Blender V4.5
MOD_displace.cc
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1/* SPDX-FileCopyrightText: 2005 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#include "BLI_utildefines.h"
10
11#include "BLI_math_matrix.h"
12#include "BLI_math_vector.h"
13#include "BLI_task.h"
14
15#include "BLT_translation.hh"
16
17#include "DNA_defaults.h"
18#include "DNA_mesh_types.h"
19#include "DNA_meshdata_types.h"
20#include "DNA_object_types.h"
21#include "DNA_screen_types.h"
22#include "DNA_texture_types.h"
23
24#include "BKE_deform.hh"
25#include "BKE_image.hh"
26#include "BKE_lib_query.hh"
27#include "BKE_mesh.hh"
28#include "BKE_modifier.hh"
29#include "BKE_texture.h"
30
31#include "UI_interface.hh"
32#include "UI_resources.hh"
33
34#include "RNA_access.hh"
35#include "RNA_prototypes.hh"
36
37#include "DEG_depsgraph.hh"
39
40#include "MEM_guardedalloc.h"
41
42#include "MOD_ui_common.hh"
43#include "MOD_util.hh"
44
45#include "RE_texture.h"
46
47/* Displace */
48
57
58static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
59{
61
62 /* Ask for vertex-groups if we need them. */
63 if (dmd->defgrp_name[0] != '\0') {
64 r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
65 }
66
67 /* ask for UV coordinates if we need them */
68 if (dmd->texmapping == MOD_DISP_MAP_UV) {
69 r_cddata_masks->fmask |= CD_MASK_MTFACE;
70 }
71}
72
73static bool depends_on_time(Scene * /*scene*/, ModifierData *md)
74{
76
77 if (dmd->texture) {
79 }
80
81 return false;
82}
83
84static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
85{
87
88 walk(user_data, ob, (ID **)&dmd->texture, IDWALK_CB_USER);
89 walk(user_data, ob, (ID **)&dmd->map_object, IDWALK_CB_NOP);
90}
91
92static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
93{
94 PointerRNA ptr = RNA_pointer_create_discrete(&ob->id, &RNA_Modifier, md);
95 PropertyRNA *prop = RNA_struct_find_property(&ptr, "texture");
96 walk(user_data, ob, md, &ptr, prop);
97}
98
99static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
100{
102 return ((!dmd->texture && dmd->direction == MOD_DISP_DIR_RGB_XYZ) || dmd->strength == 0.0f);
103}
104
106{
108 bool need_transform_relation = false;
109
110 if (dmd->space == MOD_DISP_SPACE_GLOBAL &&
112 {
113 need_transform_relation = true;
114 }
115
116 if (dmd->texture != nullptr) {
117 DEG_add_generic_id_relation(ctx->node, &dmd->texture->id, "Displace Modifier");
118
119 if (dmd->map_object != nullptr && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
121 ctx->node, dmd->map_object, dmd->map_bone, "Displace Modifier");
122 need_transform_relation = true;
123 }
124 if (dmd->texmapping == MOD_DISP_MAP_GLOBAL) {
125 need_transform_relation = true;
126 }
127 }
128
129 if (need_transform_relation) {
130 DEG_add_depends_on_transform_relation(ctx->node, "Displace Modifier");
131 }
132}
133
149
150static void displaceModifier_do_task(void *__restrict userdata,
151 const int iter,
152 const TaskParallelTLS *__restrict /*tls*/)
153{
155 DisplaceModifierData *dmd = data->dmd;
156 const MDeformVert *dvert = data->dvert;
157 const bool invert_vgroup = (dmd->flag & MOD_DISP_INVERT_VGROUP) != 0;
158 float weight = data->weight;
159 int defgrp_index = data->defgrp_index;
160 int direction = data->direction;
161 bool use_global_direction = data->use_global_direction;
162 float(*tex_co)[3] = data->tex_co;
163 blender::MutableSpan<blender::float3> positions = data->positions;
164
165 /* When no texture is used, we fall back to white. */
166 const float delta_fixed = 1.0f - dmd->midlevel;
167
168 TexResult texres;
169 float strength = dmd->strength;
170 float delta;
171 float local_vec[3];
