Blender V5.0
Speaker Struct Reference

#include <DNA_speaker_types.h>

Public Attributes

ID id
struct AnimDataadt
struct bSoundsound
float volume_max
float volume_min
float distance_max
float distance_reference
float attenuation
float cone_angle_outer
float cone_angle_inner
float cone_volume_outer
float volume
float pitch
short flag
char _pad1 [6]

Detailed Description

Definition at line 16 of file DNA_speaker_types.h.

Member Data Documentation

◆ _pad1

char Speaker::_pad1[6]

Definition at line 44 of file DNA_speaker_types.h.

◆ adt

struct AnimData* Speaker::adt

Animation data (must be immediately after id for utilities to use it).

Definition at line 24 of file DNA_speaker_types.h.

Referenced by acf_dsspk_setting_ptr(), and make_new_animlistelem().

◆ attenuation

float Speaker::attenuation

Definition at line 33 of file DNA_speaker_types.h.

◆ cone_angle_inner

float Speaker::cone_angle_inner

Definition at line 35 of file DNA_speaker_types.h.

◆ cone_angle_outer

float Speaker::cone_angle_outer

Definition at line 34 of file DNA_speaker_types.h.

◆ cone_volume_outer

float Speaker::cone_volume_outer

Definition at line 36 of file DNA_speaker_types.h.

◆ distance_max

float Speaker::distance_max

Definition at line 31 of file DNA_speaker_types.h.

◆ distance_reference

float Speaker::distance_reference

Definition at line 32 of file DNA_speaker_types.h.

◆ flag

short Speaker::flag

Definition at line 43 of file DNA_speaker_types.h.

Referenced by acf_dsspk_setting_ptr().

◆ id

◆ pitch

float Speaker::pitch

Definition at line 40 of file DNA_speaker_types.h.

◆ sound

◆ volume

float Speaker::volume

Definition at line 39 of file DNA_speaker_types.h.

◆ volume_max

float Speaker::volume_max

Definition at line 29 of file DNA_speaker_types.h.

◆ volume_min

float Speaker::volume_min

Definition at line 30 of file DNA_speaker_types.h.


The documentation for this struct was generated from the following file: