Blender V5.0
colormanagement_inline.h
Go to the documentation of this file.
1/* SPDX-FileCopyrightText: 2024 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
8
9#ifndef __IMB_COLORMANAGEMENT_INLINE_C__
10#define __IMB_COLORMANAGEMENT_INLINE_C__
11
12#include "BLI_colorspace.hh"
13#include "BLI_math_color.h"
14#include "BLI_math_matrix.h"
15#include "BLI_math_vector.h"
17
22
27
29{
30 float rgbf[3];
31 float val;
32
33 rgb_uchar_to_float(rgbf, rgb);
35
36 return unit_float_to_uchar_clamp(val);
37}
38
39void IMB_colormanagement_xyz_to_scene_linear(float scene_linear[3], const float xyz[3])
40{
42}
43
44void IMB_colormanagement_scene_linear_to_xyz(float xyz[3], const float scene_linear[3])
45{
47}
48
49void IMB_colormanagement_rec709_to_scene_linear(float scene_linear[3], const float rec709[3])
50{
52 copy_v3_v3(scene_linear, rec709);
53 }
54 else {
56 }
57}
58
59void IMB_colormanagement_scene_linear_to_rec709(float rec709[3], const float scene_linear[3])
60{
62 copy_v3_v3(rec709, scene_linear);
63 }
64 else {
66 }
67}
68
69void IMB_colormanagement_scene_linear_to_srgb_v3(float srgb[3], const float scene_linear[3])
70{
72 copy_v3_v3(srgb, scene_linear);
73 }
74 else {
76 }
77 linearrgb_to_srgb_v3_v3(srgb, srgb);
78}
79
80void IMB_colormanagement_srgb_to_scene_linear_v3(float scene_linear[3], const float srgb[3])
81{
82 srgb_to_linearrgb_v3_v3(scene_linear, srgb);
85 }
86}
87
88void IMB_colormanagement_aces_to_scene_linear(float scene_linear[3], const float aces[3])
89{
91}
92
93void IMB_colormanagement_scene_linear_to_aces(float aces[3], const float scene_linear[3])
94{
96}
97
98void IMB_colormanagement_acescg_to_scene_linear(float scene_linear[3], const float acescg[3])
99{
101}
102
103void IMB_colormanagement_scene_linear_to_acescg(float acescg[3], const float scene_linear[3])
104{
106}
107
108void IMB_colormanagement_rec2020_to_scene_linear(float scene_linear[3], const float rec2020[3])
109{
111}
112
113void IMB_colormanagement_scene_linear_to_rec2020(float rec2020[3], const float scene_linear[3])
114{
116}
117
118#endif /* __IMB_COLORMANAGEMENT_INLINE_H__ */
MINLINE void rgb_uchar_to_float(float r_col[3], const unsigned char col_ub[3])
void linearrgb_to_srgb_v3_v3(float srgb[3], const float linear[3])
void srgb_to_linearrgb_v3_v3(float linear[3], const float srgb[3])
void mul_m3_v3(const float M[3][3], float r[3])
void mul_v3_m3v3(float r[3], const float M[3][3], const float a[3])
MINLINE void copy_v3_v3(float r[3], const float a[3])
MINLINE float dot_v3v3(const float a[3], const float b[3]) ATTR_WARN_UNUSED_RESULT
unsigned char uchar
void IMB_colormanagement_rec2020_to_scene_linear(float scene_linear[3], const float rec2020[3])
void IMB_colormanagement_scene_linear_to_rec2020(float rec2020[3], const float scene_linear[3])
void IMB_colormanagement_get_luminance_coefficients(float r_rgb[3])
void IMB_colormanagement_scene_linear_to_aces(float aces[3], const float scene_linear[3])
void IMB_colormanagement_xyz_to_scene_linear(float scene_linear[3], const float xyz[3])
void IMB_colormanagement_scene_linear_to_rec709(float rec709[3], const float scene_linear[3])
uchar IMB_colormanagement_get_luminance_byte(const uchar rgb[3])
float IMB_colormanagement_get_luminance(const float rgb[3])
void IMB_colormanagement_rec709_to_scene_linear(float scene_linear[3], const float rec709[3])
void IMB_colormanagement_aces_to_scene_linear(float scene_linear[3], const float aces[3])
void IMB_colormanagement_scene_linear_to_srgb_v3(float srgb[3], const float scene_linear[3])
void IMB_colormanagement_srgb_to_scene_linear_v3(float scene_linear[3], const float srgb[3])
void IMB_colormanagement_acescg_to_scene_linear(float scene_linear[3], const float acescg[3])
void IMB_colormanagement_scene_linear_to_xyz(float xyz[3], const float scene_linear[3])
void IMB_colormanagement_scene_linear_to_acescg(float acescg[3], const float scene_linear[3])
MINLINE unsigned char unit_float_to_uchar_clamp(float val)
float3x3 rec2020_to_scene_linear
float3x3 acescg_to_scene_linear
float3x3 scene_linear_to_rec2020
float3x3 rec709_to_scene_linear
float3x3 scene_linear_to_rec709
float3x3 scene_linear_to_acescg
PointerRNA * ptr
Definition wm_files.cc:4238