Blender V5.0
LightProbeVisibilityData Struct Reference

#include <DNA_lightprobe_types.h>

Public Attributes

floatL0
floatL1_a
floatL1_b
floatL1_c

Detailed Description

Normalized visibility of distant light. Used for compositing grids together.

Definition at line 277 of file DNA_lightprobe_types.h.

Member Data Documentation

◆ L0

◆ L1_a

◆ L1_b

◆ L1_c


The documentation for this struct was generated from the following file: