Blender V5.0
GPUOffScreen Struct Reference

Public Attributes

struct { 
   Context *   ctx 
   gpu::FrameBuffer *   fb 
framebuffers [MAX_CTX_FB_LEN]
blender::gpu::Texturecolor
blender::gpu::Texturedepth

Static Public Attributes

static constexpr int MAX_CTX_FB_LEN = 3

Detailed Description

Definition at line 613 of file gpu_framebuffer.cc.

Member Data Documentation

◆ color

◆ ctx

Context* GPUOffScreen::ctx

Definition at line 617 of file gpu_framebuffer.cc.

◆ depth

◆ fb

gpu::FrameBuffer* GPUOffScreen::fb

Definition at line 618 of file gpu_framebuffer.cc.

◆ [struct]

struct { ... } GPUOffScreen::framebuffers[MAX_CTX_FB_LEN]

◆ MAX_CTX_FB_LEN

int GPUOffScreen::MAX_CTX_FB_LEN = 3
staticconstexpr

Definition at line 614 of file gpu_framebuffer.cc.


The documentation for this struct was generated from the following file: