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Blender V5.0
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#include <runtime_library.hh>
Inherits blender::asset_system::AssetLibrary.
Additional Inherited Members | |
| Static Public Member Functions inherited from blender::asset_system::AssetLibrary | |
| static void | foreach_loaded (FunctionRef< void(AssetLibrary &)> fn, bool include_all_library) |
| Static Public Attributes inherited from blender::asset_system::AssetLibrary | |
| static bool | save_catalogs_when_file_is_saved = true |
| Protected Member Functions inherited from blender::asset_system::AssetLibrary | |
| virtual void | refresh_catalogs () |
| Protected Attributes inherited from blender::asset_system::AssetLibrary | |
| std::unique_ptr< AssetCatalogService > | catalog_service_ |
| Mutex | catalog_service_mutex_ |
| std::optional< eAssetImportMethod > | import_method_ |
| bool | may_override_import_method_ = false |
| bool | use_relative_path_ = true |
| bCallbackFuncStore | on_save_callback_store_ {} |
Definition at line 18 of file runtime_library.hh.
| blender::asset_system::RuntimeAssetLibrary::RuntimeAssetLibrary | ( | ) |
Definition at line 13 of file runtime_library.cc.
References ASSET_LIBRARY_LOCAL, blender::asset_system::AssetLibrary::AssetLibrary(), and blender::asset_system::AssetLibrary::on_blend_save_handler_register().
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overridevirtual |
Get the AssetLibraryReference referencing this library. This can fail for custom libraries, which have too look up their bUserAssetLibrary. It will not return a value for values that were loaded directly through a path.
Implements blender::asset_system::AssetLibrary.
Definition at line 18 of file runtime_library.cc.
References ASSET_LIBRARY_LOCAL, AssetLibraryReference::custom_library_index, and AssetLibraryReference::type.