#include "BLI_map.hh"
#include "BLI_set.hh"
#include "BLI_string_ref.hh"
#include "ANIM_action.hh"
#include <limits>
#include <optional>
#include <string>
Go to the source code of this file.
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| std::optional< std::string > | blender::ed::animation::flip_names (const blender::StringRefNull rna_path) |
| bool | blender::ed::animation::pastebuf_match_path_full (Main *, const FCurve &fcurve_to_match, const FCurve &fcurve_in_copy_buffer, blender::animrig::slot_handle_t, const bool from_single, const bool to_single, const bool flip) |
| bool | blender::ed::animation::pastebuf_match_path_property (Main *bmain, const FCurve &fcurve_to_match, const FCurve &fcurve_in_copy_buffer, blender::animrig::slot_handle_t slot_handle_in_copy_buffer, const bool from_single, const bool, const bool) |
| bool | blender::ed::animation::pastebuf_match_index_only (Main *, const FCurve &fcurve_to_match, const FCurve &fcurve_in_copy_buffer, blender::animrig::slot_handle_t, const bool from_single, const bool, const bool) |