172
173 if (dvert) {
174 weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert + iter, defgrp_index) :
175 BKE_defvert_find_weight(dvert + iter, defgrp_index);
176 if (weight == 0.0f) {
177 return;
178 }
179 }
180
181 if (data->tex_target) {
182 BKE_texture_get_value_ex(data->tex_target, tex_co[iter], &texres, data->pool, false);
183 delta = texres.tin - dmd->midlevel;
184 }
185 else {
186 delta = delta_fixed; /* (1.0f - dmd->midlevel) */ /* never changes */
187 }
188
189 if (dvert) {
190 strength *= weight;
191 }
192
193 delta *= strength;
194 CLAMP(delta, -10000, 10000);
195
196 switch (direction) {
197 case MOD_DISP_DIR_X:
198 if (use_global_direction) {
199 positions[iter][0] += delta * data->local_mat[0][0];
200 positions[iter][1] += delta * data->local_mat[1][0];
201 positions[iter][2] += delta * data->local_mat[2][0];
202 }
203 else {
204 positions[iter][0] += delta;
205 }
206 break;
207 case MOD_DISP_DIR_Y:
208 if (use_global_direction) {
209 positions[iter][0] += delta * data->local_mat[0][1];
210 positions[iter][1] += delta * data->local_mat[1][1];
211 positions[iter][2] += delta * data->local_mat[2][1];
212 }
213 else {
214 positions[iter][1] += delta;
215 }
216 break;
217 case MOD_DISP_DIR_Z:
218 if (use_global_direction) {
219 positions[iter][0] += delta * data->local_mat[0][2];
220 positions[iter][1] += delta * data->local_mat[1][2];
221 positions[iter][2] += delta * data->local_mat[2][2];
222 }
223 else {
224 positions[iter][2] += delta;
225 }
226 break;
228 local_vec[0] = texres.trgba[0] - dmd->midlevel;
229 local_vec[1] = texres.trgba[1] - dmd->midlevel;
230 local_vec[2] = texres.trgba[2] - dmd->midlevel;
231 if (use_global_direction) {
232 mul_transposed_mat3_m4_v3(data->local_mat, local_vec);
233 }
234 mul_v3_fl(local_vec, strength);
235 add_v3_v3(positions[iter], local_vec);
236 break;
237 case MOD_DISP_DIR_NOR:
239 madd_v3_v3fl(positions[iter], data->vert_normals[iter], delta);
240 break;
241 }
242}
243
245 const ModifierEvalContext *ctx,
246 Mesh *mesh,
248{
249 Object *ob = ctx->object;
250 const MDeformVert *dvert;
251 int direction = dmd->direction;
252 int defgrp_index;
253 float(*tex_co)[3];
254 float weight = 1.0f; /* init value unused but some compilers may complain */
255 const bool use_global_direction = dmd->space == MOD_DISP_SPACE_GLOBAL;
256
257 if (dmd->texture == nullptr && dmd->direction == MOD_DISP_DIR_RGB_XYZ) {
258 return;
259 }
260 if (dmd->strength == 0.0f) {
261 return;
262 }
263
264 MOD_get_vgroup(ob, mesh, dmd->defgrp_name, &dvert, &defgrp_index);
265
266 if (defgrp_index >= 0 && dvert == nullptr) {
267 /* There is a vertex group, but it has no vertices. */
268 return;
269 }
270
271 Tex *tex_target = dmd->texture;
272 if (tex_target != nullptr) {
273 tex_co = MEM_calloc_arrayN<float[3]>(positions.size(), "displaceModifier_do tex_co");
275 ctx,
276 ob,
277 mesh,
278 reinterpret_cast<float(*)[3]>(positions.data()),
279 tex_co);
280
282 }
283 else {
284 tex_co = nullptr;
285 }
286
287 DisplaceUserdata data = {nullptr};
289 data.dmd = dmd;
290 data.dvert = dvert;
291 data.weight = weight;
292 data.defgrp_index = defgrp_index;
293 data.direction = direction;
294 data.use_global_direction = use_global_direction;
295 data.tex_target = tex_target;
296 data.tex_co = tex_co;
297 data.positions = positions;
298 if (direction == MOD_DISP_DIR_NOR) {
299 data.vert_normals = mesh->vert_normals_true();
300 }
301 else if (direction == MOD_DISP_DIR_CLNOR) {
302 data.vert_normals = mesh->vert_normals();
303 }
305 use_global_direction)
306 {
307 copy_m4_m4(data.local_mat, ob->object_to_world().ptr());
