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Blender V4.5
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#include <metal_atomic>#include <metal_pack>#include <metal_stdlib>#include <simd/simd.h>#include "util/half.h"#include "util/types.h"Go to the source code of this file.
Classes | |
| struct | Buffer1DParamsMetal |
| struct | Texture2DParamsMetal |
| struct | Texture3DParamsMetal |
| struct | MetalAncillaries |
Macros | |
| #define | __KERNEL_GPU__ |
| #define | __KERNEL_METAL__ |
| #define | CCL_NAMESPACE_BEGIN |
| #define | CCL_NAMESPACE_END |
| #define | ATTR_FALLTHROUGH |
| #define | ccl_device |
| #define | ccl_device_inline ccl_device __attribute__((always_inline)) |
| #define | ccl_device_forceinline ccl_device __attribute__((always_inline)) |
| #define | ccl_device_noinline ccl_device __attribute__((noinline)) |
| #define | ccl_device_extern extern "C" |
| #define | ccl_device_noinline_cpu ccl_device |
| #define | ccl_device_inline_method ccl_device |
| #define | ccl_device_template_spec template<> ccl_device_inline |
| #define | ccl_global device |
| #define | ccl_inline_constant static constant constexpr |
| #define | ccl_device_constant constant |
| #define | ccl_static_constexpr static constant constexpr |
| #define | ccl_constant constant |
| #define | ccl_gpu_shared threadgroup |
| #define | ccl_private thread |
| #define | ccl_ray_data ccl_private |
| #define | ccl_may_alias |
| #define | ccl_restrict __restrict |
| #define | ccl_align(n) |
| #define | ccl_optional_struct_init |
| #define | kernel_assert(cond) |
| #define | offsetof(t, d) |
| #define | ccl_gpu_global_id_x() |
| #define | ccl_gpu_warp_size simdgroup_size |
| #define | ccl_gpu_thread_idx_x simd_group_index |
| #define | ccl_gpu_thread_mask(thread_warp) |
| #define | ccl_gpu_ballot(predicate) |
| #define | ccl_gpu_syncthreads() |
| #define | ccl_gpu_kernel(block_num_threads, thread_num_registers) |
| #define | ccl_gpu_kernel_threads(block_num_threads) |
| #define | FN0() |
| #define | FN1(p1) |
| #define | FN2(p1, p2) |
| #define | FN3(p1, p2, p3) |
| #define | FN4(p1, p2, p3, p4) |
| #define | FN5(p1, p2, p3, p4, p5) |
| #define | FN6(p1, p2, p3, p4, p5, p6) |
| #define | FN7(p1, p2, p3, p4, p5, p6, p7) |
| #define | FN8(p1, p2, p3, p4, p5, p6, p7, p8) |
| #define | FN9(p1, p2, p3, p4, p5, p6, p7, p8, p9) |
| #define | FN10(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) |
| #define | FN11(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) |
| #define | FN12(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12) |
| #define | FN13(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13) |
| #define | FN14(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) |
| #define | FN15(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) |
| #define | FN16(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16) |
| #define | FN17(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17) |
| #define | FN18(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18) |
| #define | FN19(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19) |
| #define | FN20(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20) |
| #define | GET_LAST_ARG(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16, p17, p18, p19, p20, ...) |
| #define | PARAMS_MAKER(...) |
| #define | ccl_gpu_kernel_signature(name, ...) |
| #define | ccl_gpu_kernel_postfix |
| #define | ccl_gpu_kernel_call(x) |
| #define | ccl_gpu_kernel_within_bounds(i, n) |
| #define | ccl_gpu_kernel_lambda(func, ...) |
| #define | VOLUME_READ_LAMBDA(function_call) |
| #define | VOLUME_WRITE_LAMBDA(function_call) |
| #define | __uint_as_float(x) |
| #define | __float_as_uint(x) |
| #define | __int_as_float(x) |
| #define | __float_as_int(x) |
| #define | __float2half(x) |
| #define | powf(x, y) |
| #define | fabsf(x) |
| #define | copysignf(x, y) |
| #define | asinf(x) |
| #define | acosf(x) |
| #define | atanf(x) |
| #define | floorf(x) |
| #define | ceilf(x) |
| #define | hypotf(x, y) |
| #define | atan2f(x, y) |
| #define | fmaxf(x, y) |
| #define | fminf(x, y) |
| #define | fmodf(x, y) |
| #define | sinhf(x) |
| #define | coshf(x) |
| #define | tanhf(x) |
| #define | saturatef(x) |
| #define | trigmode fast |
| #define | sinf(x) |
| #define | cosf(x) |
| #define | tanf(x) |
| #define | expf(x) |
| #define | sqrtf(x) |
| #define | logf(x) |
| #define | __device__ |
Functions | |
| ccl_device_forceinline float2 | make_float2 (const float x, const float y) |
| ccl_device_forceinline float3 | make_float3 (const float x, const float y, const float z) |
| ccl_device_forceinline float4 | make_float4 (const float x, const float y, const float z, const float w) |
| ccl_device_forceinline int2 | make_int2 (const int x, const int y) |
| ccl_device_forceinline int3 | make_int3 (const int x, const int y, const int z) |
| ccl_device_forceinline int4 | make_int4 (const int x, const int y, const int z, const int w) |
| ccl_device_forceinline uint2 | make_uint2 (const uint x, const uint y) |
| ccl_device_forceinline uint3 | make_uint3 (const uint x, const uint y, const uint z) |
| ccl_device_forceinline uint4 | make_uint4 (const uint x, const uint y, const uint z, const uint w) |
| ccl_device_forceinline uchar4 | make_uchar4 (const uchar x, const uchar y, const uchar z, const uchar w) |
Variables | |
| constexpr constant array< sampler, SamplerCount > | metal_samplers |
| #define __device__ |
Definition at line 315 of file device/metal/compat.h.
Referenced by gpu_parallel_prefix_sum(), and gpu_parallel_sorted_index_array().
| #define __float2half | ( | x | ) |
Definition at line 286 of file device/metal/compat.h.
Referenced by float_to_half_display(), and float_to_half_image().
| #define __float_as_int | ( | x | ) |
Definition at line 285 of file device/metal/compat.h.
Referenced by __float4_as_int4(), SVMCompiler::add_node(), SVMCompiler::add_node(), BVH(), BVH(), BVH(), BVH(), cast(), cast(), compare_floats(), BsdfNode::compile(), CurvesNode::compile(), VolumeNode::compile(), fast_inv_cbrtf(), fast_safe_powf(), float_to_half_display(), kernel_curve_shadow_transparency_evaluate(), kernel_ies_interp(), BVH2::pack_aligned_node(), BVHReference::prim_index(), BVHReference::prim_object(), ray_offset(), BVHRange::size(), SVMCompiler::stack_assign(), stack_load_int(), BVHRange::start(), and xor_signmask().
| #define __float_as_uint | ( | x | ) |
Definition at line 283 of file device/metal/compat.h.
Referenced by __anyhit__kernel_optix_shadow_all_hit(), __closesthit__kernel_optix_hit(), __miss__kernel_optix_miss(), bvh_aligned_node_intersect(), bvh_node_intersect(), bvh_unaligned_node_intersect(), fast_atan2f(), fast_exp2f(), fast_log2f(), fast_logb(), film_adaptive_sampling_convergence_check(), film_get_pass_pixel_sample_count(), float_to_half_image(), hash_float2_to_float(), hash_float3_to_float(), hash_float4_to_float(), hash_float_to_float(), integrator_init_from_bake(), intersection_t_offset(), isfinite_safe(), isnan_safe(), operator^(), operator^(), and svm_node_tex_sky().
| #define __int_as_float | ( | x | ) |
Definition at line 284 of file device/metal/compat.h.
Referenced by __int4_as_float4(), BVHRange::BVHRange(), BVHRange::BVHRange(), BVHRange::BVHRange(), BVHReference::BVHReference(), cast(), cast(), LightManager::device_update_ies(), fast_inv_cbrtf(), fast_safe_powf(), fill_shader_input(), half_to_float_image(), IESFile::pack(), ray_offset(), BVHRange::set_start(), stack_store_int(), svm_node_curve(), svm_node_curves(), svm_node_normal(), svm_node_tex_brick(), svm_node_tex_image_box(), and xor_signmask().
| #define __KERNEL_GPU__ |
Definition at line 7 of file device/metal/compat.h.
| #define __KERNEL_METAL__ |
Definition at line 8 of file device/metal/compat.h.
Referenced by gpu_parallel_active_index_array_impl().
| #define __uint_as_float | ( | x | ) |
Definition at line 282 of file device/metal/compat.h.
Referenced by __anyhit__kernel_optix_shadow_all_hit(), __anyhit__kernel_optix_visibility_test(), fast_exp2f(), fast_log2f(), fetch_float(), fetch_node_float(), intersection_t_offset(), operator^(), operator^(), read_node_float(), scene_intersect(), stack_load_float_default(), svm_alloc_closure_volume_scatter(), svm_eval_nodes(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_closure_bsdf(), svm_node_closure_set_weight(), svm_node_closure_volume(), svm_node_fresnel(), svm_node_layer_weight(), svm_node_principled_volume(), svm_node_set_bump(), svm_node_tex_coord_bump_dx(), svm_node_tex_coord_bump_dy(), svm_node_value_f(), svm_node_value_v(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), and svm_node_wireframe().
| #define acosf | ( | x | ) |
Definition at line 291 of file device/metal/compat.h.
Referenced by angle_signed_on_axis_normalized_v3v3_v3(), bsdf_diffuse_toon_sample(), bsdf_glossy_toon_sample(), bsdf_hair_huang_eval(), btAcos(), button2d_geom_draw_backdrop(), compute_3d_orientation(), cubic_tangent_factor_circle_v3(), damptrack_do_transform(), direction_to_equirect(), direction_to_equirectangular_range(), gizmo_arrow_modal(), h_to_gamma(), interp_dot_slerp(), mid_v3_v3v3_angle_weighted(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), orthogonalize_stable(), project_paint_uvpixel_mask(), quat_interpolate(), quat_to_axis_angle(), safe_acosf(), safe_acosf(), sky_spherical_coordinates(), splineik_evaluate_bone(), stitch_island_calculate_edge_rotation(), stitch_island_calculate_vert_rotation(), surface_determineForceTargetPoints(), valuefn(), view3d_orbit_apply_dyn_ofs_ortho_correction(), and blender::ed::sculpt_paint::vwpaint::view_angle_limits_apply_falloff().
| #define asinf | ( | x | ) |
Definition at line 290 of file device/metal/compat.h.
Referenced by BLI_easing_elastic_ease_in(), BLI_easing_elastic_ease_in_out(), BLI_easing_elastic_ease_out(), btAsin(), damptrack_do_transform(), fisheye_equisolid_to_direction(), h_to_gamma(), safe_asinf(), safe_asinf(), ui_numedit_but_UNITVEC(), valuefn(), and walkApply().
