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Blender V5.0
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#include <DNA_node_types.h>
Public Attributes | |
| char * | name |
| short | socket_type |
| int8_t | structure_type |
| char | _pad [1] |
| int | identifier |
Definition at line 2352 of file DNA_node_types.h.
| char NodeEvaluateClosureOutputItem::_pad[1] |
Definition at line 2358 of file DNA_node_types.h.
| int NodeEvaluateClosureOutputItem::identifier |
| char* NodeEvaluateClosureOutputItem::name |
Definition at line 2353 of file DNA_node_types.h.
Referenced by blender::nodes::EvaluateClosureOutputItemsAccessor::blend_read_data_item(), blender::nodes::EvaluateClosureOutputItemsAccessor::blend_write_item(), blender::nodes::EvaluateClosureOutputItemsAccessor::copy_item(), blender::nodes::EvaluateClosureOutputItemsAccessor::destruct_item(), blender::nodes::evaluate_closure_node_internally_linked_input(), blender::nodes::find_target_sockets_through_contexts(), blender::nodes::ClosureSignature::from_evaluate_closure_node(), blender::nodes::EvaluateClosureOutputItemsAccessor::get_name(), blender::nodes::node_geo_evaluate_closure_cc::node_declare(), and blender::nodes::sync_sockets_evaluate_closure().
| short NodeEvaluateClosureOutputItem::socket_type |
Definition at line 2355 of file DNA_node_types.h.
Referenced by blender::nodes::evaluate_closure_node_internally_linked_input(), blender::bke::node_tree_reference_lifetimes::find_reference_sets(), blender::nodes::ClosureSignature::from_evaluate_closure_node(), blender::nodes::EvaluateClosureOutputItemsAccessor::get_socket_type(), blender::nodes::EvaluateClosureOutputItemsAccessor::init_with_socket_type_and_name(), and blender::nodes::node_geo_evaluate_closure_cc::node_declare().
| int8_t NodeEvaluateClosureOutputItem::structure_type |
NodeSocketInterfaceStructureType.
Definition at line 2357 of file DNA_node_types.h.
Referenced by blender::bke::node_structure_type_inferencing::find_auto_structure_type_sockets(), blender::nodes::ClosureSignature::from_evaluate_closure_node(), initialize_closure_input_structure_types(), blender::nodes::node_geo_evaluate_closure_cc::node_declare(), and blender::nodes::sync_sockets_evaluate_closure().