308 }
309 if (tex_target != nullptr) {
310 data.pool = BKE_image_pool_new();
311 BKE_texture_fetch_images_for_pool(tex_target, data.pool);
312 }
313 TaskParallelSettings settings;
315 settings.use_threading = (positions.size() > 512);
316 BLI_task_parallel_range(0, positions.size(), &data, displaceModifier_do_task, &settings);
317
318 if (data.pool != nullptr) {
320 }
321
322 if (tex_co) {
323 MEM_freeN(tex_co);
324 }
325}
326
328 const ModifierEvalContext *ctx,
329 Mesh *mesh,
331{
332 displaceModifier_do((DisplaceModifierData *)md, ctx, mesh, positions);
333}
334
335static void panel_draw(const bContext *C, Panel *panel)
336{
337 uiLayout *col;
338 uiLayout *layout = panel->layout;
339
340 PointerRNA ob_ptr;
342
343 PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
344
345 PointerRNA texture_ptr = RNA_pointer_get(ptr, "texture");
346 bool has_texture = !RNA_pointer_is_null(&texture_ptr);
347 int texture_coords = RNA_enum_get(ptr, "texture_coords");
348
349 uiLayoutSetPropSep(layout, true);
350
351 uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr);
352
353 col = &layout->column(false);
354 uiLayoutSetActive(col, has_texture);
355 col->prop(ptr, "texture_coords", UI_ITEM_NONE, IFACE_("Coordinates"), ICON_NONE);
356 if (texture_coords == MOD_DISP_MAP_OBJECT) {
357 col->prop(ptr, "texture_coords_object", UI_ITEM_NONE, IFACE_("Object"), ICON_NONE);
358 PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
359 if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
360 (RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE))
361 {
362 PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
364 ptr,
365 "texture_coords_bone",
366 &texture_coords_obj_data_ptr,
367 "bones",
368 IFACE_("Bone"),
369 ICON_NONE);
370 }
371 }
372 else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
373 uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", std::nullopt, ICON_GROUP_UVS);
374 }
375
376 layout->separator();
377
378 col = &layout->column(false);
379 col->prop(ptr, "direction", UI_ITEM_NONE, std::nullopt, ICON_NONE);
380 if (ELEM(RNA_enum_get(ptr, "direction"),
385 {
386 col->prop(ptr, "space", UI_ITEM_NONE, std::nullopt, ICON_NONE);
387 }
388
389 layout->separator();
390
391 col = &layout->column(false);
392 col->prop(ptr, "strength", UI_ITEM_NONE, std::nullopt, ICON_NONE);
393 col->prop(ptr, "mid_level", UI_ITEM_NONE, std::nullopt, ICON_NONE);
394
395 modifier_vgroup_ui(col, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", std::nullopt);
396
398}
399
400static void panel_register(ARegionType *region_type)
401{
403}
404
406 /*idname*/ "Displace",
407 /*name*/ N_("Displace"),
408 /*struct_name*/ "DisplaceModifierData",
409 /*struct_size*/ sizeof(DisplaceModifierData),
410 /*srna*/ &RNA_DisplaceModifier,
413 /*icon*/ ICON_MOD_DISPLACE,
414
415 /*copy_data*/ BKE_modifier_copydata_generic,
416
417 /*deform_verts*/ deform_verts,
418 /*deform_matrices*/ nullptr,
419 /*deform_verts_EM*/ nullptr,
420 /*deform_matrices_EM*/ nullptr,
421 /*modify_mesh*/ nullptr,
422 /*modify_geometry_set*/ nullptr,
423
424 /*init_data*/ init_data,
425 /*required_data_mask*/ required_data_mask,
426 /*free_data*/ nullptr,
427 /*is_disabled*/ is_disabled,
428 /*update_depsgraph*/ update_depsgraph,
429 /*depends_on_time*/ depends_on_time,
430 /*depends_on_normals*/ nullptr,
431 /*foreach_ID_link*/ foreach_ID_link,
432 /*foreach_tex_link*/ foreach_tex_link,
433 /*free_runtime_data*/ nullptr,
434 /*panel_register*/ panel_register,
435 /*blend_write*/ nullptr,
436 /*blend_read*/ nullptr,
437 /*foreach_cache*/ nullptr,
438};
support for deformation groups and hooks.
float BKE_defvert_find_weight(const MDeformVert *dvert, int defgroup)
Definition deform.cc:763
void BKE_image_pool_free(ImagePool *pool)
ImagePool * BKE_image_pool_new()
@ IDWALK_CB_USER
@ IDWALK_CB_NOP
void(*)(void *user_data, Object *ob, ID **idpoin, LibraryForeachIDCallbackFlag cb_flag) IDWalkFunc
void BKE_modifier_copydata_generic(const ModifierData *md, ModifierData *md_dst, int flag)
@ eModifierTypeFlag_SupportsEditmode
@ eModifierTypeFlag_AcceptsMesh
void(*)(void *user_data, Object *ob, ModifierData *md, const PointerRNA *ptr, PropertyRNA *texture_prop) TexWalkFunc
bool BKE_texture_dependsOnTime(const struct Tex *texture)
void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *pool)
Definition texture.cc:735
void BKE_texture_get_value_ex(struct Tex *texture, const float *tex_co, struct TexResult *texres, struct ImagePool *pool, bool use_color_management)
Definition texture.cc:690
#define BLI_assert(a)
Definition BLI_assert.h:46
void copy_m4_m4(float m1[4][4], const float m2[4][4])
void mul_transposed_mat3_m4_v3(const float M[4][4], float r[3])
MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f)
MINLINE void mul_v3_fl(float r[3], float f)
MINLINE void add_v3_v3(float r[3], const float a[3])
void BLI_task_parallel_range(int start, int stop, void *userdata, TaskParallelRangeFunc func, const TaskParallelSettings *settings)
Definition task_range.cc:99
BLI_INLINE void BLI_parallel_range_settings_defaults(TaskParallelSettings *settings)
Definition BLI_task.h:221
#define CLAMP(a, b, c)
#define ELEM(...)
#define MEMCMP_STRUCT_AFTER_IS_ZERO(struct_var, member)
#define MEMCPY_STRUCT_AFTER(struct_dst, struct_src, member)
#define IFACE_(msgid)
void DEG_add_generic_id_relation(DepsNodeHandle *node_handle, ID *id, const char *description)
void DEG_add_depends_on_transform_relation(DepsNodeHandle *node_handle, const char *description)
Scene * DEG_get_evaluated_scene(const Depsgraph *graph)
#define DNA_struct_default_get(struct_name)
@ MOD_DISP_INVERT_VGROUP
@ MOD_DISP_SPACE_GLOBAL
@ MOD_DISP_DIR_RGB_XYZ
@ MOD_DISP_DIR_Z
@ MOD_DISP_DIR_Y
@ MOD_DISP_DIR_NOR
@ MOD_DISP_DIR_X
@ MOD_DISP_DIR_CLNOR
@ eModifierType_Displace
@ MOD_DISP_MAP_OBJECT
@ MOD_DISP_MAP_GLOBAL
@ MOD_DISP_MAP_UV
Object is a sort of wrapper for general info.
