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Blender V5.0
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#include "app/opengl/shader.h"#include "util/log.h"#include "util/string.h"#include <sstream>#include <epoxy/gl.h>Go to the source code of this file.
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| static void | shader_print_errors (const char *task, const char *log, const char *code) |
| static int | compile_shader_program () |
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| static CCL_NAMESPACE_BEGIN const char * | VERTEX_SHADER |
| static const char * | FRAGMENT_SHADER |
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Definition at line 72 of file app/opengl/shader.cpp.
References FRAGMENT_SHADER, i, length(), log, shader_print_errors(), Node::type, and VERTEX_SHADER.
Referenced by OpenGLShader::create_shader_if_needed().
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Definition at line 51 of file app/opengl/shader.cpp.
References log, and LOG_ERROR.
Referenced by compile_shader_program().
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Definition at line 38 of file app/opengl/shader.cpp.
Referenced by compile_shader_program().
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Definition at line 20 of file app/opengl/shader.cpp.
Referenced by compile_shader_program().