Blender V4.5
KernelParamsCUDA::KernelLight Struct Reference

#include <globals.h>

Public Attributes

int type
packed_float3 co
int shader_id
int object_id
float max_bounces
float strength [3]
int use_caustics
int pad
union { 
   KernelSpotLight   spot 
   KernelAreaLight   area 
   KernelDistantLight   distant 
}; 

Detailed Description

Definition at line 1599 of file device/cuda/globals.h.

Member Data Documentation

◆ [union]

◆ area

KernelAreaLight KernelParamsCUDA::KernelLight::area

Definition at line 1610 of file device/cuda/globals.h.

◆ co

packed_float3 KernelParamsCUDA::KernelLight::co

Definition at line 1601 of file device/cuda/globals.h.

◆ distant

KernelDistantLight KernelParamsCUDA::KernelLight::distant

Definition at line 1611 of file device/cuda/globals.h.

◆ max_bounces

float KernelParamsCUDA::KernelLight::max_bounces

Definition at line 1604 of file device/cuda/globals.h.

◆ object_id

int KernelParamsCUDA::KernelLight::object_id

Definition at line 1603 of file device/cuda/globals.h.

◆ pad

int KernelParamsCUDA::KernelLight::pad

Definition at line 1607 of file device/cuda/globals.h.

◆ shader_id

int KernelParamsCUDA::KernelLight::shader_id

Definition at line 1602 of file device/cuda/globals.h.

◆ spot

KernelSpotLight KernelParamsCUDA::KernelLight::spot

Definition at line 1609 of file device/cuda/globals.h.

◆ strength

float KernelParamsCUDA::KernelLight::strength[3]

Definition at line 1605 of file device/cuda/globals.h.

◆ type

int KernelParamsCUDA::KernelLight::type

Definition at line 1600 of file device/cuda/globals.h.

◆ use_caustics

int KernelParamsCUDA::KernelLight::use_caustics

Definition at line 1606 of file device/cuda/globals.h.


The documentation for this struct was generated from the following file: