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Blender V5.0
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Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::seq |
Functions | |
| void | blender::seq::final_image_cache_put (Scene *scene, float timeline_frame, int view_id, int display_channel, ImBuf *image) |
| ImBuf * | blender::seq::final_image_cache_get (Scene *scene, float timeline_frame, int view_id, int display_channel) |
| void | blender::seq::final_image_cache_invalidate_frame_range (Scene *scene, const float timeline_frame_start, const float timeline_frame_end) |
| void | blender::seq::final_image_cache_clear (Scene *scene) |
| void | blender::seq::final_image_cache_destroy (Scene *scene) |
| bool | blender::seq::final_image_cache_evict (Scene *scene) |
| size_t | blender::seq::final_image_cache_get_image_count (const Scene *scene) |
Cache of final rendered frames.
Definition in file final_image_cache.hh.