Blender V5.0
uiTextEdit Struct Reference

Public Attributes

char * edit_string = nullptr
int max_string_size = 0
bool is_str_dynamic = false
char * original_string = nullptr
int sel_pos_init = 0
uiUndoStack_Textundo_stack_text = nullptr

Detailed Description

Data for editing the value of the button as text.

Definition at line 381 of file interface_handlers.cc.

Member Data Documentation

◆ edit_string

char* uiTextEdit::edit_string = nullptr

◆ is_str_dynamic

bool uiTextEdit::is_str_dynamic = false

◆ max_string_size

int uiTextEdit::max_string_size = 0

◆ original_string

char* uiTextEdit::original_string = nullptr

Definition at line 389 of file interface_handlers.cc.

Referenced by ui_textedit_begin().

◆ sel_pos_init

int uiTextEdit::sel_pos_init = 0

Definition at line 393 of file interface_handlers.cc.

Referenced by ui_do_but_textedit(), ui_textedit_begin(), and ui_textedit_move().

◆ undo_stack_text

uiUndoStack_Text* uiTextEdit::undo_stack_text = nullptr

Definition at line 396 of file interface_handlers.cc.

Referenced by ui_do_but_textedit(), ui_textedit_begin(), and ui_textedit_end().


The documentation for this struct was generated from the following file: