Blender V4.5
kernel.mm
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1/* SPDX-FileCopyrightText: 2021-2022 Blender Foundation
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#ifdef WITH_METAL
6
7# include <algorithm>
8# include <atomic>
9# include <chrono>
10# include <deque>
11# include <thread>
12# include <vector>
13
15# include "device/metal/kernel.h"
16
18
19# include "util/debug.h"
20# include "util/md5.h"
21# include "util/path.h"
22# include "util/tbb.h"
23# include "util/time.h"
24# include "util/unique_ptr.h"
25
27
28const char *kernel_type_as_string(MetalPipelineType pso_type)
29{
30 switch (pso_type) {
31 case PSO_GENERIC:
32 return "PSO_GENERIC";
33 case PSO_SPECIALIZED_INTERSECT:
34 return "PSO_SPECIALIZED_INTERSECT";
35 case PSO_SPECIALIZED_SHADE:
36 return "PSO_SPECIALIZED_SHADE";
37 default:
38 assert(0);
39 }
40 return "";
41}
42
43struct ShaderCache {
44 ShaderCache(id<MTLDevice> _mtlDevice) : mtlDevice(_mtlDevice)
45 {
46 /* Initialize occupancy tuning LUT. */
47
48 // TODO: Look into tuning for DEVICE_KERNEL_INTEGRATOR_INTERSECT_DEDICATED_LIGHT and
49 // DEVICE_KERNEL_INTEGRATOR_SHADE_DEDICATED_LIGHT.
50
51 switch (MetalInfo::get_apple_gpu_architecture(mtlDevice)) {
52 default:
53 case APPLE_M3:
54 /* Peak occupancy is achieved through Dynamic Caching on M3 GPUs. */
55 for (size_t i = 0; i < DEVICE_KERNEL_NUM; i++) {
56 occupancy_tuning[i] = {64, 64};
57 }
58 break;
59 case APPLE_M2_BIG:
60 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_STATES] = {384, 128};
61 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INIT_FROM_CAMERA] = {640, 128};
62 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST] = {1024, 64};
63 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW] = {704, 704};
64 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE] = {640, 32};
65 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_QUEUED_PATHS_ARRAY] = {896, 768};
66 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND] = {512, 128};
67 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW] = {32, 32};
68 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE] = {768, 576};
69 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SORTED_PATHS_ARRAY] = {896, 768};
70 break;
71 case APPLE_M2:
72 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_STATES] = {32, 32};
73 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INIT_FROM_CAMERA] = {832, 32};
74 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST] = {64, 64};
75 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW] = {64, 64};
76 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE] = {704, 32};
77 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_QUEUED_PATHS_ARRAY] = {1024, 256};
78 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND] = {64, 32};
79 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW] = {256, 256};
80 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE] = {448, 384};
81 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SORTED_PATHS_ARRAY] = {1024, 1024};
82 break;
83 case APPLE_M1:
84 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_STATES] = {256, 128};
85 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INIT_FROM_CAMERA] = {768, 32};
86 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST] = {512, 128};
87 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW] = {384, 128};
88 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE] = {512, 64};
89 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_QUEUED_PATHS_ARRAY] = {512, 256};
90 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND] = {512, 128};
91 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW] = {384, 32};
92 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE] = {576, 384};
93 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SORTED_PATHS_ARRAY] = {832, 832};
94 break;
95 }
96
97 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SORT_BUCKET_PASS] = {1024, 1024};
98 occupancy_tuning[DEVICE_KERNEL_INTEGRATOR_SORT_WRITE_PASS] = {1024, 1024};
99 }
100 ~ShaderCache();
101
102 /* Get the fastest available pipeline for the specified kernel. */
103 MetalKernelPipeline *get_best_pipeline(DeviceKernel kernel, const MetalDevice *device);
104
105 /* Non-blocking request for a kernel, optionally specialized to the scene being rendered by
106 * device. */
