41 const float w = 1.0f /
float(face_verts.
size());
45 center += vert_positions[face_verts[
i]] *
w;
52 if (face_verts.
size() == 3) {
55 vert_positions[face_verts[0]],
56 vert_positions[face_verts[1]],
57 vert_positions[face_verts[2]]);
60 if (face_verts.
size() == 4) {
63 vert_positions[face_verts[0]],
64 vert_positions[face_verts[1]],
65 vert_positions[face_verts[2]],
66 vert_positions[face_verts[3]]);
74 if (face_verts.
size() == 3) {
76 vert_positions[face_verts[1]],
77 vert_positions[face_verts[2]]);
81 coords[
i] = vert_positions[face_verts[
i]];
92 const Span<int> corner_verts = mesh->corner_verts();
94 float total_area = 0.0f;
95 for (
const int i :
faces.index_range()) {
103 const float (*positions)[3],
106 const float *v_pivot, *v_step1;
107 float total_volume = 0.0f;
111 v_pivot = positions[face_verts[0]];
112 v_step1 = positions[face_verts[1]];
114 for (
int i = 2;
i < face_size;
i++) {
115 const float *v_step2 = positions[face_verts[
i]];
120 total_volume += tetra_volume;
128 for (
uint j = 0; j < 3; j++) {
129 r_cent[j] += tetra_volume * (v_pivot[j] + v_step1[j] + v_step2[j]);
147 const float3 &reference_center,
151 float v_pivot[3], v_step1[3];
152 float total_volume = 0.0f;
154 sub_v3_v3v3(v_pivot, positions[face_verts[0]], reference_center);
155 sub_v3_v3v3(v_step1, positions[face_verts[1]], reference_center);
156 for (
int i = 2;
i < face_verts.
size();
i++) {
158 sub_v3_v3v3(v_step2, positions[face_verts[
i]], reference_center);
160 total_volume += tetra_volume;
161 for (
uint j = 0; j < 3; j++) {
162 r_cent[j] += tetra_volume * (v_pivot[j] + v_step1[j] + v_step2[j]);
179 float total_area = 0.0f;
180 float v1[3],
v2[3], v3[3], tri_cent[3];
189 for (
int i = 2;
i < face_verts.
size();
i++) {
193 total_area += tri_area;
213 int i_this = face_verts.
size() - 1;
217 nor_prev, vert_positions[face_verts[i_this - 1]], vert_positions[face_verts[i_this]]);
220 while (i_next < face_verts.
size()) {
221 sub_v3_v3v3(nor_next, vert_positions[face_verts[i_this]], vert_positions[face_verts[i_next]]);
259 const Span<int> corner_verts = mesh->corner_verts();
261 for (
const int i :
faces.index_range()) {
262 for (
const int vert : corner_verts.
slice(
faces[
i])) {
277 float total_area = 0.0f;
281 const Span<int> corner_verts = mesh->corner_verts();
286 for (
const int i :
faces.index_range()) {
288 positions, corner_verts.
slice(
faces[
i]), face_cent);
291 total_area += face_area;
309 float total_volume = 0.0f;
313 const Span<int> corner_verts = mesh->corner_verts();
322 for (
const int i :
faces.index_range()) {
324 positions, corner_verts.
slice(
faces[
i]), init_cent, face_cent);
328 total_volume += face_volume;
331 if (total_volume != 0.0f) {
341 return init_cent_result;
357 const int *corner_verts,
363 if (corner_tris_num == 0) {
367 float totweight = 0.0f;
369 for (
i = 0;
i < corner_tris_num;
i++) {
370 const float *v1 = positions[corner_verts[corner_tris[
i][0]]];
371 const float *
v2 = positions[corner_verts[corner_tris[
i][1]]];
372 const float *v3 = positions[corner_verts[corner_tris[
i][2]]];
381 if (totweight == 0.0f) {
385 mul_v3_fl(r_center, 1.0f / (3.0f * totweight));
391 const int mverts_num,
393 const int corner_tris_num,
394 const int *corner_verts,
409 if (corner_tris_num == 0) {
414 vert_positions, mverts_num, corner_tris, corner_tris_num, corner_verts, center))
421 for (
i = 0;
i < corner_tris_num;
i++) {
422 const float *v1 = vert_positions[corner_verts[corner_tris[
i][0]]];
423 const float *
v2 = vert_positions[corner_verts[corner_tris[
i][1]]];
424 const float *v3 = vert_positions[corner_verts[corner_tris[
i][2]]];
444 *r_volume =
fabsf(totvol);
450 if (totvol != 0.0f) {
451 mul_v3_fl(r_center, (1.0f / 3.0f) / totvol);
471 for (
int x = 0;
x < sides;
x++) {
474 for (
int y = 0;
y <
x;
y++) {
475 co_a = co[
y * sides +
x];
476 co_b = co[
x * sides +
y];
479 std::swap(co_a[0], co_a[1]);
480 std::swap(co_b[0], co_b[1]);
482 if (use_loop_mdisp_flip) {
488 co_a = co[
x * sides +
x];
490 std::swap(co_a[0], co_a[1]);
492 if (use_loop_mdisp_flip) {
512 for (const int i : range) {
513 hide_edge[i] = hide_vert[edges[i][0]] || hide_vert[edges[i][1]];
525 for (const int i : range) {
526 const Span<int> face_verts = corner_verts.slice(faces[i]);
527 hide_poly[i] = std::any_of(
528 face_verts.begin(), face_verts.end(), [&](const int vert) { return hide_vert[vert]; });
540 attributes.
remove(
".hide_edge");
541 attributes.
remove(
".hide_poly");
565 attributes.
remove(
".hide_vert");
566 attributes.
remove(
".hide_edge");
580 for (const int i : range) {
581 if (hide_poly_span[i]) {
582 hide_vert.span.fill_indices(corner_verts.slice(faces[i]), true);
583 hide_edge.span.fill_indices(corner_edges.slice(faces[i]), true);
589 for (const int i : range) {
590 if (!hide_poly_span[i]) {
591 hide_vert.span.fill_indices(corner_verts.slice(faces[i]), false);
592 hide_edge.span.fill_indices(corner_edges.slice(faces[i]), false);
613 attributes.
remove(
".select_vert");
614 attributes.
remove(
".select_edge");
630 select_edge.finish();
639 attributes.
remove(
".select_edge");
640 attributes.
remove(
".select_poly");
666 select_poly.finish();
675 attributes.
remove(
".select_vert");
676 attributes.
remove(
".select_poly");
702 select_poly.finish();
715 const int *corner_verts,
718 const float (*vert_cos_src)[3],
719 const float (*vert_cos_dst)[3],
721 const float (*vert_cos_org)[3],
722 float (*vert_cos_new)[3])
728 memset(vert_cos_new,
'\0',
sizeof(*vert_cos_new) *
size_t(totvert));
730 for (
const int i :
faces.index_range()) {
732 const int *face_verts = &corner_verts[face.
start()];
734 for (
int j = 0; j < face.
size(); j++) {
735 const int v_prev = face_verts[(face.
size() + (j - 1)) % face.
size()];
736 const int v_curr = face_verts[j];
737 const int v_next = face_verts[(j + 1) % face.
size()];
742 vert_cos_dst[v_curr],
743 vert_cos_org[v_prev],
744 vert_cos_org[v_curr],
745 vert_cos_org[v_next],
746 vert_cos_src[v_prev],
747 vert_cos_src[v_curr],
748 vert_cos_src[v_next]);
751 vert_accum[v_curr] += 1;
755 for (
int i = 0;
i < totvert;
i++) {
757 mul_v3_fl(vert_cos_new[
i], 1.0f /
float(vert_accum[
i]));
float area_poly_v3(const float verts[][3], unsigned int nr)
void transform_point_by_tri_v3(float pt_tar[3], float const pt_src[3], const float tri_tar_p1[3], const float tri_tar_p2[3], const float tri_tar_p3[3], const float tri_src_p1[3], const float tri_src_p2[3], const float tri_src_p3[3])
float area_tri_signed_v3(const float v1[3], const float v2[3], const float v3[3], const float normal[3])
float volume_tri_tetrahedron_signed_v3_6x(const float v1[3], const float v2[3], const float v3[3])
float area_tri_v3(const float v1[3], const float v2[3], const float v3[3])
float volume_tetrahedron_signed_v3(const float v1[3], const float v2[3], const float v3[3], const float v4[3])
void mid_v3_v3v3v3v3(float v[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3])
MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f)
MINLINE bool is_finite_v3(const float v[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void sub_v3_v3v3(float r[3], const float a[3], const float b[3])
MINLINE void mul_v3_fl(float r[3], float f)
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE void swap_v3_v3(float a[3], float b[3])
MINLINE void zero_v3(float r[3])
float angle_normalized_v3v3(const float v1[3], const float v2[3]) ATTR_WARN_UNUSED_RESULT
MINLINE void add_v3_v3(float r[3], const float a[3])
MINLINE float normalize_v3(float n[3])
void mid_v3_v3v3v3(float v[3], const float v1[3], const float v2[3], const float v3[3])
#define UNUSED_FUNCTION(x)
Read Guarded memory(de)allocation.
ATTR_WARN_UNUSED_RESULT const BMVert * v2
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
static IndexMask from_bools(Span< bool > bools, IndexMaskMemory &memory)
constexpr int64_t size() const
constexpr int64_t start() const
constexpr Span slice(int64_t start, int64_t size) const
constexpr int64_t size() const
constexpr IndexRange index_range() const
IndexRange index_range() const
T get_internal_single() const
GAttributeReader lookup_or_default(StringRef attribute_id, AttrDomain domain, AttrType data_type, const void *default_value=nullptr) const
bool remove(const StringRef attribute_id)
GSpanAttributeWriter lookup_or_add_for_write_only_span(StringRef attribute_id, AttrDomain domain, AttrType data_type)
void * MEM_calloc_arrayN(size_t len, size_t size, const char *str)
void MEM_freeN(void *vmemh)
void BKE_mesh_calc_relative_deform(const int *face_offsets, const int faces_num, const int *corner_verts, const int totvert, const float(*vert_cos_src)[3], const float(*vert_cos_dst)[3], const float(*vert_cos_org)[3], float(*vert_cos_new)[3])
bool BKE_mesh_center_of_surface(const Mesh *mesh, float r_cent[3])
void BKE_mesh_mdisp_flip(MDisps *md, const bool use_loop_mdisp_flip)
void BKE_mesh_calc_volume(const float(*vert_positions)[3], const int mverts_num, const blender::int3 *corner_tris, const int corner_tris_num, const int *corner_verts, float *r_volume, float r_center[3])
static float UNUSED_FUNCTION mesh_calc_face_volume_centroid(const int *face_verts, const int face_size, const float(*positions)[3], float r_cent[3])
float BKE_mesh_calc_area(const Mesh *mesh)
static bool mesh_calc_center_centroid_ex(const float(*positions)[3], int, const blender::int3 *corner_tris, int corner_tris_num, const int *corner_verts, float r_center[3])
bool BKE_mesh_center_median(const Mesh *mesh, float r_cent[3])
bool BKE_mesh_center_median_from_faces(const Mesh *mesh, float r_cent[3])
bool BKE_mesh_center_of_volume(const Mesh *mesh, float r_cent[3])
void copy(const GVArray &src, GMutableSpan dst, int64_t grain_size=4096)
T compute_sum(const Span< T > data)
void face_angles_calc(Span< float3 > vert_positions, Span< int > face_verts, MutableSpan< float > angles)
float3 face_normal_calc(Span< float3 > vert_positions, Span< int > face_verts)
static float3 face_center_calc_ngon(const Span< float3 > vert_positions, const Span< int > face_verts)
float face_area_calc(Span< float3 > vert_positions, Span< int > face_verts)
static float face_area_centroid_calc(const Span< float3 > positions, const Span< int > face_verts, float r_cent[3])
float3 face_center_calc(Span< float3 > vert_positions, Span< int > face_verts)
static float mesh_calc_face_volume_centroid_with_reference_center(const Span< float3 > positions, const Span< int > face_verts, const float3 &reference_center, float r_cent[3])
void mesh_select_vert_flush(Mesh &mesh)
void mesh_face_hide_from_vert(OffsetIndices< int > faces, Span< int > corner_verts, Span< bool > hide_vert, MutableSpan< bool > hide_poly)
void mesh_hide_vert_flush(Mesh &mesh)
void mesh_hide_face_flush(Mesh &mesh)
void mesh_select_edge_flush(Mesh &mesh)
void mesh_edge_hide_from_vert(Span< int2 > edges, Span< bool > hide_vert, MutableSpan< bool > hide_edge)
void mesh_select_face_flush(Mesh &mesh)
void parallel_for(const IndexRange range, const int64_t grain_size, const Function &function, const TaskSizeHints &size_hints=detail::TaskSizeHints_Static(1))
VecBase< int32_t, 2 > int2
VecBase< int32_t, 3 > int3
VecBase< float, 3 > float3
MutableVArraySpan< T > span