Definition at line 296 of file device/metal/compat.h.
Referenced by angle_signed_v2v2(), armature_finalize_restpose(), armature_transform_recurse(), bend_angle(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_uvproject_from_camera(), blend(), BLI_dial_angle(), BLI_ewa_imp2radangle(), bm_mesh_calc_uvs_sphere_face(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), btAtan2(), blender::nodes::node_shader_tex_gradient_cc::GradientFunction::call(), blender::seq::check_zone(), cloth_spring_angle(), compatible_atan2(), dir_phi(), dir_theta(), direction_to_central_cylindrical(), direction_to_equiangular_cubemap_face(), direction_to_equirect(), direction_to_equirectangular_range(), direction_to_fisheye_equidistant(), direction_to_spherical(), ED_armature_join_objects_exec(), h_to_gamma(), init_track_for_stabilization(), insert_seam_vert_array(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), make_bevel_list_2D(), map_to_sphere(), map_to_sphere(), map_to_tube(), map_to_tube(), mat3_normalized_to_eul2(), mat3_normalized_to_eulo2(), mat3_to_quat_legacy(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), blender::ed::sculpt_paint::paint_brush_update(), paint_calculate_rake_rotation(), blender::ed::sculpt_paint::paint_stroke_curve_end(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), precise_angle(), project_bucket_clip_face(), quat_split_swing_and_twist(), radial_control_modal(), rotation_contribution(), blender::ed::transform::RotationBetween(), sky_spherical_coordinates(), stencil_control_calculate(), stencil_set_target(), svm_gradient(), svm_node_ies(), svm_node_tex_gabor(), to_gamma(), to_phi(), blender::ed::transform::transform_draw_cursor_draw(), tri_to_quat_ex(), blender::nodes::try_dispatch_float_math_fl_fl_to_fl(), ui_draw_pie_center(), ui_hsvcircle_vals_from_pos(), blender::draw::v2_to_short_angle(), vec_to_quat(), vfont_to_curve(), and WM_event_drag_direction().
| #define atanf | ( | x | ) |
Definition at line 292 of file device/metal/compat.h.
Referenced by BKE_mball_element_display_radius_calc_with_stiffness(), blender_camera_sync(), blo_do_versions_280(), bsdf_ashikhmin_shirley_sample_first_quadrant(), btAtan(), camera_stereo3d_model_matrix(), blender::eevee::circle_to_polygon_angle(), AnimationImporter::convert_to_focal_length(), do_kink_spiral_deform(), ED_view3d_radius_to_dist(), focallength_to_fov(), mnee_sample_bsdf_dh(), splineik_evaluate_bone(), stretchto_evaluate(), svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), vectorscope_draw_target(), and DocumentImporter::writeCamera().
| #define ATTR_FALLTHROUGH |
Definition at line 13 of file device/metal/compat.h.
| #define ccl_align | ( | n | ) |
Definition at line 62 of file device/metal/compat.h.
| #define ccl_constant constant |
Definition at line 52 of file device/metal/compat.h.
| #define ccl_device |
Definition at line 35 of file device/metal/compat.h.
| #define ccl_device_constant constant |
Definition at line 50 of file device/metal/compat.h.
| #define ccl_device_extern extern "C" |
Definition at line 44 of file device/metal/compat.h.
| #define ccl_device_forceinline ccl_device __attribute__((always_inline)) |
Definition at line 37 of file device/metal/compat.h.
| #define ccl_device_inline ccl_device __attribute__((always_inline)) |
Definition at line 36 of file device/metal/compat.h.
| #define ccl_device_inline_method ccl_device |
Definition at line 46 of file device/metal/compat.h.
| #define ccl_device_noinline ccl_device __attribute__((noinline)) |
Definition at line 41 of file device/metal/compat.h.
| #define ccl_device_noinline_cpu ccl_device |
Definition at line 45 of file device/metal/compat.h.
| #define ccl_device_template_spec template<> ccl_device_inline |
Definition at line 47 of file device/metal/compat.h.
| #define ccl_global device |
Definition at line 48 of file device/metal/compat.h.
| #define ccl_gpu_ballot | ( | predicate | ) |
Definition at line 76 of file device/metal/compat.h.
| #define ccl_gpu_global_id_x | ( | ) |
Definition at line 71 of file device/metal/compat.h.
| #define ccl_gpu_kernel | ( | block_num_threads, | |
| thread_num_registers ) |
Definition at line 83 of file device/metal/compat.h.
| #define ccl_gpu_kernel_call | ( | x | ) |
Definition at line 183 of file device/metal/compat.h.
| #define ccl_gpu_kernel_lambda | ( | func, | |
| ... ) |
Definition at line 187 of file device/metal/compat.h.
| #define ccl_gpu_kernel_postfix |
Definition at line 182 of file device/metal/compat.h.
| #define ccl_gpu_kernel_signature | ( | name, | |
| ... ) |
Definition at line 139 of file device/metal/compat.h.
| #define ccl_gpu_kernel_threads | ( | block_num_threads | ) |
Definition at line 84 of file device/metal/compat.h.
| #define ccl_gpu_kernel_within_bounds | ( | i, | |
| n ) |
Definition at line 184 of file device/metal/compat.h.
| #define ccl_gpu_shared threadgroup |
Definition at line 53 of file device/metal/compat.h.
| #define ccl_gpu_syncthreads | ( | ) |
Definition at line 77 of file device/metal/compat.h.
| #define ccl_gpu_thread_idx_x simd_group_index |
Definition at line 73 of file device/metal/compat.h.
| #define ccl_gpu_thread_mask | ( | thread_warp | ) |
Definition at line 74 of file device/metal/compat.h.
| #define ccl_gpu_warp_size simdgroup_size |
Definition at line 72 of file device/metal/compat.h.
| #define ccl_inline_constant static constant constexpr |
Definition at line 49 of file device/metal/compat.h.
| #define ccl_may_alias |
Definition at line 60 of file device/metal/compat.h.
| #define CCL_NAMESPACE_BEGIN |
Definition at line 9 of file device/metal/compat.h.
| #define CCL_NAMESPACE_END |
Definition at line 10 of file device/metal/compat.h.
| #define ccl_optional_struct_init |
Definition at line 63 of file device/metal/compat.h.
| #define ccl_private thread |
Definition at line 54 of file device/metal/compat.h.
| #define ccl_ray_data ccl_private |
Definition at line 58 of file device/metal/compat.h.
| #define ccl_restrict __restrict |
Definition at line 61 of file device/metal/compat.h.
| #define ccl_static_constexpr static constant constexpr |
Definition at line 51 of file device/metal/compat.h.
| #define ceilf | ( | x | ) |
Definition at line 294 of file device/metal/compat.h.
Referenced by actkeys_previewrange_exec(), bake_rasterize(), BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BKE_volume_simplify_level(), BLI_ewa_filter(), bmo_mirror_exec(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), button2d_geom_draw_backdrop(), ceil(), ceil_to_int(), clampto_evaluate(), compute_bbone_segment_boundaries(), cylinder_project_exec(), draw_image_cache(), draw_movieclip_cache(), blender::draw::drw_subdiv_compute_dispatch(), dynamicPaint_prepareEffectStep(), ED_scene_fps_average_accumulate(), ED_view3d_backbuf_sample_size_clamp(), blender::ui::BuildOnlyVisibleButtonsHelper::fill_layout_after_visible(), blender::geometry::find_best_fit_for_island(), floor_power_of_10(), blender::noise::fractal_voronoi_distance_to_edge(), fractal_voronoi_distance_to_edge(), blender::noise::fractal_voronoi_x_fx(), fractal_voronoi_x_fx(), Integrator::get_adaptive_sampling(), get_parallel_lines_draw_steps(), blender::ed::space_node::viewer_linking::get_viewer_node_position_candidates(), nlastrip_fix_resize_overlaps(), plane_marker_size_len_in_pixels(), EdgeDice::quad_dice(), rasterize_half(), blender::eevee::DepthOfField::render(), render_border_exec(), blender::io::obj::round_float_to_n_digits(), blender::eevee::sampling_web_ring_count_get(), screen_global_header_size(), blender::ed::vse::sequencer_view_zoom_ratio_exec(), sphere_project_exec(), svm_math(), blender::eevee::ShadingView::sync(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_draw_but_curve_grid(), ui_item_enum_expand_elem_exec(), ui_item_rna_size(), ui_litem_estimate_grid_flow(), ui_litem_grid_flow_compute(), ui_text_icon_width_ex(), UI_view2d_dot_grid_draw(), uv_cylinder_project(), uv_sphere_project(), valuefn(), vfont_to_curve(), and widget_scroll().
Definition at line 289 of file device/metal/compat.h.
Referenced by area_light_rect_sample(), BKE_object_dimensions_set_ex(), bvh_clamp_direction(), calc_bbox(), dist_signed_squared_to_plane3_v3(), dist_signed_squared_to_plane_v3(), fast_asinf(), fast_atan2f(), fast_atanf(), fast_erff(), fast_rint(), fast_sinhf(), fast_tanhf(), point_light_sample(), ray_sphere_intersect(), SkyTextureNode::simplify_settings(), solve_quadratic(), and spot_light_sample().
| #define cosf | ( | x | ) |
Definition at line 309 of file device/metal/compat.h.
| #define coshf | ( | x | ) |
Definition at line 301 of file device/metal/compat.h.
Referenced by svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define expf | ( | x | ) |
Definition at line 311 of file device/metal/compat.h.
| #define fabsf | ( | x | ) |
Definition at line 288 of file device/metal/compat.h.
Referenced by _final_goal(), _scan_for_ext_spring_forces(), _softbody_calc_forces_slice_in_a_thread(), action_flip_pchan(), actkeys_viewall(), add_vertex_invoke(), add_weighted_edge(), alter_co(), angle_close(), blender::geometry::angle_match(), annotation_draw_stroke_2d(), annotation_draw_stroke_3d(), annotation_draw_stroke_buffer(), annotation_stroke_filtermval(), blender::ed::object::apply_objects_internal(), Hair::apply_transform(), PointCloud::apply_transform(), area_light_eval(), area_light_intersect(), area_light_sample(), area_light_spread_clamp_light(), area_light_tree_parameters(), area_poly_v2(), area_tri_v2(), axis_dominant_v3(), axis_dominant_v3_max(), axis_dominant_v3_ortho_single(), axis_dominant_v3_single(), axis_dominant_v3_to_m3(), blender::ed::transform::axisProjection(), background_portal_pdf(), background_portal_sample(), bake_differentials(), bake_ibuf_normalize_displacement(), blender::gpu::MTLShader::bake_pipeline_state(), bc_in_range(), blender::draw::gpencil::Instance::begin_sync(), bevel_vert_construct(), blender::ed::object::bias_tangent_normal_pixels(), BKE_bone_parent_transform_calc_from_matrices(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_camera_object_dof_distance(), BKE_curve_bevelList_make(), BKE_curve_correct_bezpart(), BKE_fcurve_correct_bezpart(), BKE_mask_spline_feather_collapse_inner_loops(), BKE_mask_spline_feather_resolution(), BKE_maskrasterize_handle_sample(), BKE_mesh_calc_volume(), BKE_mesh_uv_vert_map_create(), BKE_nlastrip_within_bounds(), BKE_nurb_direction_switch(), BKE_pchan_bbone_spline_params_get(), BKE_texture_mapping_init(), BKE_uvproject_from_view(), blend_color_difference_float(), blender_camera_focal_distance(), BLI_box_pack_2d(), BLI_dial_angle(), BLI_easing_elastic_ease_in(), BLI_easing_elastic_ease_in_out(), BLI_easing_elastic_ease_out(), BLI_jitterate1(), BLI_jitterate2(), BLI_noise_generic_noise(), BLI_noise_generic_turbulence(), BLI_noise_mg_ridged_multi_fractal(), BLI_polyfill_beautify_quad_rotate_calc_ex(), BLI_rctf_compare(), BLI_rctf_rotate_expand(), BLI_str_format_byte_unit_compact(), BLI_str_format_decimal_unit(), BLI_str_format_integer_unit(), block_align_proximity_compute(), bm_decim_build_edge_cost_single(), bm_decim_build_edge_cost_single__topology(), bm_decim_build_edge_cost_single_squared__topology(), bm_edge_is_delimit(), BM_face_calc_area_uv(), bm_face_subset_calc_planar(), bm_loop_flip_disp(), BM_mesh_bevel(), bm_mesh_calc_uvs_sphere_face(), BM_mesh_edgeloops_calc_order(), bm_vert_collapse_is_degenerate(), bm_vert_tri_find_unique_edge(), bmo_create_monkey_exec(), bmo_dissolve_degenerate_exec(), bmo_mirror_exec(), bmo_smooth_vert_exec(), bmo_subdivide_edgering_exec(), bmo_subdivide_edges_exec(), bridge_loop_pair(), brush_edit_apply(), bsdf_alloc(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_velvet_eval(), bsdf_ashikhmin_velvet_sample(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_energy_scale(), bsdf_hair_huang_eval(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_hair_reflection_eval(), bsdf_hair_reflection_sample(), bsdf_hair_transmission_eval(), bsdf_hair_transmission_sample(), bsdf_microfacet_estimate_albedo(), bsdf_microfacet_eval(), bsdf_microfacet_sample(), bsdf_ray_portal_setup(), bsdf_sheen_setup(), bsdf_transparent_setup(), bssrdf_alloc(), bssrdf_burley_root_find(), bssrdf_setup(), btFabs(), bump_shadowing_term(), bvh_clamp_direction(), bvhtree_ray_cast_data_precalc(), calc_bbox(), calc_bevel_sin_cos(), blender::ed::sculpt_paint::auto_mask::calc_cavity_factor(), blender::imbuf::transform::calc_coverage(), calc_tangent_spaces(), mikk::Mikktspace< Mesh >::calcTexArea(), blender::nodes::node_shader_tex_wave_cc::WaveFunction::call(), camera_distance(), blender::seq::check_zone(), choose_winner(), cloth_calc_spring_force(), cloth_collision_impulse_vert(), cmp_uv(), color_sample_remove_cost(), colorfn(), compare_ff(), compare_ff_relative(), compare_floats(), compare_size_v3v3(), compare_threshold_relative(), compatible_eul(), compute_alignment(), TextureMapping::compute_transform(), compute_volume(), computeBindWeights(), computeImplictRotations(), blender::ed::transform::constrain_scale_to_boundary(), blender::ed::transform::constraint_snap_plane_to_edge(), blender::ed::transform::constraintScaleLim(), blender::ed::transform::createTransEditVerts(), cubemap_glob(), cuboid_do(), curve_nurb_select_similar_type(), damptrack_do_transform(), dial_ghostarc_draw(), dial_ghostarc_get_angles(), differential_dudv(), direction_to_fisheye_lens_polynomial(), dist_Chebychev(), dist_Manhattan(), dist_Minkovsky(), dist_MinkovskyH(), dist_squared_to_projected_aabb(), dist_tent_v3f3(), dist_to_plane3_v3(), dist_to_plane_v3(), dither_random_value(), blender::ed::sculpt_paint::brushes::do_clay_brush(), do_kink(), blender::ed::sculpt_paint::color::do_paint_brush_task(), do_physical_effector(), do_projectpaint_soften(), do_projectpaint_soften_f(), do_rough(), blender::ed::sculpt_paint::color::do_smear_brush_task(), do_versions_291_fcurve_handles_limit(), do_vert_pair(), dot_v3_array_find_max_index(), dvar_eval_rotDiff(), ED_armature_ebone_roll_to_vector(), ED_markers_find_nearest_marker(), ED_region_panels_layout_ex(), ED_select_similar_compare_float(), ED_view3d_polygon_offset(), ed_view3d_project__internal(), ED_view3d_quat_to_axis_view(), ED_view3d_smooth_view_ex(), ED_view3d_win_to_3d(), ED_view3d_win_to_3d_on_plane(), ED_view3d_win_to_3d_with_shift(), edbm_extrude_edge_exclude_mirror(), edbm_face_split_by_edges_exec(), edbm_fill_grid_vert_tag_angle(), edbm_select_axis_exec(), edbm_spin_exec(), blender::imbuf::transform::edge_aa(), blender::ed::transform::edge_slide_apply_elem(), blender::draw::edituv_get_edituv_stretch_angle(), effector_falloff(), eh_on_plane(), elastic_blend(), emissive_pdf(), blender::draw::gpencil::erfinv_approx(), evaluate_curve_type_object(), fabs(), fabs(), fabs(), fabs(), fast_acosf(), mikk::fast_acosf(), fast_asinf(), fast_atan2f(), fast_atanf(), fast_coshf(), fast_erff(), fast_expm1f(), fast_ierff(), fast_logb(), fast_safe_powf(), fast_sinhf(), fast_sinpif(), fast_tanhf(), fcurve_eval_keyframes_interpolate(), fcurve_eval_samples(), film_adaptive_sampling_convergence_check(), find_bbone_segment_index_curved(), fisheye_lens_polynomial_to_direction(), flyApply(), flyEvent(), followtrack_fit_frame(), fresnel_dielectric_cos(), fresnel_dielectric_polarized(), blender::generate_curves(), geodesic_distance_propagate_across_triangle(), blender::seq::get_auto_filter(), blender::geometry::PackIsland::get_diagonal_support(), get_graph_keyframe_extents(), get_keyframe_extents(), blender::ed::transform::gizmo_get_idot(), blender::ed::space_node::gizmo_node_box_mask_prop_matrix_set(), blender::ed::space_node::gizmo_node_crop_prop_matrix_get(), blender::ed::space_node::gizmo_node_crop_prop_matrix_set(), GPU_program_point_size(), guiding_phase_init(), hair_alpha_angles(), hsl_to_rgb(), hsl_to_rgb(), hsv_to_rgb(), IDP_EqualsProperties_ex(), image_buf_fill_checker_slice(), blender::workbench::DofPass::init(), blender::ed::sculpt_paint::expand::init_from_face_set_boundary(), initFlyInfo(), initWalkInfo(), interp_dot_slerp(), blender::ed::transform::interp_line_v3_v3v3v3(), interp_weights_poly_v2(), interp_weights_poly_v3(), intersect_line_tri(), BoundBox::intersects(), invert_m4_m4_fallback(), GlossyBsdfNode::is_isotropic(), MetallicBsdfNode::is_isotropic(), is_orthogonal_m3(), is_orthogonal_m4(), is_orthonormal_m3(), is_orthonormal_m4(), is_uniform_scaled_m3(), isect_line_line_epsilon_v3(), isect_line_line_strict_v3(), isect_line_plane_v3(), isect_planes_v3_fn(), isect_sweeping_sphere_tri_v3(), blender::ed::transform::isPlaneProjectionViewAligned(), knife_find_line_hits(), laplaciansmoothModifier_do(), blender::ed::transform::large_rotation_limit(), len_manhattan_v2(), len_manhattan_v3(), light_tree_importance(), LightTreeEmitter::LightTreeEmitter(), line_clip_rect2f(), line_isect_x(), line_isect_y(), logistic(), M_Geometry_intersect_sphere_sphere_2d(), make_orthonormals(), make_unit_square_map(), map_to_sphere(), mat22_inverse(), mat3_align_axis_to_v3(), mat3_normalized_to_compatible_eul(), mat3_normalized_to_compatible_eulO(), mat3_normalized_to_eul(), mat3_normalized_to_eulO(), mat4_to_size_fix_shear(), mball_select_similar_type(), mesh_symmetry_snap_exec(), meshdeform_matrix_solve(), microfacet_beckmann_sample_vndf(), microfacet_ggx_preserve_energy(), mnee_compute_transfer_matrix(), mnee_eval_bsdf_contribution(), mnee_path_contribution(), MOD_solidify_extrude_modifyMesh(), MOD_solidify_nonmanifold_modifyMesh(), modify_mesh(), blender::ed::vse::mouse_over_key_get_from_strip(), move_profile_plane(), move_weld_profile_planes(), mul_project_m4_v3(), mul_v2_project_m4_v3(), mul_v3_project_m4_v3(), nearly_parallel(), nearly_parallel_normalized(), nlastrip_get_frame_actionclip(), nlastrip_get_influence(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), nonzerof(), mikk::not_zero(), nr_distance_to_edge(), blender::ed::sculpt_paint::object_sculpt_mode_enter(), blender::ed::object::object_transform_axis_target_modal(), offset_in_plane(), offset_meet(), offset_meet_edge(), orthogonalize_stable(), blender::geometry::p_chart_pin_positions(), blender::geometry::p_chart_uv_area(), blender::geometry::p_edge_implicit_seam(), paint_2d_lift_soften(), paint_calc_object_space_radius(), blender::ed::sculpt_paint::paint_stroke_overlapped_curve(), particles_fluid_step(), PE_hide_keys_time(), phase_draine(), phase_draine_sample(), phase_draine_sample_cos(), phase_fournier_forand(), phase_fournier_forand_impl(), phase_fournier_forand_newton(), phase_henyey_greenstein(), phase_henyey_greenstein_sample(), pingpongf(), pingpongf(), pipe_test(), point_light_mnee_sample_update(), blender::draw::View::OffsetData::polygon_offset_factor(), position_tail_on_spline(), blender::seq::precalc_wipe_zone(), prepare_linehits_for_cut(), blender::ed::sculpt_paint::project_brush_radius(), project_bucket_clip_face(), project_paint_uvpixel_mask(), psys_get_birth_coords(), psys_get_dupli_path_transform(), psys_get_texture(), quad_calc_error(), quat_split_swing_and_twist(), quat_to_axis_angle(), quat_to_mat3(), radial_control_paint_curve(), ramp_blend(), rasterize_half(), ray_offset(), ray_triangle_intersect(), ray_triangle_intersect_self(), RE_filter_value(), recalc_face_normals_find_index(), region_position_is_over_marker(), blender::draw::gpencil::remap_depth(), blender::eevee::DepthOfField::render(), blender::eevee::MotionBlurModule::render(), blender::draw::gpencil::render_result_z(), rgb_to_hsv(), rna_float_print(), sb_detect_face_pointCached(), sculpt_project_v3_normal_align(), blender::ed::sculpt_paint::sculpt_update_cache_invariants(), set_axis(), blender::eevee::LightModule::set_view(), shell_angle_to_dist(), shell_v2v2_mid_normalized_to_dist(), shell_v2v2_normalized_to_dist(), shell_v3v3_mid_normalized_to_dist(), shell_v3v3_normalized_to_dist(), shrinkwrap_snap_with_side(), similar_face_select_exec(), simpleDeform_bend(), SimpleDeformModifier_do(), SkyTextureNode::simplify_settings(), sizelike_evaluate(), slide_check_corners(), smooth_view_rect_to_fac(), smoothminf(), smoothminf(), blender::ed::transform::snap_source_closest_fn(), snap_to_superellipsoid(), snoise_1d(), softbody_apply_forces(), softbody_step(), spherical_stereo_transform(), sphg_dir(), splineik_evaluate_bone(), spot_light_mnee_sample_update(), state_calc_co_pair_fac(), state_isect_co_exact(), state_isect_co_pair(), blender::draw::statvis_calc_thickness(), stencil_fit_image_aspect_exec(), step_cost_3_v2_ex(), step_cost_3_v3_ex(), stitch_check_edges_stitchable(), stitch_check_uvs_stitchable(), blender::animrig::subdivide_nonauto_handles(), surface_determineForceTargetPoints(), surface_shader_ao(), surface_shader_average_normal(), surface_shader_average_roughness(), svd_m4(), svm_math(), svm_node_closure_bsdf(), svm_node_layer_weight(), svm_node_set_bump(), svm_node_tex_image_box(), svm_wave(), switchdirection_knots(), test_float_state(), test_polyfill_winding(), test_sin_cos_from_fraction_symmetry(), tex_tri(), texture_value_blend(), blender::ed::transform::transdata_elem_rotate(), blender::ed::transform::transform_constraint_snap_axis_to_edge(), blender::ed::transform::transform_constraint_snap_axis_to_face(), blender::ed::transform::transform_convert_clip_mirror_modifier_apply(), transform_decompose(), transform_equal_threshold(), transform_uniform_scale(), tri_corner_test(), triangle_light_pdf(), triangle_light_pdf_area_sampling(), triangle_light_sample(), blender::nodes::try_dispatch_float_math_fl_fl_fl_to_fl(), turb(), ui_block_align_calc(), ui_color_picker_rgb_round(), ui_do_button(), ui_drag_toggle_set(), ui_update_window_matrix(), ui_view2d_curRect_validate_resize(), uiTemplateInputStatus3DView(), blender::ed::transform::UNUSED_FUNCTION(), unwrap_exec(), update_duplicate_action_constraint_settings(), update_location_for_2d_curve(), util_cdf_evaluate(), blender::geometry::uv_parametrizer_average(), uv_rip_pairs_loop_change_sides_test(), v3d_cursor_plane_draw(), v3d_cursor_poject_surface_normal(), v3d_cursor_snap_update(), valuefn(), vec_to_quat(), blender::ed::object::vgroup_smooth_subset(), view3d_boxview_sync_axis(), view3d_interactive_add_begin(), view_axis_exec(), blender::ed::vse::view_ghost_border_exec(), view_roll_angle(), view_zoomdrag_invoke(), view_zoomdrag_modal(), vieworbit_exec(), viewrotate_apply(), volume_draine_setup(), volume_fournier_forand_setup(), volume_henyey_greenstein_setup(), volume_tetrahedron_v3(), voronoi_distance(), blender::noise::voronoi_distance_to_edge(), voronoi_distance_to_edge(), blender::noise::voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), voronoiTex(), blender::ed::object::voxel_size_edit_invoke(), vTurb(), walkApply(), waveModifier_do(), weightvg_update_vg(), blender::ed::transform::WIDGETGROUP_gizmo_draw_prepare(), blender::draw::View::OffsetData::winmat_polygon_offset(), wm_gesture_straightline_do_angle_snap(), wm_xr_navigation_fly_modal(), write_render_z_output(), and wval_difference().
| #define floorf | ( | x | ) |
Definition at line 293 of file device/metal/compat.h.
Referenced by actkeys_previewrange_exec(), alpha_circle_mask(), blender::geometry::angle_wrap(), blender::seq::HueCorrectApplyOp::apply(), apply_keyb_grid(), applyNumInput(), blender::ed::transform::applySeqSlide(), blender::math::bilinear_byte_impl(), blender::math::bilinear_fl_impl(), BKE_image_find_nearest_tile_with_offset(), BKE_paint_face_set_overlay_color_get(), BKE_pchan_bbone_deform_clamp_segment_index(), BKE_where_on_path(), BLF_position(), BLI_ewa_filter(), BLI_jitter_init(), BLI_jitterate1(), BLI_jitterate2(), BLI_noise_mg_fbm(), BLI_noise_mg_hetero_terrain(), BLI_noise_mg_hybrid_multi_fractal(), BLI_noise_mg_multi_fractal(), BLI_rcti_rctf_copy(), BLI_rcti_rctf_copy_floor(), BLI_rcti_rctf_copy_round(), BLI_str_format_byte_unit_compact(), BLI_str_format_integer_unit(), blender::nodes::node_shader_tex_brick_cc::BrickFunction::brick(), brush_painter_2d_refresh_cache(), brush_painter_2d_tex_mapping(), brush_painter_imbuf_partial_update(), brush_painter_mask_imbuf_partial_update(), blender::nodes::node_shader_map_range_cc::build_float_stepped(), blender::nodes::node_shader_tex_checker_cc::NodeTexChecker::call(), blender::nodes::node_shader_tex_wave_cc::WaveFunction::call(), ceil_power_of_10(), blender::eevee::circle_to_polygon_angle(), blender::eevee::circle_to_polygon_radius(), closest_latice(), compatible_eul(), blender::animrig::cyclic_keying_ensure_cycle_range_exists(), dial_ghostarc_draw(), blender::ed::vse::draw_seq_in_view(), drawviewborder(), dynamic_paint_find_island_border(), ED_region_grid_draw(), ED_view3d_project_int_ex(), ED_view3d_project_short_ex(), evaluate_fcurve_ex(), fcurve_eval_samples(), floor(), floor(), floor(), floor_mod(), floor_to_int(), floored_fmod(), floorfrac(), blender::ed::transform::flushTransGraphData(), blender::noise::fractal_voronoi_distance_to_edge(), fractal_voronoi_distance_to_edge(), blender::noise::fractal_voronoi_x_fx(), fractal_voronoi_x_fx(), fractf(), fractf(), blender::ed::sculpt_paint::boundary::get_mesh_strength(), get_parallel_lines_draw_steps(), blender::ed::greasepencil::get_snapped_frame_number(), gpencil_frame_snap_nearestsec(), grid_cell_points_cb_ex(), hsv_clamp_v(), hsv_to_rgb(), ibuf_get_color_clip_bilerp(), image_buf_fill_checker_slice(), imagewrap(), imagewraposa_aniso(), blender::eevee::Instance::init(), blender::gpu::Texture::init_1D(), blender::gpu::Texture::init_2D(), blender::gpu::Texture::init_3D(), blender::gpu::Texture::init_cubemap(), blender::ed::transform::initSeqSlide(), interp_v3_v3v3_uchar(), blender::math::interpolate_bilinear_wrap_byte(), kernel_tex_image_interp_bicubic(), kernel_tex_image_interp_tricubic(), LerpCurveSegmentMotionCV(), blender::animrig::make_new_fcurve_cyclic(), mod_inline(), MOD_meshcache_calc_range(), nla_draw_strip(), nlaedit_snap_exec(), nlastrip_get_frame_actionclip(), noise_fbm(), noise_fbm(), noise_fbm(), noise_fbm(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hetero_terrain(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), noise_multi_fractal(), blender::geometry::pack_islands_optimal_pack(), paint_2d_convert_brushco(), blender::ed::sculpt_paint::paint_stroke_line_constrain(), blender::draw::particle_key_weight(), blender::noise::perlin_hetero_terrain(), blender::noise::perlin_hybrid_multi_fractal(), blender::noise::perlin_multi_fractal(), regular_polygon_sample(), blender::animrig::remap_cyclic_keyframe_location(), blender::eevee::DepthOfField::render(), render_border_exec(), rgb_to_cpack(), safe_floored_modf(), safe_floored_modulo(), blender::seq::seq_render_scene_strip(), blender::geometry::UVPackIsland_Params::setUDIMOffsetFromSpaceImage(), snap_bezier_nearest(), snap_bezier_nearestsec(), snap_curs_to_grid_exec(), snap_mask_layer_nearestsec(), snap_sel_to_grid_exec(), blender::ed::transform::snapFrameTransform(), blender::SubFrame::SubFrame(), svm_checker(), svm_math(), svm_node_map_range(), svm_node_vector_map_range(), svm_wave(), tabulated_sobol_sample_1D(), tabulated_sobol_sample_2D(), tabulated_sobol_sample_3D(), tabulated_sobol_sample_4D(), tex_tri(), time_offset_fcurve_segment(), blender::geometry::Occupancy::trace_triangle(), blender::nodes::try_dispatch_float_math_fl_fl_to_fl(), blender::nodes::try_dispatch_float_math_fl_to_fl(), ui_but_hide_fraction(), ui_draw_colorband_handle(), UI_GetThemeColorBlend3ubv(), UI_GetThemeColorBlendShade3fv(), UI_GetThemeColorBlendShade3ubv(), UI_GetThemeColorBlendShade4fv(), UI_view2d_listview_view_to_cell(), UI_view2d_view_ortho(), unit_float_to_short(), blender::ed::sculpt_paint::update_curve_mask(), uv_coords_isect_udim(), uv_nearest_grid_tile_distance(), uvedit_pack_islands_multi(), valuefn(), blender::ed::object::vgroup_quantize_subset(), blender::noise::voronoi_distance_to_edge(), voronoi_distance_to_edge(), blender::noise::voronoi_f1(), voronoi_f1(), blender::noise::voronoi_f2(), voronoi_f2(), blender::noise::voronoi_n_sphere_radius(), voronoi_n_sphere_radius(), blender::noise::voronoi_smooth_f1(), voronoi_smooth_f1(), wm_gesture_straightline_do_angle_snap(), wrap_angle(), blender::imbuf::transform::wrap_uv(), wrapf(), and wrapf().
Definition at line 297 of file device/metal/compat.h.
Referenced by area_light_max_extent(), area_light_tree_parameters(), bsdf_ashikhmin_shirley_blur(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_shirley_sample(), bsdf_ashikhmin_velvet_eval(), bsdf_ashikhmin_velvet_sample(), bsdf_ashikhmin_velvet_setup(), bsdf_diffuse_eval(), bsdf_diffuse_toon_eval(), bsdf_glossy_toon_eval(), bsdf_hair_chiang_blur(), bsdf_hair_huang_blur(), bsdf_hair_huang_eval(), bsdf_lambda(), bsdf_microfacet_blur(), bsdf_translucent_eval(), bssrdf_burley_root_find(), LightManager::device_update_lights(), SkyTextureNode::get_sun_size(), light_tree_importance(), light_tree_node_importance(), LightTreeEmitter::LightTreeEmitter(), merge(), mnee_compute_transfer_matrix(), mnee_newton_solver(), phase_mie_fitted_parameters(), ray_plane_intersect(), rgb_to_hsl(), rgb_to_hsv(), blender::eevee::Sampling::sample_ball(), smoothminf(), solve_quadratic(), spot_light_tree_parameters(), svm_gradient(), svm_math(), svm_node_closure_bsdf(), svm_node_closure_volume(), svm_node_fresnel(), svm_node_layer_weight(), svm_node_principled_volume(), svm_node_tex_noise(), triangle_light_tree_parameters(), blender::nodes::try_dispatch_float_math_fl_fl_fl_to_fl(), and widget_numslider().
Definition at line 298 of file device/metal/compat.h.
Referenced by area_light_spread_clamp_light(), area_light_tree_parameters(), bsdf_ashikhmin_velvet_eval(), bsdf_ashikhmin_velvet_sample(), bsdf_toon_get_sample_angle(), OrientationBounds::calculate_measure(), compute_v(), Object::compute_volume_step_size(), LightManager::device_update_lights(), guiding_record_surface_bounce(), integrate_surface_bsdf_bssrdf_bounce(), merge(), mnee_path_contribution(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), noise_hybrid_multi_fractal(), ray_plane_intersect(), smoothminf(), solve_quadratic(), svm_gradient(), svm_math(), and triangle_light_tree_parameters().
Definition at line 299 of file device/metal/compat.h.
Referenced by BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(), BLI_timecode_string_from_time(), bmo_mirror_exec(), btFmod(), blender::ed::sculpt_paint::boundary::calc_boundary_falloff(), cmp_uv(), compatible_powf(), dial_ghostarc_draw_incremental_angle(), blender::geometry::extend_curve_straight(), fmod(), fmod(), fmod(), blender::seq::give_frame_index(), image_buf_fill_checker_slice(), blender::ed::transform::large_rotation_limit(), blender::modify_stroke_random(), nlastrip_get_frame_actionclip(), blender::nodes::node_shader_tex_sky_cc::node_shader_gpu_tex_sky(), safe_modf(), safe_modulo(), SkyTextureNode::simplify_settings(), snoise_1d(), standard_test(), svm_magic(), and waveModifier_do().
| #define FN0 | ( | ) |
Definition at line 88 of file device/metal/compat.h.
| #define FN1 | ( | p1 | ) |
Definition at line 89 of file device/metal/compat.h.
| #define FN10 | ( | p1, | |
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Definition at line 98 of file device/metal/compat.h.
| #define FN11 | ( | p1, | |
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Definition at line 99 of file device/metal/compat.h.
| #define FN12 | ( | p1, | |
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Definition at line 100 of file device/metal/compat.h.
| #define FN13 | ( | p1, | |
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Definition at line 101 of file device/metal/compat.h.
| #define FN14 | ( | p1, | |
| p2, | |||
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| p14 ) |
Definition at line 102 of file device/metal/compat.h.
| #define FN15 | ( | p1, | |
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| p15 ) |
Definition at line 103 of file device/metal/compat.h.
| #define FN16 | ( | p1, | |
| p2, | |||
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| p16 ) |
Definition at line 104 of file device/metal/compat.h.
| #define FN17 | ( | p1, | |
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| p17 ) |
Definition at line 105 of file device/metal/compat.h.
| #define FN18 | ( | p1, | |
| p2, | |||
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| p4, | |||
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| p17, | |||
| p18 ) |
Definition at line 106 of file device/metal/compat.h.
| #define FN19 | ( | p1, | |
| p2, | |||
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| p4, | |||
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| p19 ) |
Definition at line 107 of file device/metal/compat.h.
| #define FN2 | ( | p1, | |
| p2 ) |
Definition at line 90 of file device/metal/compat.h.
| #define FN20 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
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| p16, | |||
| p17, | |||
| p18, | |||
| p19, | |||
| p20 ) |
Definition at line 108 of file device/metal/compat.h.
| #define FN3 | ( | p1, | |
| p2, | |||
| p3 ) |
Definition at line 91 of file device/metal/compat.h.
| #define FN4 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4 ) |
Definition at line 92 of file device/metal/compat.h.
| #define FN5 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5 ) |
Definition at line 93 of file device/metal/compat.h.
| #define FN6 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6 ) |
Definition at line 94 of file device/metal/compat.h.
| #define FN7 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7 ) |
Definition at line 95 of file device/metal/compat.h.
| #define FN8 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8 ) |
Definition at line 96 of file device/metal/compat.h.
| #define FN9 | ( | p1, | |
| p2, | |||
| p3, | |||
| p4, | |||
| p5, | |||
| p6, | |||
| p7, | |||
| p8, | |||
| p9 ) |
Definition at line 97 of file device/metal/compat.h.
| #define GET_LAST_ARG | ( | p0, | |
| p1, | |||
| p2, | |||
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| p4, | |||
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| p16, | |||
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| p18, | |||
| p19, | |||
| p20, | |||
| ... ) |
Definition at line 109 of file device/metal/compat.h.
Definition at line 295 of file device/metal/compat.h.
Referenced by blender::seq::check_zone(), draw_view_axis(), mat3_normalized_to_eul2(), mat3_normalized_to_eulo2(), and svd_m4().
| #define kernel_assert | ( | cond | ) |
Definition at line 67 of file device/metal/compat.h.
| #define logf | ( | x | ) |
Definition at line 313 of file device/metal/compat.h.
| #define offsetof | ( | t, | |
| d ) |
Definition at line 69 of file device/metal/compat.h.
Referenced by _bm_select_history_check(), _bm_select_history_remove(), action_groups_add_new(), add_to_modifier_list(), ANIM_keyingset_get_from_idname(), arg_handle_engine_set(), blender::ed::object::bake(), BKE_action_group_find_name(), BKE_addon_find(), BKE_addon_remove_safe(), BKE_animsys_get_nla_keyframing_context(), BKE_asset_catalog_path_list_has_path(), BKE_asset_metadata_tag_add(), BKE_asset_metadata_tag_ensure(), BKE_collection_child_find(), BKE_collection_exporter_name_set(), BKE_collection_has_object_recursive(), BKE_collection_has_object_recursive_instanced(), BKE_constraint_unique_name(), BKE_constraints_find_name(), BKE_effectors_create(), BKE_fmodifier_name_set(), BKE_freestyle_lineset_unique_name(), BKE_gpencil_layer_addnew(), BKE_gpencil_layer_named_get(), BKE_gpencil_palette_addnew(), BKE_gpencil_palette_ensure(), BKE_gpencil_palettecolor_addnew(), BKE_image_acquire_multilayer_view_ibuf(), BKE_image_is_stereo(), BKE_image_render_write(), BKE_keyblock_add(), BKE_keyblock_find_name(), BKE_keyconfig_pref_ensure(), BKE_keyingset_add(), BKE_layer_collection_sync(), BKE_lib_override_library_main_resync(), BKE_lib_override_library_property_operation_find(), BKE_libblock_find_name(), BKE_mask_clipboard_paste_to_layer(), BKE_mask_layer_unique_name(), BKE_modifier_unique_name(), BKE_modifiers_findby_name(), BKE_nla_action_stash(), BKE_nlatrack_insert_after(), BKE_nlatrack_insert_before(), BKE_packedfile_unpack_image(), BKE_paint_get_brush_type_offset_from_paintmode(), BKE_pose_add_group(), BKE_pose_channel_find_name(), BKE_preferences_asset_library_find_by_name(), BKE_preferences_asset_library_name_set(), BKE_preferences_asset_shelf_settings_get(), BKE_preferences_extension_repo_find_by_module(), BKE_preferences_extension_repo_module_set(), BKE_preferences_extension_repo_name_set(), BKE_scene_add_render_view(), BKE_scene_multiview_is_stereo3d(), BKE_scene_multiview_num_views_get(), BKE_scene_multiview_view_filepath_get(), BKE_scene_multiview_view_suffix_get(), BKE_scene_object_find(), BKE_shaderfx_findby_name(), BKE_shaderfx_unique_name(), BKE_tracking_object_unique_name(), BKE_tracking_plane_track_unique_name(), BKE_tracking_track_unique_name(), BKE_undosys_stack_has_undo(), BKE_undosys_step_find_by_name(), BKE_view_layer_add(), BKE_view_layer_rename(), BKE_workspace_owner_id_check(), blo_do_versions_290(), blo_update_defaults_scene(), BLO_update_defaults_startup_blend(), BPyGPUFrameBuffer_CreatePyObject(), BPyGPUTexture_CreatePyObject(), cmp_node_image_add_pass_output(), collection_find_parent(), collection_object_cache_fill(), curve_smooth_radius_exec(), curve_smooth_tilt_exec(), curve_smooth_weight_exec(), data_dir_add(), DEG_get_evaluated_view_layer(), do_version_workspaces_after_lib_link(), do_version_workspaces_create_from_screens(), do_versions_after_linking_280(), do_versions_after_linking_290(), do_versions_after_linking_300(), do_versions_nodetree_customnodes(), do_versions_theme(), driver_add_new_variable(), driver_variable_unique_name(), ED_armature_ebone_find_name(), edbm_fill_grid_prepare(), engine_render_view_layer(), fcurve_add_to_list(), blender::ed::asset::filter_matches_asset(), blender::ed::transform::findOrientationName(), FRS_do_stroke_rendering(), get_multilayer_view_index(), blender::compositor::get_pass_index(), blender::compositor::get_view_index(), Freestyle::BlenderStrokeRenderer::GetStrokeShader(), blender::ed::greasepencil::grease_pencil_layer_mask_add_exec(), IDP_GetPropertyFromGroup(), IDP_SyncGroupValues(), image_add_view(), image_foreach_cache(), image_save_single(), image_unpack_exec(), image_views_match_render_views(), IMB_exr_get_handle_name(), imb_exr_get_layer(), imb_exr_get_pass(), IMB_exr_set_channel(), integrator_state_write_isect(), integrator_state_write_ray(), blender::animrig::keyingset_find_id(), blender::animrig::keyingset_info_find_name(), layer_collection_resync_create_recurse(), library_id_is_yet_read(), make_duplis_particle_system(), blender::ed::object::make_override_library_exec(), blender::ed::transform::mesh_partial_ensure(), ml_addpass_cb(), ml_addview_cb(), blender::seq::modifier_find_by_name(), blender::seq::modifier_list_copy(), blender::seq::modifier_unique_name(), movie_clip_foreach_cache(), blender::ed::outliner::namebutton_fn(), blender::bke::node_find_node_by_name(), blender::bke::node_unique_name(), paste_material_nodetree_ids_relink_or_clear(), preview_get_world(), psys_unique_name(), pyrna_prop_collection_subscript_str_lib_pair_ptr(), RE_engines_find(), RE_GetRenderLayer(), RE_RenderResult_is_stereo(), RE_RenderViewGetByName(), RE_WriteRenderViewsMovie(), read_file_dna(), rearrange_animchannel_islands(), render_image_update_pass_and_layer(), render_layer_add_pass(), render_result_clone_passes(), RNA_def_function(), RNA_struct_find_function(), RNA_struct_type_find_property_no_base(), scene_blend_read_data(), scene_foreach_cache(), screen_opengl_views_setup(), screen_render_single_layer_set(), separated_armature_fix_links(), blender::ed::vse::sequencer_write_copy_paste_file(), sigbus_handler_remove(), sound_foreach_cache(), sound_unpack_exec(), switch_preview_floor_material(), TEST(), toolsystem_brush_type_binding_lookup(), tracks_map_merge(), ui_imageuser_pass_menu(), ui_list_ensure(), UI_panel_add_instanced(), UI_panel_category_active_find(), ui_panel_category_active_set(), UI_panel_category_find(), UI_panel_category_index_find(), UI_theme_init_default(), uiTemplatePreview(), undofont_free_data(), version_liboverride_rnacollections_insertion_object(), version_liboverride_rnacollections_insertion_object_constraints(), view_layer_add_used_lightgroups_exec(), viewlayer_aov_make_name_unique(), viewlayer_lightgroup_make_name_unique(), wm_file_history_find(), wm_file_read_report(), WM_gizmo_target_property_find(), wm_gizmogroup_find_by_type(), WM_gizmotype_target_property_find(), wm_jobs_timer(), wm_jobs_timer_end(), WM_keyconfig_active(), WM_keyconfig_ensure(), WM_keyconfig_new(), wm_macro_modal(), wm_xr_session_controller_aim_pose_find(), workspace_add_menu(), workspace_layout_find_exec(), workspace_layout_name_set(), workspace_relation_ensure_updated(), and workspace_relation_get_data_matching_parent().