107 void load_kernel(DeviceKernel kernel, MetalDevice *device, MetalPipelineType pso_type);
108
109 bool should_load_kernel(DeviceKernel device_kernel,
110 const MetalDevice *device,
111 MetalPipelineType pso_type);
112
113 void wait_for_all();
114
115 friend ShaderCache *get_shader_cache(id<MTLDevice> mtlDevice);
116
117 void compile_thread_func();
118
119 using PipelineCollection = std::vector<unique_ptr<MetalKernelPipeline>>;
120
121 struct OccupancyTuningParameters {
122 int threads_per_threadgroup = 0;
123 int num_threads_per_block = 0;
124 } occupancy_tuning[DEVICE_KERNEL_NUM];
125
126 std::mutex cache_mutex;
127
128 PipelineCollection pipelines[DEVICE_KERNEL_NUM];
129 id<MTLDevice> mtlDevice;
130
131 static bool running;
132 std::condition_variable cond_var;
133 std::deque<unique_ptr<MetalKernelPipeline>> request_queue;
134 std::vector<std::thread> compile_threads;
135 std::atomic_int incomplete_requests = 0;
136 std::atomic_int incomplete_specialization_requests = 0;
137};
138
139bool ShaderCache::running = true;
140
141const int MAX_POSSIBLE_GPUS_ON_SYSTEM = 8;
142using DeviceShaderCache = std::pair<id<MTLDevice>, unique_ptr<ShaderCache>>;
143int g_shaderCacheCount = 0;
144DeviceShaderCache g_shaderCache[MAX_POSSIBLE_GPUS_ON_SYSTEM];
145
146/* Next UID for associating a MetalDispatchPipeline with an originating MetalKernelPipeline. */
147static std::atomic_int g_next_pipeline_id = 0;
148
149ShaderCache *get_shader_cache(id<MTLDevice> mtlDevice)
150{
151 for (int i = 0; i < g_shaderCacheCount; i++) {
152 if (g_shaderCache[i].first == mtlDevice) {
153 return g_shaderCache[i].second.get();
154 }
155 }
156
157 static thread_mutex g_shaderCacheCountMutex;
158 g_shaderCacheCountMutex.lock();
159 int index = g_shaderCacheCount++;
160 g_shaderCacheCountMutex.unlock();
161
162 assert(index < MAX_POSSIBLE_GPUS_ON_SYSTEM);
163 g_shaderCache[index].first = mtlDevice;
164 g_shaderCache[index].second = make_unique<ShaderCache>(mtlDevice);
165 return g_shaderCache[index].second.get();
166}
167
168ShaderCache::~ShaderCache()
169{
170 running = false;
171 cond_var.notify_all();
172
173 metal_printf("Waiting for ShaderCache threads... (incomplete_requests = %d)\n",
174 int(incomplete_requests));
175 for (auto &thread : compile_threads) {
176 thread.join();
177 }
178 metal_printf("ShaderCache shut down.\n");
179}
180
181void ShaderCache::wait_for_all()
182{
183 while (incomplete_requests > 0) {
184 std::this_thread::sleep_for(std::chrono::milliseconds(100));
185 }
186}
187
188void ShaderCache::compile_thread_func()
189{
190 while (running) {
191
192 /* wait for / acquire next request */
194 {
196 cond_var.wait(lock, [&] { return !running || !request_queue.empty(); });
197 if (!running || request_queue.empty()) {
198 continue;
199 }
200
201 pipeline = std::move(request_queue.front());
202 request_queue.pop_front();
203 }
204
205 /* Service the request. */
206 DeviceKernel device_kernel = pipeline->device_kernel;
207 MetalPipelineType pso_type = pipeline->pso_type;
208
209 if (MetalDevice::is_device_cancelled(pipeline->originating_device_id)) {
210 /* The originating MetalDevice is no longer active, so this request is obsolete. */
211 metal_printf("Cancelling compilation of %s (%s)\n",
212 device_kernel_as_string(device_kernel),
213 kernel_type_as_string(pso_type));
214 }
215 else {
216 /* Do the actual compilation. */
217 pipeline->compile();
218
220 auto &collection = pipelines[device_kernel];
221
222 /* Cache up to 3 kernel variants with the same pso_type in memory, purging oldest first. */
223 int max_entries_of_same_pso_type = 3;
224 for (int i = (int)collection.size() - 1; i >= 0; i--) {
225 if (collection[i]->pso_type == pso_type) {
226 max_entries_of_same_pso_type -= 1;
227 if (max_entries_of_same_pso_type == 0) {
228 metal_printf("Purging oldest %s:%s kernel from ShaderCache\n",
229 kernel_type_as_string(pso_type),
230 device_kernel_as_string(device_kernel));
231 collection.erase(collection.begin() + i);
232 break;
233 }
234 }
235 }
236 collection.push_back(std::move(pipeline));
237 }
238 incomplete_requests--;
239 if (pso_type != PSO_GENERIC) {
240 incomplete_specialization_requests--;
241 }
242 }
243}
244
245bool ShaderCache::should_load_kernel(DeviceKernel device_kernel,
246 const MetalDevice *device,
247 MetalPipelineType pso_type)
248{
249 if (!running) {
250 return false;
251 }
252
253 if (device_kernel == DEVICE_KERNEL_INTEGRATOR_MEGAKERNEL) {
