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Blender V5.0
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#include "BLI_utildefines.h"#include "gpu_context_private.hh"#include "GHOST_Types.h"#include "render_graph/vk_render_graph.hh"#include "vk_common.hh"#include "vk_debug.hh"#include "vk_descriptor_pools.hh"#include "vk_resource_pool.hh"#include "vk_streaming_buffer.hh"Go to the source code of this file.
Classes | |
| class | blender::gpu::VKContext |
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Enumerations | |
| enum | blender::gpu::RenderGraphFlushFlags { blender::gpu::NONE = 0 , blender::gpu::RENEW_RENDER_GRAPH = 1 << 0 , blender::gpu::SUBMIT = 1 << 1 , blender::gpu::WAIT_FOR_COMPLETION = 1 << 2 } |
Functions | |
| blender::gpu::ENUM_OPERATORS (RenderGraphFlushFlags, RenderGraphFlushFlags::WAIT_FOR_COMPLETION) | |
| BLI_INLINE bool | blender::gpu::operator== (const VKContext &a, const VKContext &b) |