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Blender V5.0
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#include "gpu_shader_cxx_vector.hh"Go to the source code of this file.
Classes | |
| struct | MatBase< C, R > |
| struct | MatOp< C, R > |
| struct | MatBase< 2, R > |
| struct | MatBase< 3, R > |
| struct | MatBase< 4, R > |
Macros | |
| #define | RET |
Matrix Types | |
| #define | RESHAPE(mat_to, mat_from, ...) |
| using | float2x2 = MatBase<2, 2> |
| using | float2x3 = MatBase<2, 3> |
| using | float2x4 = MatBase<2, 4> |
| using | float3x2 = MatBase<3, 2> |
| using | float3x3 = MatBase<3, 3> |
| using | float3x4 = MatBase<3, 4> |
| using | float4x2 = MatBase<4, 2> |
| using | float4x3 = MatBase<4, 3> |
| using | float4x4 = MatBase<4, 4> |
| #define RESHAPE | ( | mat_to, | |
| mat_from, | |||
| ... ) |
Definition at line 97 of file gpu_shader_cxx_matrix.hh.
| #define RET |
C++ stubs for shading language.
IMPORTANT: Please ask the module team if you need some feature that are not listed in this file.
Definition at line 16 of file gpu_shader_cxx_matrix.hh.
Referenced by MatOp< C, R >::operator*, MatOp< C, R >::operator*(), MatOp< C, R >::operator*, MatOp< C, R >::operator+(), and MatOp< C, R >::operator-().
Definition at line 86 of file gpu_shader_cxx_matrix.hh.
Definition at line 87 of file gpu_shader_cxx_matrix.hh.
Definition at line 88 of file gpu_shader_cxx_matrix.hh.
Definition at line 89 of file gpu_shader_cxx_matrix.hh.
Definition at line 90 of file gpu_shader_cxx_matrix.hh.
Definition at line 91 of file gpu_shader_cxx_matrix.hh.
Definition at line 92 of file gpu_shader_cxx_matrix.hh.
Definition at line 93 of file gpu_shader_cxx_matrix.hh.
Definition at line 94 of file gpu_shader_cxx_matrix.hh.