254 /* Skip megakernel. */
255 return false;
256 }
257
259 if ((device->kernel_features & KERNEL_FEATURE_NODE_RAYTRACE) == 0) {
260 /* Skip shade_surface_raytrace kernel if the scene doesn't require it. */
261 return false;
262 }
263 }
264
265 if (device_kernel == DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE) {
266 if ((device->kernel_features & KERNEL_FEATURE_MNEE) == 0) {
267 /* Skip shade_surface_mnee kernel if the scene doesn't require it. */
268 return false;
269 }
270 }
271
272 if (pso_type != PSO_GENERIC) {
273 /* Only specialize kernels where it can make an impact. */
274 if (device_kernel < DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST ||
276 {
277 return false;
278 }
279
280 /* Only specialize shading / intersection kernels as requested. */
281 bool is_shade_kernel = (device_kernel >= DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND);
282 bool is_shade_pso = (pso_type == PSO_SPECIALIZED_SHADE);
283 if (is_shade_pso != is_shade_kernel) {
284 return false;
285 }
286 }
287
288 {
289 /* check whether the kernel has already been requested / cached */
291 for (auto &pipeline : pipelines[device_kernel]) {
292 if (pipeline->kernels_md5 == device->kernels_md5[pso_type]) {
293 return false;
294 }
295 }
296 }
297
298 return true;
299}
300
301void ShaderCache::load_kernel(DeviceKernel device_kernel,
302 MetalDevice *device,
303 MetalPipelineType pso_type)
304{
305 {
306 /* create compiler threads on first run */
308 if (compile_threads.empty()) {
309 /* Limit to 2 MTLCompiler instances by default. In macOS >= 13.3 we can query the upper
310 * limit. */
311 int max_mtlcompiler_threads = 2;
312
313# if defined(MAC_OS_VERSION_13_3)
314 if (@available(macOS 13.3, *)) {
315 /* Subtract one to avoid contention with the real-time GPU module. */
316 max_mtlcompiler_threads = max(2,
317 int([mtlDevice maximumConcurrentCompilationTaskCount]) - 1);
318 }
319# endif
320
321 metal_printf("Spawning %d Cycles kernel compilation threads\n", max_mtlcompiler_threads);
322 for (int i = 0; i < max_mtlcompiler_threads; i++) {
323 compile_threads.emplace_back([this] { this->compile_thread_func(); });
324 }
325 }
326 }
327
328 if (!should_load_kernel(device_kernel, device, pso_type)) {
329 return;
330 }
331
332 incomplete_requests++;
333 if (pso_type != PSO_GENERIC) {
334 incomplete_specialization_requests++;
335 }
336
337 unique_ptr<MetalKernelPipeline> pipeline = make_unique<MetalKernelPipeline>();
338
339 /* Keep track of the originating device's ID so that we can cancel requests if the device ceases
340 * to be active. */
341 pipeline->pipeline_id = g_next_pipeline_id.fetch_add(1);
342 pipeline->originating_device_id = device->device_id;
343 pipeline->kernel_data_ = device->launch_params.data;
344 pipeline->pso_type = pso_type;
345 pipeline->mtlDevice = mtlDevice;
346 pipeline->kernels_md5 = device->kernels_md5[pso_type];
347 pipeline->mtlLibrary = device->mtlLibrary[pso_type];
348 pipeline->device_kernel = device_kernel;
349 pipeline->threads_per_threadgroup = device->max_threads_per_threadgroup;
350
351 if (occupancy_tuning[device_kernel].threads_per_threadgroup) {
352 pipeline->threads_per_threadgroup = occupancy_tuning[device_kernel].threads_per_threadgroup;
353 pipeline->num_threads_per_block = occupancy_tuning[device_kernel].num_threads_per_block;
354 }
355
356 /* metalrt options */
357 pipeline->use_metalrt = device->use_metalrt;
358 pipeline->kernel_features = device->kernel_features;
359
360 {
362 request_queue.push_back(std::move(pipeline));
363 }
364 cond_var.notify_one();
365}
366
367MetalKernelPipeline *ShaderCache::get_best_pipeline(DeviceKernel kernel, const MetalDevice *device)
368{
369 while (running && !device->has_error) {
370 /* Search all loaded pipelines with matching kernels_md5 checksums. */
371 MetalKernelPipeline *best_match = nullptr;
372 {
374 for (auto &candidate : pipelines[kernel]) {
375 if (candidate->loaded &&
376 candidate->kernels_md5 == device->kernels_md5[candidate->pso_type])
377 {
378 /* Replace existing match if candidate is more specialized. */
379 if (!best_match || candidate->pso_type > best_match->pso_type) {
380 best_match = candidate.get();
381 }
382 }
383 }
384 }
385
386 if (best_match) {
387 if (best_match->usage_count == 0 && best_match->pso_type != PSO_GENERIC) {
388 metal_printf("Swapping in %s version of %s\n",
389 kernel_type_as_string(best_match->pso_type),
391 }
392 best_match->usage_count += 1;
393 return best_match;
394 }
395
396 /* Spin until a matching kernel is loaded, or we're shutting down. */
397 std::this_thread::sleep_for(std::chrono::milliseconds(100));
398 }
399 return nullptr;
400}
401
402bool MetalKernelPipeline::should_use_binary_archive() const
403{
404 /* Issues with binary archives in older macOS versions. */
405 if (@available(macOS 15.4, *)) {
406 if (auto *str = getenv("CYCLES_METAL_DISABLE_BINARY_ARCHIVES")) {
407 if (atoi(str) != 0) {
408 /* Don't archive if we have opted out by env var. */
409 return false;
410 }
411 }
412
413 if (use_metalrt && device_kernel_has_intersection(device_kernel)) {
414 /* Binary linked functions aren't supported in binary archives. */
415 return false;
416 }
417
418 if (pso_type == PSO_GENERIC) {
419 /* Archive the generic kernels. */
420 return true;
421 }
422
423 if ((device_kernel >= DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND &&
424 device_kernel <= DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW) ||
425 (device_kernel >= DEVICE_KERNEL_SHADER_EVAL_DISPLACE &&
427 {
428 /* Archive all shade kernels - they take a long time to compile. */
429 return true;
430 }
431
432 /* The remaining kernels are all fast to compile. They may get cached by the system shader
433 * cache, but will be quick to regenerate if not. */
434 }
435 return false;
436}
437
438static MTLFunctionConstantValues *GetConstantValues(const KernelData *data = nullptr)
439{
440 MTLFunctionConstantValues *constant_values = [MTLFunctionConstantValues new];
441
442 MTLDataType MTLDataType_int = MTLDataTypeInt;
443 MTLDataType MTLDataType_float = MTLDataTypeFloat;
444 MTLDataType MTLDataType_float4 = MTLDataTypeFloat4;
445 KernelData zero_data = {0};
446 if (!data) {
447 data = &zero_data;
448 }
449 [constant_values setConstantValue:&zero_data type:MTLDataType_int atIndex:Kernel_DummyConstant];
450
451 bool next_member_is_specialized = true;
452
453# define KERNEL_STRUCT_MEMBER_DONT_SPECIALIZE next_member_is_specialized = false;
454
455# define KERNEL_STRUCT_MEMBER(parent, _type, name) \
456 [constant_values setConstantValue:next_member_is_specialized ? (void *)&data->parent.name : \
457 (void *)&zero_data \
458 type:MTLDataType_##_type \
459 atIndex:KernelData_##parent##_##name]; \
460 next_member_is_specialized = true;
461
462# include "kernel/data_template.h"
463
464 return constant_values;
465}
466
467void MetalDispatchPipeline::free_intersection_function_tables()
468{
469 for (int table = 0; table < METALRT_TABLE_NUM; table++) {
470 if (intersection_func_table[table]) {
471 [intersection_func_table[table] release];
472 intersection_func_table[table] = nil;
473 }
474 }
475}
476
477MetalDispatchPipeline::~MetalDispatchPipeline()
478{
479 free_intersection_function_tables();
480}
481
482bool MetalDispatchPipeline::update(MetalDevice *metal_device, DeviceKernel kernel)
483{
484 const MetalKernelPipeline *best_pipeline = MetalDeviceKernels::get_best_pipeline(metal_device,
485 kernel);
486 if (!best_pipeline) {
487 return false;
488 }
489
490 if (pipeline_id == best_pipeline->pipeline_id) {
491 /* The best pipeline is already active - nothing to do. */
492 return true;
493 }
494 pipeline_id = best_pipeline->pipeline_id;
495 pipeline = best_pipeline->pipeline;
496 pso_type = best_pipeline->pso_type;
497 num_threads_per_block = best_pipeline->num_threads_per_block;
498
499 /* Create the MTLIntersectionFunctionTables if needed. */
500 if (best_pipeline->use_metalrt && device_kernel_has_intersection(best_pipeline->device_kernel)) {
501 free_intersection_function_tables();
502
503 for (int table = 0; table < METALRT_TABLE_NUM; table++) {
504 @autoreleasepool {
505 MTLIntersectionFunctionTableDescriptor *ift_desc =
506 [[MTLIntersectionFunctionTableDescriptor alloc] init];
507 ift_desc.functionCount = best_pipeline->table_functions[table].count;
508 intersection_func_table[table] = [this->pipeline
509 newIntersectionFunctionTableWithDescriptor:ift_desc];
510
511 /* Finally write the function handles into this pipeline's table */
512 int size = int([best_pipeline->table_functions[table] count]);
513 for (int i = 0; i < size; i++) {
514 id<MTLFunctionHandle> handle = [pipeline
515 functionHandleWithFunction:best_pipeline->table_functions[table][i]];
