Blender V5.0
data_passes.h File Reference

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Functions

CCL_NAMESPACE_BEGIN ccl_device_inline size_t film_write_cryptomatte_pass (ccl_global float *ccl_restrict buffer, const size_t depth, const float id, const float matte_weight)
ccl_device_inline void film_write_data_passes (KernelGlobals kg, IntegratorState state, const ccl_private ShaderData *sd, ccl_global float *ccl_restrict render_buffer)
ccl_device_inline void film_write_data_passes_background (KernelGlobals kg, IntegratorState state, ccl_global float *ccl_restrict render_buffer)

Function Documentation

◆ film_write_cryptomatte_pass()

CCL_NAMESPACE_BEGIN ccl_device_inline size_t film_write_cryptomatte_pass ( ccl_global float *ccl_restrict buffer,
const size_t depth,
const float id,
const float matte_weight )

◆ film_write_data_passes()

◆ film_write_data_passes_background()