operations for grease pencil.
Paint * BKE_paint_get_active_from_context(const bContext *C)
Definition paint.cc:467
Brush * BKE_paint_brush(Paint *paint)
Definition paint.cc:636
BLI_INLINE float BLI_hash_int_01(unsigned int k)
Definition BLI_hash.h:92
BLI_INLINE unsigned int BLI_hash_int_3d(unsigned int kx, unsigned int ky, unsigned int kz)
Definition BLI_hash.h:38
#define M_PI_2
@ GP_SCULPT_FLAGMODE_APPLY_UV
@ GP_SCULPT_FLAGMODE_APPLY_POSITION
@ GP_SCULPT_FLAGMODE_APPLY_THICKNESS
@ GP_SCULPT_FLAGMODE_APPLY_STRENGTH
#define C
Definition RandGen.cpp:29
long long int int64_t
static unsigned long seed
Definition btSoftBody.h:39
static RandomNumberGenerator from_random_seed()
Definition rand.cc:288
GSpanAttributeWriter lookup_or_add_for_write_span(StringRef attribute_id, AttrDomain domain, eCustomDataType data_type, const AttributeInit &initializer=AttributeInitDefaultValue())
void foreach_editable_drawing_with_automask(const bContext &C, FunctionRef< bool(const GreasePencilStrokeParams &params, const IndexMask &points)> fn) const
void init_auto_masking(const bContext &C, const InputSample &start_sample)
void on_stroke_begin(const bContext &C, const InputSample &start_sample) override
void on_stroke_extended(const bContext &C, const InputSample &extension_sample) override
void foreach_index(Fn &&fn) const
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]
std::unique_ptr< GreasePencilStrokeOperation > new_randomize_operation(BrushStrokeMode stroke_mode)
Array< float2 > calculate_view_positions(const GreasePencilStrokeParams &params, const IndexMask &selection)
float brush_point_influence(const Scene &scene, const Brush &brush, const float2 &co, const InputSample &sample, float multi_frame_falloff)
bke::crazyspace::GeometryDeformation get_drawing_deformation(const GreasePencilStrokeParams &params)
static float hash_rng(uint32_t seed1, uint32_t seed2, int index)
float3 compute_orig_delta(const DeltaProjectionFunc &projection_fn, const bke::crazyspace::GeometryDeformation &deformation, int index, const float2 &screen_delta)
std::function< float3(const float3 position, const float2 &screen_delta)> DeltaProjectionFunc
T clamp(const T &a, const T &min, const T &max)
MatBase< T, NumCol, NumRow > normalize(const MatBase< T, NumCol, NumRow > &a)
T max(const T &a, const T &b)
VecBase< float, 2 > float2
BrushStrokeMode
struct BrushGpencilSettings * gpencil_settings