| #define PARAMS_MAKER | ( | ... | ) |
Definition at line 110 of file device/metal/compat.h.
Definition at line 287 of file device/metal/compat.h.
| #define saturatef | ( | x | ) |
Definition at line 303 of file device/metal/compat.h.
Referenced by bsdf_microfacet_beckmann_glass_setup(), bsdf_microfacet_beckmann_refraction_setup(), bsdf_microfacet_beckmann_setup(), bsdf_microfacet_ggx_glass_setup(), bsdf_microfacet_ggx_refraction_setup(), bsdf_microfacet_ggx_setup(), bsdf_microfacet_setup_fresnel_generalized_schlick(), bsdf_oren_nayar_setup(), bsdf_toon_setup_common(), bump_shadowing_term(), closure_layering_weight(), cycles_precompute(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_mist(), film_transparency_to_alpha(), film_write_data_passes(), float_ramp_lookup(), ConstantFolder::fold_mix(), ConstantFolder::fold_mix_color(), ConstantFolder::fold_mix_float(), lookup_table_read(), lookup_table_read_2D(), lookup_table_read_3D(), ConstantFolder::make_constant_clamp(), ConstantFolder::make_constant_clamp(), microfacet_fresnel(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), noise_ridged_multi_fractal(), precompute_ggx_gen_schlick_s(), rgb_ramp_lookup(), sample_reservoir(), saturate(), saturate(), shutter_curve_eval(), svm_brick(), svm_mix_clamped_factor(), svm_node_closure_bsdf(), svm_node_hsv(), svm_node_mix_closure(), svm_node_mix_color(), svm_node_mix_float(), svm_node_mix_vector(), svm_node_normal_map(), svm_node_tex_gradient(), and svm_node_tex_image_box().
| #define sinf | ( | x | ) |
Definition at line 308 of file device/metal/compat.h.
| #define sinhf | ( | x | ) |
Definition at line 300 of file device/metal/compat.h.
Referenced by longitudinal_scattering(), svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define sqrtf | ( | x | ) |
Definition at line 312 of file device/metal/compat.h.
Referenced by _bli_math_rsqrt(), arc_length(), area_element(), area_light_rect_sample(), area_light_spread_clamp_light(), area_sample(), atmosphere_intersection(), bevel_build_cutoff(), BKE_brush_calc_curve_factors(), BKE_brush_curve_strength(), BKE_brush_gen_radial_control_imbuf(), BKE_brush_sample_masktex(), BKE_brush_sample_tex_3d(), BKE_curvemapping_changed(), BKE_maskrasterize_handle_sample(), BKE_mball_transform(), BKE_screen_view3d_zoom_from_fac(), blend(), blend_read_mdisps(), BLI_easing_circ_ease_in(), BLI_easing_circ_ease_in_out(), BLI_easing_circ_ease_out(), BLI_ewa_filter(), BLI_ewa_imp2radangle(), BLI_jitter_init(), BLI_jitterate1(), BLI_newton3d_solve(), blo_do_versions_300(), bm_corners_to_loops_ex(), BM_mesh_bevel(), bmesh_subd_falloff_calc(), brush_cut(), blender::ed::sculpt_paint::brush_delta_update(), brush_edit_apply(), bsdf_ashikhmin_shirley_eval(), bsdf_ashikhmin_shirley_sample_first_quadrant(), bsdf_hair_chiang_eval(), bsdf_hair_chiang_sample(), bsdf_hair_huang_energy_scale(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_lambda_from_sqr_alpha_tan_n(), bsdf_microfacet_estimate_albedo(), bssrdf_dipole_compute_Rd(), btSqrt(), build_boundary_terminal_edge(), C_Matrix_OrthoProjection(), C_Matrix_Scale(), calc_bevel_sin_cos(), blender::geometry::calc_margin_from_aabb_length_sum(), calc_overlap(), calctrackballvec(), calculate_average_color(), blender::ed::transform::calculatePropRatio(), cg_filtered(), cloth_shrink_factor(), compute_2d_gabor_standard_deviation(), compute_3d_gabor_standard_deviation(), compute_collision_point_edge_tri(), compute_collision_point_tri_tri(), computeBindWeights(), curvebounds(), curvemap_make_table(), density_falloff(), LightManager::device_update_lights(), direction_to_mirrorball(), dist_Minkovsky4(), dist_MinkovskyH(), dist_Real(), dist_seg_seg_v2(), dist_signed_to_plane3_v3(), dist_signed_to_plane_v3(), dist_to_line_segment_v2(), dist_to_line_segment_v3(), dist_to_line_v2(), dist_to_line_v3(), distfactor_to_bone(), dither_random_value(), do_kink_spiral_deform(), do_physical_effector(), do_projectpaint_thread(), do_vpaint_brush_blur_loops(), do_vpaint_brush_blur_verts(), dquat_to_mat4(), blender::draw::drw_subdiv_compute_dispatch(), dynamic_paint_paint_mesh_cell_point_cb_ex(), dynamic_paint_paint_particle_cell_point_cb_ex(), dynamic_paint_paint_single_point_cb_ex(), ease_handle_axis(), ED_mask_feather_find_nearest(), ED_mask_point_find_nearest(), ED_view3d_update_viewmat(), edge_wind_vertex(), blender::draw::gpencil::erfinv_approx(), fast_acosf(), mikk::fast_acosf(), fast_asinf(), fast_ierff(), film_adaptive_sampling_convergence_check(), blender::eevee::film_filter_weight(), film_write_data_passes(), filter_gauss(), blender::geometry::find_best_fit_for_island(), find_nearest(), find_nearest_cb(), find_nearest_n_with_len_squared_cb(), fisheye_equidistant_to_direction(), fisheye_equisolid_to_direction(), fisheye_lens_polynomial_to_direction(), fresnel_dielectric_cos(), geodesic_distance_propagate_across_triangle(), Integrator::get_adaptive_sampling(), get_dupliface_transform_from_coords(), get_shortest_pattern_side(), blender::RandomNumberGenerator::get_unit_float3(), getLowestRoot(), gizmo_spot_blend_prop_matrix_get(), blender::geometry::guess_initial_scale(), HC_relaxation_iteration_uv(), hook_falloff(), imagewraposa_aniso(), blender::io::fbx::import_edges(), init_kelvinlet_grab(), init_mv_jit(), initialize2(), mikk::Mikktspace< Mesh >::initTriangle(), inversesqrtf(), ior_from_F0(), iridescence_airy_summation(), isect_line_sphere_v2(), isect_line_sphere_v3(), kelvinlet_scale(), kelvinlet_twist(), key_inside_circle(), laplacian_relaxation_iteration_uv(), len(), len(), len(), len_v2(), len_v2v2(), len_v2v2_int(), len_v3(), len_v4(), mikk::float3::length(), blender::ed::sculpt_paint::load_tex_cursor_task_cb(), blender::ed::sculpt_paint::load_tex_task_cb_ex(), lookat_m4(), map_to_sphere(), map_to_sphere(), map_to_tube(), marble_int(), mat3_normalized_to_quat_fast(), mat4_to_size_max_axis(), blender::geometry::OverlapMerger::merge_islands(), mesh_remap_bvhtree_query_nearest(), microfacet_beckmann_sample_vndf(), microfacet_fresnel(), microfacet_ggx_preserve_energy(), mirrorball_to_direction(), blender::color::mix_blend(), MOD_solidify_extrude_modifyMesh(), MOD_solidify_nonmanifold_modifyMesh(), nearest_add_in_range(), Normalize(), normalize_qt(), normalize_v2_v2_length(), normalize_v3_v3_length(), blender::draw::overlay::Lights::object_sync(), ortho_basis_v3v3_v3(), orthogonalize_stable(), blender::geometry::p_chart_lscm_transform_single_pin(), blender::geometry::p_face_stretch(), blender::workbench::Material::pack_data(), blender::geometry::pack_gobel(), blender::geometry::pack_island_xatlas(), blender::geometry::pack_islands_margin_fraction(), blender::geometry::pack_islands_optimal_pack(), paint_2d_ensure_tile_canvas(), paint_2d_gradient_fill(), blender::ed::sculpt_paint::paint_brush_update(), path_state_continuation_probability(), phase_draine(), phase_draine_sample_cos(), phase_rayleigh_sample(), point_light_sample(), point_light_tree_parameters(), blender::seq::precalc_wipe_zone(), precompute_ggx_E(), precompute_ggx_gen_schlick_s(), precompute_ggx_glass_E(), py_bvhtree_nearest_to_py_tuple(), Quaternion_magnitude_get(), ray_sphere_intersect(), blender::bke::pbvh::raycast_node_detail_bmesh(), RE_filter_value(), recalc_face_normals_find_index(), regular_polygon_sample(), relaxation_iteration_uv(), rule_avoid_collision(), safe_inverse_sqrtf(), safe_sqrtf(), safe_sqrtf(), samevolume_evaluate(), blender::eevee::Sampling::sample_ball(), blender::eevee::Sampling::sample_disk(), blender::eevee::Sampling::sample_spiral(), blender::eevee::sampling_web_ring_count_get(), EdgeDice::scale_factor(), shrinkwrap_calc_nearest_vertex_cb_ex(), blender::geometry::signed_distance_fat_triangle(), sky_radiance_internal(), sky_radiance_nishita(), sph_density_accum_cb(), sphere_normal_from_uv(), splineik_evaluate_bone(), spot_light_sample(), spot_light_tree_parameters(), sqrt(), sqrt(), sqrt(), sqrtf_signed(), square_roughness_node_insert(), stencil_fit_image_aspect_exec(), step_cost_3_v2_ex(), step_cost_3_v3_ex(), stretchto_evaluate(), blender::ed::vse::strip_select_from_preview(), surface_shader_average_roughness(), surface_shader_prepare_closures(), svd_m4(), svm_gradient(), svm_node_closure_bsdf(), blender::eevee::DepthOfField::sync(), blender::eevee::ShadingView::sync(), BlenderSync::sync_integrator(), target_project_edge(), target_project_solve_point_tri(), TEST(), TEST(), TEST(), TEST(), TEST(), transform_point_by_tri_v3(), ui_do_animate(), ui_do_button(), ui_hsvcircle_vals_from_pos(), ui_item_rna_size(), ui_numedit_but_UNITVEC(), uv_find_nearest_edge(), uv_find_nearest_vert(), blender::geometry::uv_parametrizer_average(), uv_sculpt_stroke_apply(), uv_sculpt_stroke_init(), valuefn(), vectorscope_draw_target(), vert2geom_task_cb_ex(), warpModifier_do(), waveModifier_do(), weightvg_do_map(), blender::math::whitepoint_to_temp_tint(), wood_int(), and Camera::world_to_raster_size().
