26 Scene *scene,
float timeline_frame,
int view_id,
int display_channel, ImBuf *image);
31 const float timeline_frame_start,
32 const float timeline_frame_end);
ImBuf * final_image_cache_get(Scene *scene, float timeline_frame, int view_id, int display_channel)
void final_image_cache_invalidate_frame_range(Scene *scene, const float timeline_frame_start, const float timeline_frame_end)
void final_image_cache_destroy(Scene *scene)
void final_image_cache_clear(Scene *scene)
bool final_image_cache_evict(Scene *scene)
size_t final_image_cache_get_image_count(const Scene *scene)
void final_image_cache_put(Scene *scene, float timeline_frame, int view_id, int display_channel, ImBuf *image)