516 [intersection_func_table[table] setFunction:handle atIndex:i];
517 }
518 }
519 }
520 }
521
522 return true;
523}
524
525id<MTLFunction> MetalKernelPipeline::make_intersection_function(const char *function_name)
526{
527 MTLFunctionDescriptor *desc = [MTLIntersectionFunctionDescriptor functionDescriptor];
528 desc.name = [@(function_name) copy];
529
530 if (pso_type != PSO_GENERIC) {
531 desc.constantValues = GetConstantValues(&kernel_data_);
532 }
533 else {
534 desc.constantValues = GetConstantValues();
535 }
536
537 NSError *error = nullptr;
538 id<MTLFunction> rt_intersection_function = [mtlLibrary newFunctionWithDescriptor:desc
539 error:&error];
540
541 if (rt_intersection_function == nil) {
542 NSString *err = [error localizedDescription];
543 string errors = [err UTF8String];
544
545 error_str = string_printf(
546 "Error getting intersection function \"%s\": %s", function_name, errors.c_str());
547 }
548 else {
549 rt_intersection_function.label = [@(function_name) copy];
550 }
551 return rt_intersection_function;
552}
553
554void MetalKernelPipeline::compile()
555{
556 const std::string function_name = std::string("cycles_metal_") +
557 device_kernel_as_string(device_kernel);
558
559 NSError *error = nullptr;
560
561 MTLFunctionDescriptor *func_desc = [MTLIntersectionFunctionDescriptor functionDescriptor];
562 func_desc.name = [@(function_name.c_str()) copy];
563
564 if (pso_type != PSO_GENERIC) {
565 func_desc.constantValues = GetConstantValues(&kernel_data_);
566 }
567 else {
568 func_desc.constantValues = GetConstantValues();
569 }
570
571 function = [mtlLibrary newFunctionWithDescriptor:func_desc error:&error];
572
573 if (function == nil) {
574 NSString *err = [error localizedDescription];
575 string errors = [err UTF8String];
576 metal_printf("Error getting function \"%s\": %s", function_name.c_str(), errors.c_str());
577 return;
578 }
579
580 function.label = [@(function_name.c_str()) copy];
581
582 NSArray *linked_functions = nil;
583
584 if (use_metalrt && device_kernel_has_intersection(device_kernel)) {
585
586 NSMutableSet *unique_functions = [[NSMutableSet alloc] init];
587
588 auto add_intersection_functions = [&](int table_index,
589 const char *tri_fn,
590 const char *curve_fn = nullptr,
591 const char *point_fn = nullptr) {
592 table_functions[table_index] = [NSArray
593 arrayWithObjects:make_intersection_function(tri_fn),
594 curve_fn ? make_intersection_function(curve_fn) : nil,
595 point_fn ? make_intersection_function(point_fn) : nil,
596 nil];
597
598 [unique_functions addObjectsFromArray:table_functions[table_index]];
599 };
600
601 add_intersection_functions(METALRT_TABLE_DEFAULT,
602 "__intersection__tri",
603 "__intersection__curve",
604 "__intersection__point");
605 add_intersection_functions(METALRT_TABLE_SHADOW,
606 "__intersection__tri_shadow",
607 "__intersection__curve_shadow",
608 "__intersection__point_shadow");
609 add_intersection_functions(METALRT_TABLE_SHADOW_ALL,
610 "__intersection__tri_shadow_all",
611 "__intersection__curve_shadow_all",
612 "__intersection__point_shadow_all");
613 add_intersection_functions(METALRT_TABLE_VOLUME, "__intersection__volume_tri");
614 add_intersection_functions(METALRT_TABLE_LOCAL, "__intersection__local_tri");
615 add_intersection_functions(METALRT_TABLE_LOCAL_MBLUR, "__intersection__local_tri_mblur");
616 add_intersection_functions(METALRT_TABLE_LOCAL_SINGLE_HIT,
617 "__intersection__local_tri_single_hit");
618 add_intersection_functions(METALRT_TABLE_LOCAL_SINGLE_HIT_MBLUR,
619 "__intersection__local_tri_single_hit_mblur");
620
621 linked_functions = [[NSArray arrayWithArray:[unique_functions allObjects]]
622 sortedArrayUsingComparator:^NSComparisonResult(id<MTLFunction> f1, id<MTLFunction> f2) {
623 return [f1.label compare:f2.label];
624 }];
625 unique_functions = nil;
626 }
627
628 MTLComputePipelineDescriptor *computePipelineStateDescriptor =
629 [[MTLComputePipelineDescriptor alloc] init];
630
631 computePipelineStateDescriptor.buffers[0].mutability = MTLMutabilityImmutable;
632 computePipelineStateDescriptor.buffers[1].mutability = MTLMutabilityImmutable;
633 computePipelineStateDescriptor.buffers[2].mutability = MTLMutabilityImmutable;
634
635 computePipelineStateDescriptor.maxTotalThreadsPerThreadgroup = threads_per_threadgroup;
636 computePipelineStateDescriptor.threadGroupSizeIsMultipleOfThreadExecutionWidth = true;
637
638 computePipelineStateDescriptor.computeFunction = function;
639
640 /* Attach the additional functions to an MTLLinkedFunctions object */
641 if (linked_functions) {
642 computePipelineStateDescriptor.linkedFunctions = [[MTLLinkedFunctions alloc] init];
643 computePipelineStateDescriptor.linkedFunctions.functions = linked_functions;
644 }
645 computePipelineStateDescriptor.maxCallStackDepth = 1;
646 if (use_metalrt && device_kernel_has_intersection(device_kernel)) {
647 computePipelineStateDescriptor.maxCallStackDepth = 2;
648 }
649
650 MTLPipelineOption pipelineOptions = MTLPipelineOptionNone;
651
652 bool use_binary_archive = should_use_binary_archive();
653 bool loading_existing_archive = false;
654 bool creating_new_archive = false;
655
656 id<MTLBinaryArchive> archive = nil;
657 string metalbin_path;
658 string metalbin_name;
659 if (use_binary_archive) {
660 NSProcessInfo *processInfo = [NSProcessInfo processInfo];
661 string osVersion = [[processInfo operatingSystemVersionString] UTF8String];
662 MD5Hash local_md5;
663 local_md5.append(kernels_md5);
664 local_md5.append(osVersion);
665 local_md5.append((uint8_t *)&this->threads_per_threadgroup,
666 sizeof(this->threads_per_threadgroup));
667
668 /* Replace non-alphanumerical characters with underscores. */
669 string device_name = [mtlDevice.name UTF8String];
670 for (char &c : device_name) {
671 if ((c < '0' || c > '9') && (c < 'a' || c > 'z') && (c < 'A' || c > 'Z')) {
672 c = '_';
673 }
674 }
675
676 metalbin_name = device_name;
677 metalbin_name = path_join(metalbin_name, device_kernel_as_string(device_kernel));
678 metalbin_name = path_join(metalbin_name, kernel_type_as_string(pso_type));
679 metalbin_name = path_join(metalbin_name, local_md5.get_hex() + ".bin");
680
681 metalbin_path = path_cache_get(path_join("kernels", metalbin_name));
682 path_create_directories(metalbin_path);
683
684 /* Check if shader binary exists on disk, and if so, update the file timestamp for LRU purging
685 * to work as intended. */
686 loading_existing_archive = path_cache_kernel_exists_and_mark_used(metalbin_path);
687 creating_new_archive = !loading_existing_archive;
688
689 MTLBinaryArchiveDescriptor *archiveDesc = [[MTLBinaryArchiveDescriptor alloc] init];
690 if (loading_existing_archive) {
691 archiveDesc.url = [NSURL fileURLWithPath:@(metalbin_path.c_str())];
692 }
693 NSError *error = nil;
694 archive = [mtlDevice newBinaryArchiveWithDescriptor:archiveDesc error:&error];
695 if (!archive) {
696 const char *err = error ? [[error localizedDescription] UTF8String] : nullptr;
697 metal_printf("newBinaryArchiveWithDescriptor failed: %s\n", err ? err : "nil");
698 }
699 [archiveDesc release];
700
701 if (loading_existing_archive) {
702 pipelineOptions = MTLPipelineOptionFailOnBinaryArchiveMiss;
703 computePipelineStateDescriptor.binaryArchives = [NSArray arrayWithObjects:archive, nil];
704 }
705 }
706
707 bool recreate_archive = false;
708
709 /* Lambda to do the actual pipeline compilation. */
710 auto do_compilation = [&]() {
711 __block bool compilation_finished = false;
712 __block string error_str;
713
714 if (loading_existing_archive || !DebugFlags().metal.use_async_pso_creation) {
715 /* Use the blocking variant of newComputePipelineStateWithDescriptor if an archive exists on
716 * disk. It should load almost instantaneously, and will fail gracefully when loading a
717 * corrupt archive (unlike the async variant). */
718 NSError *error = nil;
719 pipeline = [mtlDevice newComputePipelineStateWithDescriptor:computePipelineStateDescriptor
720 options:pipelineOptions
721 reflection:nullptr
722 error:&error];
723 const char *err = error ? [[error localizedDescription] UTF8String] : nullptr;
724 error_str = err ? err : "nil";
725 }
726 else {
727 /* Use the async variant of newComputePipelineStateWithDescriptor if no archive exists on
728 * disk. This allows us to respond to app shutdown. */
729 [mtlDevice
730 newComputePipelineStateWithDescriptor:computePipelineStateDescriptor
731 options:pipelineOptions
732 completionHandler:^(id<MTLComputePipelineState> computePipelineState,
733 MTLComputePipelineReflection * /*reflection*/,
734 NSError *error) {
735 pipeline = computePipelineState;
736
737 /* Retain the pipeline so we can use it safely past the completion
738 * handler. */
739 if (pipeline) {
740 [pipeline retain];
741 }
742 const char *err = error ?
