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Blender V5.0
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#include "BKE_editmesh.hh"#include "BLI_math_geom.h"#include "GPU_index_buffer.hh"#include "extract_mesh.hh"#include "draw_subdivision.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Functions | |
| static gpu::IndexBufPtr | blender::draw::extract_tris_mesh (const MeshRenderData &mr, const SortedFaceData &face_sorted) |
| static gpu::IndexBufPtr | blender::draw::extract_tris_bmesh (const MeshRenderData &mr, const SortedFaceData &face_sorted) |
| void | blender::draw::create_material_subranges (const SortedFaceData &face_sorted, gpu::IndexBuf &tris_ibo, MutableSpan< gpu::IndexBufPtr > ibos) |
| gpu::IndexBufPtr | blender::draw::extract_tris (const MeshRenderData &mr, const SortedFaceData &face_sorted) |
| gpu::IndexBufPtr | blender::draw::extract_tris_subdiv (const DRWSubdivCache &subdiv_cache, MeshBatchCache &cache) |