|
Blender V5.0
|
#include <GPU_material.hh>
Public Attributes | |
| GPUUniformAttr * | next |
| GPUUniformAttr * | prev |
| char | name [68] |
| uint32_t | hash_code |
| bool | use_dupli |
| short | id |
| int | users |
Definition at line 269 of file GPU_material.hh.
| uint32_t GPUUniformAttr::hash_code |
Hash of name[MAX_CUSTOMDATA_LAYER_NAME] + use_dupli.
Definition at line 275 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), GPU_uniform_attribute(), and ObjectAttribute::sync().
| short GPUUniformAttr::id |
Definition at line 279 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute().
| char GPUUniformAttr::name[68] |
Definition at line 273 of file GPU_material.hh.
Referenced by blender::draw::ObjectRef::find_rgba_attribute(), gpu_node_graph_add_uniform_attribute(), uniform_attr_list_cmp(), and uniform_attr_sort_cmp().
| GPUUniformAttr* GPUUniformAttr::next |
Definition at line 270 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute(), and uniform_attr_list_cmp().
| GPUUniformAttr * GPUUniformAttr::prev |
Definition at line 270 of file GPU_material.hh.
| bool GPUUniformAttr::use_dupli |
Definition at line 276 of file GPU_material.hh.
Referenced by blender::draw::ObjectRef::find_rgba_attribute(), gpu_node_graph_add_uniform_attribute(), uniform_attr_list_cmp(), and uniform_attr_sort_cmp().
| int GPUUniformAttr::users |
Definition at line 280 of file GPU_material.hh.
Referenced by gpu_node_graph_add_uniform_attribute().