Blender V5.0
blender::eevee::Framebuffer Member List

This is the complete list of members for blender::eevee::Framebuffer, including all inherited members.

bind()blender::eevee::Framebufferinline
clear_depth(float depth)blender::eevee::Framebufferinline
ensure(GPUAttachment depth=GPU_ATTACHMENT_NONE, GPUAttachment color1=GPU_ATTACHMENT_NONE, GPUAttachment color2=GPU_ATTACHMENT_NONE, GPUAttachment color3=GPU_ATTACHMENT_NONE, GPUAttachment color4=GPU_ATTACHMENT_NONE, GPUAttachment color5=GPU_ATTACHMENT_NONE, GPUAttachment color6=GPU_ATTACHMENT_NONE, GPUAttachment color7=GPU_ATTACHMENT_NONE, GPUAttachment color8=GPU_ATTACHMENT_NONE)blender::eevee::Framebufferinline
ensure(int2 target_size)blender::eevee::Framebufferinline
Framebuffer()blender::eevee::Framebufferinline
Framebuffer(const char *name)blender::eevee::Framebufferinline
operator gpu::FrameBuffer *() constblender::eevee::Framebufferinline
operator&()blender::eevee::Framebufferinline
operator=(Framebuffer &&a)blender::eevee::Framebufferinline
blender::NonCopyable::operator=(const NonCopyable &other)=deleteblender::NonCopyableprivate
blender::NonCopyable::operator=(NonCopyable &&other)=defaultblender::NonCopyableprivate
swap(Framebuffer &a, Framebuffer &b)blender::eevee::Framebufferinlinestatic
~Framebuffer()blender::eevee::Framebufferinline