@ OB_ARMATURE
@ OB_MESH
static bool is_disabled
Read Guarded memory(de)allocation.
static void init_data(ModifierData *md)
static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
static void panel_register(ARegionType *region_type)
static void required_data_mask(ModifierData *, CustomData_MeshMasks *r_cddata_masks)
static void panel_draw(const bContext *, Panel *panel)
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
static bool depends_on_time(Scene *, ModifierData *)
Definition MOD_build.cc:47
static void init_data(ModifierData *md)
static void displaceModifier_do(DisplaceModifierData *dmd, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
static void deform_verts(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh, blender::MutableSpan< blender::float3 > positions)
static void panel_register(ARegionType *region_type)
static void displaceModifier_do_task(void *__restrict userdata, const int iter, const TaskParallelTLS *__restrict)
static bool depends_on_time(Scene *, ModifierData *md)
static void foreach_tex_link(ModifierData *md, Object *ob, TexWalkFunc walk, void *user_data)
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
static void foreach_ID_link(ModifierData *md, Object *ob, IDWalkFunc walk, void *user_data)
static void update_depsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
ModifierTypeInfo modifierType_Displace
static void panel_draw(const bContext *C, Panel *panel)
void modifier_vgroup_ui(uiLayout *layout, PointerRNA *ptr, PointerRNA *ob_ptr, const StringRefNull vgroup_prop, const std::optional< StringRefNull > invert_vgroup_prop, const std::optional< StringRefNull > text)
PanelType * modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
PointerRNA * modifier_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
void modifier_error_message_draw(uiLayout *layout, PointerRNA *ptr)
void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
Definition MOD_util.cc:36
void MOD_depsgraph_update_object_bone_relation(DepsNodeHandle *node, Object *object, const char *bonename, const char *description)
Definition MOD_util.cc:186
void MOD_get_vgroup(const Object *ob, const Mesh *mesh, const char *name, const MDeformVert **dvert, int *defgrp_index)
Definition MOD_util.cc:156
void MOD_get_texture_coords(MappingInfoModifierData *dmd, const ModifierEvalContext *, Object *ob, Mesh *mesh, float(*cos)[3], float(*r_texco)[3])
Definition MOD_util.cc:49
#define C
Definition RandGen.cpp:29
void uiTemplateID(uiLayout *layout, const bContext *C, PointerRNA *ptr, blender::StringRefNull propname, const char *newop, const char *openop, const char *unlinkop, int filter=UI_TEMPLATE_ID_FILTER_ALL, bool live_icon=false, std::optional< blender::StringRef > text=std::nullopt)
void uiLayoutSetActive(uiLayout *layout, bool active)
void uiItemPointerR(uiLayout *layout, PointerRNA *ptr, blender::StringRefNull propname, PointerRNA *searchptr, blender::StringRefNull searchpropname, std::optional< blender::StringRefNull > name, int icon)
void uiLayoutSetPropSep(uiLayout *layout, bool is_sep)
#define UI_ITEM_NONE
BMesh const char void * data
constexpr int64_t size() const
Definition BLI_span.hh:493
constexpr T * data() const
Definition BLI_span.hh:539
uint col
#define CD_MASK_MDEFORMVERT
#define CD_MASK_MTFACE
static void update_depsgraph(tGraphSliderOp *gso)
void * MEM_calloc_arrayN(size_t len, size_t size, const char *str)
Definition mallocn.cc:123
void MEM_freeN(void *vmemh)
Definition mallocn.cc:113
PointerRNA RNA_pointer_get(PointerRNA *ptr, const char *name)
PropertyRNA * RNA_struct_find_property(PointerRNA *ptr, const char *identifier)
bool RNA_pointer_is_null(const PointerRNA *ptr)
PointerRNA RNA_pointer_create_discrete(ID *id, StructRNA *type, void *data)
int RNA_enum_get(PointerRNA *ptr, const char *name)
const MDeformVert * dvert
float(* tex_co)[3]
blender::MutableSpan< blender::float3 > positions
DisplaceModifierData * dmd
float local_mat[4][4]
blender::Span< blender::float3 > vert_normals
Definition DNA_ID.h:404
struct uiLayout * layout
float tin
Definition RE_texture.h:83
float trgba[4]
Definition RE_texture.h:84
uiLayout & column(bool align)
void separator(float factor=1.0f, LayoutSeparatorType type=LayoutSeparatorType::Auto)
#define N_(msgid)
PointerRNA * ptr
Definition wm_files.cc:4227