| #define tanf | ( | x | ) |
Definition at line 310 of file device/metal/compat.h.
| #define tanhf | ( | x | ) |
Definition at line 302 of file device/metal/compat.h.
Referenced by svm_math(), blender::nodes::try_dispatch_float_math_fl_to_fl(), and valuefn().
| #define trigmode fast |
Definition at line 307 of file device/metal/compat.h.
| #define VOLUME_READ_LAMBDA | ( | function_call | ) |
Definition at line 199 of file device/metal/compat.h.
| #define VOLUME_WRITE_LAMBDA | ( | function_call | ) |
Definition at line 211 of file device/metal/compat.h.
| enum SamplerType |
Definition at line 390 of file device/metal/compat.h.
| ccl_device_forceinline float2 make_float2 | ( | const float | x, |
| const float | y ) |
Definition at line 224 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
Referenced by EdgeDice::add_grid_triangles_and_stitch(), EdgeDice::add_triangle_strip(), area_light_max_extent(), area_light_spread_clamp_light(), area_light_tree_parameters(), as_float2(), attr_create_subd_uv_map(), attr_create_uv_map(), background_light_tree_parameters(), bake_offset_towards_center(), blender_camera_viewplane(), bsdf_ashikhmin_shirley_sample(), bsdf_hair_chiang_sample(), bsdf_hair_huang_eval_residual(), bsdf_hair_huang_sample(), bsdf_hair_reflection_sample(), bsdf_hair_transmission_sample(), bsdf_microfacet_sample(), bsdf_roughness_eta(), bsdf_sample(), camera_sample(), compute_2d_gabor_noise(), compute_2d_gabor_noise_cell(), compute_3d_gabor_noise(), compute_3d_gabor_noise_cell(), compute_3d_orientation(), Camera::compute_auto_viewplane(), AttributeConverter< blender::float2 >::convert(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertToCycles< float2 >(), BVHBuild::create_leaf_node(), BVHBuild::create_object_leaf_nodes(), dir_sph(), direction_to_central_cylindrical(), direction_to_equiangular_cubemap_face(), direction_to_equirectangular_range(), direction_to_fisheye_equidistant(), direction_to_fisheye_equisolid(), direction_to_fisheye_lens_polynomial(), direction_to_mirrorball(), direction_to_spherical(), distant_light_tree_parameters(), fabs(), floor(), fmod(), fresnel_dielectric_polarized(), fresnel_iridescence(), get_camera_attribute(), OSLRenderServices::get_camera_attribute(), get_float2(), hash_float2_to_float2(), hash_float3_to_float2(), hash_float4_to_float2(), hash_float_to_float2(), hash_float_to_float3(), integrate_camera_sample(), integrate_surface_bsdf_bssrdf_bounce(), integrator_init_from_bake(), light_sample(), map_to_sphere(), map_to_tube(), mat22_mult(), max(), microfacet_beckmann_sample_vndf(), min(), mnee_compute_constraint_derivatives(), mnee_sample_bsdf_dh(), mnee_setup_manifold_vertex(), noise_texture_2d(), one_float2(), operator*(), operator*(), operator*(), operator+(), operator+(), operator-(), operator-(), operator-(), operator/(), operator/(), operator/(), path_rng_2D(), polar_to_cartesian(), power(), primitive_ptex(), EdgeDice::quad_set_sides(), random_float2_offset(), random_float3_offset(), random_float4_offset(), ray_infinite_cylinder_intersect(), regular_polygon_sample(), EdgeDice::scale_factor(), select(), BlenderDisplayDriver::set_zoom(), sincos_phi(), sky_spherical_coordinates(), snoise_2d(), sobol_burley_sample_2D(), spot_light_tree_parameters(), svm_brick(), svm_node_tex_gabor(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_white_noise(), tabulated_sobol_sample_2D(), TEST(), to_local(), to_point(), EdgeDice::tri_dice(), EdgeDice::tri_set_sides(), triangle_light_tree_parameters(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_smooth_f1(), Camera::world_to_raster_size(), xml_read_mesh(), and zero_float2().
| ccl_device_forceinline float3 make_float3 | ( | const float | x, |
| const float | y, | ||
| const float | z ) |
Definition at line 229 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by ShaderManager::add_default(), Hair::apply_transform(), PointCloud::apply_transform(), ApplyPrimvars(), area_light_valid_ray_segment(), atmosphere_intersection(), attr_create_motion_from_velocity(), attr_create_motion_from_velocity(), attr_create_motion_from_velocity(), attr_create_pointiness(), background_sun_pdf(), background_sun_sample(), BoundBox::BoundBox(), Hair::Curve::bounds_grow(), Hair::Curve::bounds_grow(), PointCloud::Point::bounds_grow(), bsdf_aniso_D(), bsdf_hair_huang_albedo(), bsdf_hair_huang_eval_r(), bsdf_hair_huang_sample(), bsdf_microfacet_eval(), bsdf_microfacet_sample(), bsdf_principled_hair_sigma_from_concentration(), bsdf_sheen_sample(), bvh_clamp_direction(), BVHObjectBinning::BVHObjectBinning(), BVHSpatialSplit::BVHSpatialSplit(), camera_direction_from_point(), camera_distance(), camera_panorama_direction(), camera_position(), camera_sample_custom(), camera_sample_orthographic(), camera_sample_panorama(), camera_sample_perspective(), camera_world_to_ndc(), camera_z_depth(), cameradata_to_shaderglobals(), ceil(), central_cylindrical_to_direction(), color_byte_to_float(), color_linear_to_srgb_v3(), color_srgb_to_linear_v3(), colorramp_to_array(), compute_2d_gabor_noise_cell(), compute_3d_gabor_noise(), Hair::compute_bounds(), PointCloud::compute_bounds(), compute_emitter_centroid_and_dir(), Mesh::Triangle::compute_normal(), Object::compute_volume_step_size(), CombineColorNode::constant_fold(), CombineHSVNode::constant_fold(), CombineRGBNode::constant_fold(), CombineXYZNode::constant_fold(), ConvertNode::constant_fold(), CurvesNode::constant_fold(), AttributeConverter< blender::float3 >::convert(), VolumeMeshBuilder::convert_object_space(), HDCYCLES_NAMESPACE_OPEN_SCOPE::convertToCycles< float3 >(), cos(), create_mesh(), cross(), curvemapping_color_to_array(), cycles_precompute(), CCL_NAMESPACE_BEGIN::density_texture_space_invert(), LightManager::device_update_background(), disk_to_hemisphere(), distant_light_uv(), equiangular_cubemap_face_to_direction(), exp(), export_hair_curves(), export_pointcloud(), export_pointcloud_motion(), ExportCurveSegments(), fabs(), film_apply_pass_pixel_overlays_rgba(), film_calculate_shadow_catcher(), film_calculate_shadow_catcher_denoised(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_combined(), film_get_pass_pixel_float3(), film_get_pass_pixel_float4(), film_get_pass_pixel_light_path(), fisheye_to_direction(), floor(), fmod(), fresnel_iridescence(), geographical_to_direction(), BVHObjectBinning::get_bin(), BVHObjectBinning::get_bin(), get_float3(), get_float3(), get_float3(), get_node_output_rgba(), get_node_output_vector(), SkyTextureNode::get_sun_average_radiance(), BoundBox::grow(), BoundBox::grow_safe(), guiding_bsdf_sample(), guiding_phase_sample(), guiding_record_background(), guiding_record_volume_bounce(), hash_float2_to_float2(), hash_float2_to_float3(), hash_float3_to_float2(), hash_float3_to_float3(), hash_float4_to_float3(), hash_float_to_float3(), hsl_to_rgb(), hsv_to_rgb(), ShaderManager::init_xyz_transforms(), iridescence_airy_summation(), iridescence_lookup_sensitivity(), is_zero(), kernel_embree_filter_occluded_local_func_impl(), kernel_read_pass_float3(), light_sample_shader_eval(), LightTreeEmitter::LightTreeEmitter(), linear_rgb_to_gray(), log(), make_orthonormals(), make_transform_frame(), max(), mesh_texture_space(), microfacet_beckmann_sample_vndf(), microfacet_ggx_sample_vndf(), min(), mirrorball_to_direction(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), NODE_DEFINE(), noise_texture_1d(), noise_texture_2d(), noise_texture_3d(), noise_texture_4d(), object_color(), object_dupli_generated(), object_dupli_uv(), object_location(), one_float3(), operator*(), operator*(), operator*(), operator+(), operator+(), operator-(), operator-(), operator-(), operator/(), operator/(), operator/(), OrientationBounds::OrientationBounds(), osl_eval_camera(), osl_eval_nodes< SHADER_TYPE_SURFACE >(), osl_mul_closure_float(), output_estimate_emission(), particle_angular_velocity(), particle_location(), particle_velocity(), path_rng_3D(), phase_fournier_forand_coeffs(), power(), precompute_ggx_E(), precompute_ggx_gen_schlick_s(), precompute_ggx_glass_E(), primitive_motion_vector(), primitive_tangent(), primitive_uv(), random_float3_offset(), ray_offset(), ray_optical_depth(), ray_triangle_cross(), read_shader_output(), rec709_to_rgb(), reciprocal(), rgb_to_hsl(), rgb_to_hsv(), safe_divide(), safe_divide_even_color(), safe_divide_shadow_catcher(), sample_uniform_sphere(), saturate(), select(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_default_value(), MikkMeshWrapper::SetTangentSpace(), single_scattering(), SKY_nishita_skymodel_precompute_texture(), sky_radiance_hosek(), sky_radiance_nishita(), snoise_3d(), sobol_burley_sample_3D(), spec_to_xyz(), spherical_cos_to_direction(), spherical_stereo_transform(), spherical_to_direction(), sphg_dir(), spot_light_valid_ray_segment(), sqrt(), stack_load_float3(), sun_radiation(), surface_shader_constant_emission(), svm_magic(), svm_mapping(), svm_math_blackbody_color_rec709(), svm_math_gamma_color(), svm_math_wavelength_color_xyz(), svm_mix(), svm_mix_linear(), svm_mix_screen(), svm_mix_soft(), svm_node_attr(), svm_node_attr_bump_dx(), svm_node_attr_bump_dy(), svm_node_closure_bsdf(), svm_node_closure_set_weight(), svm_node_combine_color(), svm_node_combine_hsv(), svm_node_convert(), svm_node_curves(), svm_node_geometry(), svm_node_geometry_bump_dx(), svm_node_geometry_bump_dy(), svm_node_min_max(), svm_node_normal_map(), svm_node_rgb_ramp(), svm_node_tangent(), svm_node_tex_environment(), svm_node_tex_gradient(), svm_node_tex_image(), svm_node_tex_image_box(), svm_node_tex_sky(), svm_node_tex_voronoi(), svm_node_tex_voxel(), svm_node_tex_wave(), svm_node_tex_white_noise(), svm_node_value_v(), svm_node_vector_displacement(), svm_node_vector_map_range(), svm_node_vector_math(), svm_node_vector_rotate(), svm_node_vertex_color(), svm_node_vertex_color_bump_dx(), svm_node_vertex_color_bump_dy(), svm_node_wavelength(), svm_vector_math(), svm_wave(), HdCyclesGeometry< Base, CyclesBase >::Sync(), HdCyclesLight::Sync(), tabulated_sobol_sample_3D(), TEST(), TEST(), BlenderObjectCulling::test(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), TEST_F(), texco_remap_square(), OSLRenderServices::texture(), OSLRenderServices::texture3d(), to_local(), ColorSpaceManager::to_scene_linear(), OSLRenderServices::trace(), transform_compose(), transform_direction(), transform_direction_transposed(), transform_euler(), transform_get_column(), transform_inverse_impl(), transform_motion_decompose(), transform_perspective(), transform_perspective_deriv(), transform_perspective_direction(), transform_point(), transform_scale(), transform_translate(), transform_uniform_scale(), Camera::update(), HdCyclesSession::UpdateScene(), Camera::viewplane_bounds_get(), volume_fournier_forand_eval(), volume_fournier_forand_sample(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), voronoi_smooth_f1(), Camera::world_to_raster_size(), xml_read_float3(), xml_read_float3_array(), xml_read_mesh(), xml_read_transform(), xyY_to_xyz(), xyz_to_rgb(), and zero_float3().
| ccl_device_forceinline float4 make_float4 | ( | const float | x, |
| const float | y, | ||
| const float | z, | ||
| const float | w ) |
Definition at line 234 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
Referenced by __int4_as_float4(), Hair::apply_transform(), PointCloud::apply_transform(), area_light_rect_sample(), attr_create_motion_from_velocity(), BVHObjectBinning::blocks(), BVHObjectBinning::BVHObjectBinning(), Hair::Curve::cardinal_keys_for_step(), cast(), color_linear_to_srgb_v4(), color_srgb_to_linear_v4(), color_uchar4_to_float4(), CurvesNode::compile(), TextureMapping::compile(), compute_3d_gabor_noise_cell(), AttributeConverter< blender::ColorGeometry4b >::convert(), AttributeConverter< blender::ColorGeometry4f >::convert(), AttributeConverter< blender::math::Quaternion >::convert(), PointCloud::copy_center_to_motion_step(), cross(), curve_point_as_float4(), CurveSegmentMotionCV(), LightManager::device_update_background(), ShaderManager::device_update_common(), ParticleSystemManager::device_update_particles(), direction_to_equirectangular(), direction_to_fisheye_lens_polynomial(), equirectangular_to_direction(), exp(), export_hair_curves_motion(), export_hair_motion_validate_attribute(), export_pointcloud_motion(), ExportCurveSegmentsMotion(), fabs(), fast_exp2f4(), fetch_node_float(), film_calculate_shadow_catcher_matte_with_shadow(), film_get_pass_pixel_cryptomatte(), film_get_pass_pixel_motion(), film_write_adaptive_buffer(), film_write_aov_pass_color(), film_write_combined_transparent_pass(), fisheye_lens_polynomial_to_direction(), float4_to_half4_display(), floor(), fmod(), get_float4(), half4_to_float4_image(), hash_float3_to_float3(), hash_float4_to_float2(), hash_float4_to_float3(), hash_float4_to_float4(), kernel_read_pass_float4(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp(), kernel_tex_image_interp(), CCL_NAMESPACE_BEGIN::kernel_tex_image_interp_3d(), kernel_tex_image_interp_3d(), Hair::Curve::keys_for_step(), load_float4(), load_float_pixels(), load_half_pixels(), log(), make_transform(), mat22_inverse(), mat22_mult(), max(), min(), mnee_compute_constraint_derivatives(), mnee_compute_transfer_matrix(), mnee_setup_manifold_vertex(), noise_texture_4d(), ObtainCacheParticleVcol(), one_float4(), operator*(), operator*(), operator*(), operator*(), operator+(), operator+(), operator-(), operator-(), operator-(), operator/(), operator^(), PointCloud::pack(), Hair::pack_curves(), path_rng_4D(), PointCloud::Point::point_for_step(), power(), primitive_motion_vector(), ProjectionTransform::ProjectionTransform(), random_float4_offset(), ray_aabb_intersect(), ray_triangle_cross(), ray_triangle_dot(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), CCL_NAMESPACE_BEGIN::TextureInterpolator< TexT, OutT >::read(), read_node_float(), BVHBuild::rotate(), safe_divide(), saturate(), select(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), set_attribute(), snoise_4d(), sobol_burley_sample_4D(), sqrt(), svm_image_texture(), svm_node_tex_noise(), svm_node_tex_voronoi(), svm_node_tex_white_noise(), tabulated_sobol_sample_4D(), TEST(), TEST(), TEST(), TEST_F(), OSLRenderServices::texture(), transform_compose(), transform_decompose(), transform_inverse_impl(), transform_perspective(), transform_perspective_deriv(), Camera::update(), voronoi_distance_to_edge(), voronoi_f1(), voronoi_f2(), voronoi_n_sphere_radius(), voronoi_position(), voronoi_position(), voronoi_position(), voronoi_smooth_f1(), xml_read_float4(), and zero_float4().
| ccl_device_forceinline int2 make_int2 | ( | const int | x, |
| const int | y ) |
Definition at line 242 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
Referenced by LightManager::device_update_background(), Session::get_effective_tile_size(), PathTrace::get_render_tile_offset(), PathTrace::get_render_tile_size(), TileManager::get_size(), operator*(), operator+(), operator-(), operator/(), operator>=(), PathTraceDisplay::reset(), WorkTileScheduler::reset(), TEST(), TEST(), and PathTraceDisplay::update_begin().
| ccl_device_forceinline int3 make_int3 | ( | const int | x, |
| const int | y, | ||
| const int | z ) |
Definition at line 247 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by BVHSpatialSplit::BVHSpatialSplit(), clamp(), clamp(), VolumeMeshBuilder::generate_vertices_and_quads(), get_int3(), max(), min(), operator+(), operator-(), operator>=(), and ray_offset().
| ccl_device_forceinline int4 make_int4 | ( | const int | x, |
| const int | y, | ||
| const int | z, | ||
| const int | w ) |
Definition at line 252 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
Referenced by __float4_as_int4(), SVMCompiler::add_node(), SVMCompiler::add_node(), SVMCompiler::add_node(), SVMCompiler::add_node(), BVHObjectBinning::blocks(), BVHObjectBinning::BVHObjectBinning(), cast(), SVMCompiler::compile(), fast_exp2f4(), float4_to_half4_display(), SVMCompiler::generate_multi_closure(), BVHObjectBinning::get_bin(), BVHObjectBinning::get_bin(), get_int4(), load_int4(), max(), min(), operator&(), operator&(), operator&(), operator+(), operator-(), operator<(), operator<(), operator<(), operator<<(), operator<=(), operator==(), operator==(), operator>=(), operator>=(), operator>=(), operator>>(), operator^(), operator^(), operator^(), operator|(), operator|(), operator|(), OSLTextureHandle::OSLTextureHandle(), BVH2::pack_aligned_node(), BVH2::pack_unaligned_node(), rect_clip(), rect_expand(), rect_from_shape(), and select().
| ccl_device_forceinline uchar4 make_uchar4 | ( | const uchar | x, |
| const uchar | y, | ||
| const uchar | z, | ||
| const uchar | w ) |
Definition at line 272 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
Referenced by attr_create_generic(), color_float4_to_uchar4(), color_float_to_byte(), and load_byte_pixels().
| ccl_device_forceinline uint2 make_uint2 | ( | const uint | x, |
| const uint | y ) |
Definition at line 257 of file device/metal/compat.h.
References ccl_device_forceinline, x, and y.
| ccl_device_forceinline uint3 make_uint3 | ( | const uint | x, |
| const uint | y, | ||
| const uint | z ) |
Definition at line 262 of file device/metal/compat.h.
References ccl_device_forceinline, x, y, and z().
Referenced by blue_noise_indexing().
Definition at line 267 of file device/metal/compat.h.
References ccl_device_forceinline, w(), x, y, and z().
|
constexpr |
Definition at line 404 of file device/metal/compat.h.