Blender V5.0
MaterialLineArt Struct Reference

#include <DNA_material_types.h>

Public Attributes

int flags
unsigned char material_mask_bits
unsigned char mat_occlusion
unsigned char intersection_priority
char _pad

Detailed Description

Definition at line 142 of file DNA_material_types.h.

Member Data Documentation

◆ _pad

char MaterialLineArt::_pad

Definition at line 154 of file DNA_material_types.h.

◆ flags

int MaterialLineArt::flags

Definition at line 144 of file DNA_material_types.h.

Referenced by lineart_load_tri_task().

◆ intersection_priority

unsigned char MaterialLineArt::intersection_priority

Definition at line 152 of file DNA_material_types.h.

Referenced by lineart_load_tri_task().

◆ mat_occlusion

unsigned char MaterialLineArt::mat_occlusion

Maximum 255 levels of equivalent occlusion.

Definition at line 150 of file DNA_material_types.h.

Referenced by lineart_identify_corner_tri_feature_edges(), and lineart_load_tri_task().

◆ material_mask_bits

unsigned char MaterialLineArt::material_mask_bits

Definition at line 147 of file DNA_material_types.h.

Referenced by lineart_load_tri_task().


The documentation for this struct was generated from the following file: