Blender V5.0
blender::draw::gpencil::tObject Struct Reference

#include <gpencil_engine_private.hh>

Public Attributes

struct tObjectnext
struct { 
   tLayer *   first 
   tLayer *   last 
layers
struct { 
   tVfx *   first 
   tVfx *   last 
vfx
float camera_z
float3 plane_normal
float plane_mat [4][4]
bool is_drawmode3d
bool do_mat_holdout

Detailed Description

Definition at line 96 of file gpencil_engine_private.hh.

Member Data Documentation

◆ camera_z

float blender::draw::gpencil::tObject::camera_z

◆ do_mat_holdout

bool blender::draw::gpencil::tObject::do_mat_holdout

◆ first [1/2]

tVfx* blender::draw::gpencil::tObject::first

Definition at line 105 of file gpencil_engine_private.hh.

◆ first [2/2]

tLayer* blender::draw::gpencil::tObject::first

◆ is_drawmode3d

bool blender::draw::gpencil::tObject::is_drawmode3d

◆ last [1/2]

tVfx * blender::draw::gpencil::tObject::last

Definition at line 105 of file gpencil_engine_private.hh.

◆ last [2/2]

tLayer * blender::draw::gpencil::tObject::last

◆ [struct]

◆ next

struct tObject* blender::draw::gpencil::tObject::next

Single linked-list.

Definition at line 98 of file gpencil_engine_private.hh.

◆ plane_mat

float blender::draw::gpencil::tObject::plane_mat[4][4]

Definition at line 113 of file gpencil_engine_private.hh.

◆ plane_normal

float3 blender::draw::gpencil::tObject::plane_normal

Definition at line 111 of file gpencil_engine_private.hh.

◆ [struct]

struct { ... } blender::draw::gpencil::tObject::vfx

The documentation for this struct was generated from the following file: