Blender V5.0
eval_output.h File Reference
#include <opensubdiv/osd/cpuPatchTable.h>
#include <opensubdiv/osd/mesh.h>
#include <opensubdiv/osd/types.h>
#include "opensubdiv_evaluator.hh"
#include "opensubdiv_evaluator_capi.hh"
#include "gpu_patch_table.hh"

Go to the source code of this file.

Classes

class  blender::opensubdiv::EvalOutputAPI::EvalOutput
class  blender::opensubdiv::RawDataWrapperBuffer< T >
class  blender::opensubdiv::RawDataWrapperVertexBuffer< T >
class  blender::opensubdiv::ConstPatchCoordWrapperBuffer
class  blender::opensubdiv::FaceVaryingVolatileEval< EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >
class  blender::opensubdiv::VolatileEvalOutput< SRC_VERTEX_BUFFER, EVAL_VERTEX_BUFFER, STENCIL_TABLE, PATCH_TABLE, EVALUATOR, DEVICE_CONTEXT >

Namespaces

namespace  blender
namespace  blender::opensubdiv

Functions

bool blender::opensubdiv::is_adaptive (const CpuPatchTable *patch_table)
bool blender::opensubdiv::is_adaptive (const GPUPatchTable *patch_table)