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Blender V5.0
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#include <COM_shader_node.hh>
Public Member Functions | |
| ShaderNode (DNode node) | |
| void | compile (GPUMaterial *material) |
| GPUNodeStack & | get_input (StringRef identifier) |
| GPUNodeStack & | get_output (StringRef identifier) |
Definition at line 30 of file COM_shader_node.hh.
| ShaderNode::ShaderNode | ( | DNode | node | ) |
Definition at line 22 of file shader_node.cc.
| void ShaderNode::compile | ( | GPUMaterial * | material | ) |
Definition at line 28 of file shader_node.cc.
| GPUNodeStack & ShaderNode::get_input | ( | StringRef | identifier | ) |
Definition at line 34 of file shader_node.cc.
References blender::compositor::get_shader_node_input().
| GPUNodeStack & ShaderNode::get_output | ( | StringRef | identifier | ) |
Definition at line 39 of file shader_node.cc.
References blender::compositor::get_shader_node_output().