743 [[error localizedDescription] UTF8String] :
744 nullptr;
745 error_str = err ? err : "nil";
746
747 compilation_finished = true;
748 }];
749
750 /* Immediately wait for either the compilation to finish or for app shutdown. */
751 while (ShaderCache::running && !compilation_finished) {
752 std::this_thread::sleep_for(std::chrono::milliseconds(5));
753 }
754 }
755
756 if (creating_new_archive && pipeline) {
757 /* Add pipeline into the new archive. */
758 NSError *error;
759 if (![archive addComputePipelineFunctionsWithDescriptor:computePipelineStateDescriptor
760 error:&error])
761 {
762 NSString *errStr = [error localizedDescription];
763 metal_printf("Failed to add PSO to archive:\n%s\n", errStr ? [errStr UTF8String] : "nil");
764 }
765 }
766
767 if (!pipeline) {
768 metal_printf(
769 "newComputePipelineStateWithDescriptor failed for \"%s\"%s. "
770 "Error:\n%s\n",
771 device_kernel_as_string(device_kernel),
772 (archive && !recreate_archive) ? " Archive may be incomplete or corrupt - attempting "
773 "recreation.." :
774 "",
775 error_str.c_str());
776 }
777 };
778
779 double starttime = time_dt();
780
781 do_compilation();
782
783 /* An archive might have a corrupt entry and fail to materialize the pipeline. This shouldn't
784 * happen, but if it does we recreate it. */
785 if (pipeline == nil && archive) {
786 recreate_archive = true;
787 pipelineOptions = MTLPipelineOptionNone;
788 path_remove(metalbin_path);
789
790 do_compilation();
791 }
792
793 double duration = time_dt() - starttime;
794
795 if (pipeline == nil) {
796 metal_printf("%16s | %2d | %-55s | %7.2fs | FAILED!\n",
797 kernel_type_as_string(pso_type),
798 device_kernel,
799 device_kernel_as_string(device_kernel),
800 duration);
801 return;
802 }
803
804 if (!num_threads_per_block) {
805 num_threads_per_block = round_down(pipeline.maxTotalThreadsPerThreadgroup,
806 pipeline.threadExecutionWidth);
807 num_threads_per_block = std::max(num_threads_per_block, (int)pipeline.threadExecutionWidth);
808 }
809
810 if (ShaderCache::running) {
811 if (creating_new_archive || recreate_archive) {
812 if (![archive serializeToURL:[NSURL fileURLWithPath:@(metalbin_path.c_str())] error:&error])
813 {
814 metal_printf("Failed to save binary archive to %s, error:\n%s\n",
815 metalbin_path.c_str(),
816 [[error localizedDescription] UTF8String]);
817 }
818 else {
820 }
821 }
822 }
823
824 this->loaded = true;
825 [computePipelineStateDescriptor release];
826 computePipelineStateDescriptor = nil;
827
828 if (!use_binary_archive) {
829 metal_printf("%16s | %2d | %-55s | %7.2fs\n",
830 kernel_type_as_string(pso_type),
831 int(device_kernel),
832 device_kernel_as_string(device_kernel),
833 duration);
834 }
835 else {
836 metal_printf("%16s | %2d | %-55s | %7.2fs | %s: %s\n",
837 kernel_type_as_string(pso_type),
838 device_kernel,
839 device_kernel_as_string(device_kernel),
840 duration,
841 creating_new_archive ? " new" : "load",
842 metalbin_name.c_str());
843 }
844}
845
846bool MetalDeviceKernels::load(MetalDevice *device, MetalPipelineType pso_type)
847{
848 auto *shader_cache = get_shader_cache(device->mtlDevice);
849 for (int i = 0; i < DEVICE_KERNEL_NUM; i++) {
850 shader_cache->load_kernel((DeviceKernel)i, device, pso_type);
851 }
852 return true;
853}
854
855void MetalDeviceKernels::wait_for_all()
856{
857 for (int i = 0; i < g_shaderCacheCount; i++) {
858 g_shaderCache[i].second->wait_for_all();
859 }
860}
861
862int MetalDeviceKernels::num_incomplete_specialization_requests()
863{
864 /* Return true if any ShaderCaches have ongoing specialization requests (typically there will be
865 * only 1). */
866 int total = 0;
867 for (int i = 0; i < g_shaderCacheCount; i++) {
868 total += g_shaderCache[i].second->incomplete_specialization_requests;
869 }
870 return total;
871}
872
873int MetalDeviceKernels::get_loaded_kernel_count(const MetalDevice *device,
874 MetalPipelineType pso_type)
875{
876 auto *shader_cache = get_shader_cache(device->mtlDevice);
877 int loaded_count = DEVICE_KERNEL_NUM;
878 for (int i = 0; i < DEVICE_KERNEL_NUM; i++) {
879 if (shader_cache->should_load_kernel((DeviceKernel)i, device, pso_type)) {
880 loaded_count -= 1;
881 }
882 }
883 return loaded_count;
884}
885
886bool MetalDeviceKernels::should_load_kernels(const MetalDevice *device, MetalPipelineType pso_type)
887{
888 return get_loaded_kernel_count(device, pso_type) != DEVICE_KERNEL_NUM;
889}
890
891const MetalKernelPipeline *MetalDeviceKernels::get_best_pipeline(const MetalDevice *device,
892 DeviceKernel kernel)
893{
894 return get_shader_cache(device->mtlDevice)->get_best_pipeline(kernel, device);
895}
896
897bool MetalDeviceKernels::is_benchmark_warmup()
898{
899 NSArray *args = [[NSProcessInfo processInfo] arguments];
900 for (int i = 0; i < args.count; i++) {
901 if (const char *arg = [[args objectAtIndex:i] cStringUsingEncoding:NSASCIIStringEncoding]) {
902 if (!strcmp(arg, "--warm-up")) {
903 return true;
904 }
905 }
906 }
907 return false;
908}
909
910void MetalDeviceKernels::static_deinitialize()
911{
912 for (int i = 0; i < g_shaderCacheCount; i++) {
913 g_shaderCache[i] = DeviceShaderCache();
914 }
915}
916
918
919#endif /* WITH_METAL */
volatile int lock
BMesh const char void * data
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
static blender::Mutex cache_mutex
Definition cachefile.cc:155
Definition md5.h:19
void append(const uint8_t *data, const int nbytes)
Definition md5.cpp:260
string get_hex()
Definition md5.cpp:359
bool join()
Definition thread.cpp:48
CCL_NAMESPACE_BEGIN struct Options options
DebugFlags & DebugFlags()
Definition debug.h:145
#define KERNEL_FEATURE_NODE_RAYTRACE
#define KERNEL_FEATURE_MNEE
#define CCL_NAMESPACE_END
bool device_kernel_has_intersection(DeviceKernel kernel)
const char * device_kernel_as_string(DeviceKernel kernel)
#define str(s)
@ Kernel_DummyConstant
#define assert(assertion)
int count
DeviceKernel
@ DEVICE_KERNEL_INTEGRATOR_QUEUED_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE
@ DEVICE_KERNEL_INTEGRATOR_SORT_WRITE_PASS
@ DEVICE_KERNEL_SHADER_EVAL_DISPLACE
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_SUBSURFACE
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SHADOW
@ DEVICE_KERNEL_INTEGRATOR_SORTED_PATHS_ARRAY
@ DEVICE_KERNEL_INTEGRATOR_COMPACT_SHADOW_STATES
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_RAYTRACE
@ DEVICE_KERNEL_INTEGRATOR_SORT_BUCKET_PASS
@ DEVICE_KERNEL_INTEGRATOR_SHADE_SURFACE_MNEE
@ DEVICE_KERNEL_INTEGRATOR_MEGAKERNEL
@ DEVICE_KERNEL_NUM
@ DEVICE_KERNEL_INTEGRATOR_INIT_FROM_CAMERA
@ DEVICE_KERNEL_SHADER_EVAL_CURVE_SHADOW_TRANSPARENCY
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_SHADOW
@ DEVICE_KERNEL_INTEGRATOR_INTERSECT_CLOSEST
@ DEVICE_KERNEL_INTEGRATOR_SHADE_BACKGROUND
static void error(const char *str)
static void init(bNodeTree *, bNode *node)
static void copy(bNodeTree *dest_ntree, bNode *dest_node, const bNode *src_node)
string path_cache_get(const string &sub)
Definition path.cpp:360
string path_join(const string &dir, const string &file)
Definition path.cpp:415
bool path_cache_kernel_exists_and_mark_used(const string &path)
Definition path.cpp:994
void path_cache_kernel_mark_added_and_clear_old(const string &new_path, const size_t max_old_kernel_of_same_type)
Definition path.cpp:1003
void path_create_directories(const string &filepath)
Definition path.cpp:647
bool path_remove(const string &path)
Definition path.cpp:778
CCL_NAMESPACE_BEGIN string string_printf(const char *format,...)
Definition string.cpp:23
i
Definition text_draw.cc:230
max
Definition text_draw.cc:251
std::mutex thread_mutex
Definition thread.h:27
std::unique_lock< std::mutex > thread_scoped_lock
Definition thread.h:28
CCL_NAMESPACE_BEGIN double time_dt()
Definition time.cpp:38
ccl_device_inline size_t round_down(const size_t x, const size_t multiple)
Definition types_base.h:62