Blender V5.0
blender::gpu::VKDevice Member List

This is the complete list of members for blender::gpu::VKDevice, including all inherited members.

context_register(VKContext &context)blender::gpu::VKDevice
context_unregister(VKContext &context)blender::gpu::VKDevice
contexts_get() constblender::gpu::VKDevice
current_thread_data()blender::gpu::VKDevice
debug_print(std::ostream &os, const VKDiscardPool &discard_pool)blender::gpu::VKDevicestatic
debug_print()blender::gpu::VKDevice
debugging_tools_get()blender::gpu::VKDeviceinline
debugging_tools_get() constblender::gpu::VKDeviceinline
deinit()blender::gpu::VKDevice
descriptor_set_layouts_get()blender::gpu::VKDeviceinline
device_type() constblender::gpu::VKDevice
driver_type() constblender::gpu::VKDevice
driver_version() constblender::gpu::VKDevice
dummy_bufferblender::gpu::VKDevice
extension_name_get(int index) constblender::gpu::VKDeviceinline
extensions_define(StringRefNull stage_define) constblender::gpu::VKDevice
extensions_get() constblender::gpu::VKDeviceinline
functionsblender::gpu::VKDevice
glsl_compute_patch_get() constblender::gpu::VKDevice
glsl_fragment_patch_get() constblender::gpu::VKDevice
glsl_geometry_patch_get() constblender::gpu::VKDevice
glsl_vertex_patch_get() constblender::gpu::VKDevice
init(void *ghost_context)blender::gpu::VKDevice
instance_get() constblender::gpu::VKDeviceinline
is_initialized() constblender::gpu::VKDeviceinline
mem_allocator_get() constblender::gpu::VKDeviceinline
memory_statistics_get(int *r_total_mem_kb, int *r_free_mem_kb) constblender::gpu::VKDevice
NonCopyable(const NonCopyable &other)=deleteblender::NonCopyable
NonCopyable()=defaultblender::NonCopyable
NonCopyable(NonCopyable &&other)=defaultblender::NonCopyable
operator=(const NonCopyable &other)=deleteblender::NonCopyable
operator=(NonCopyable &&other)=defaultblender::NonCopyable
orphaned_datablender::gpu::VKDevice
orphaned_data_renderblender::gpu::VKDevice
physical_device_descriptor_buffer_properties_get() constblender::gpu::VKDeviceinline
physical_device_features_get() constblender::gpu::VKDeviceinline
physical_device_get() constblender::gpu::VKDeviceinline
physical_device_id_properties_get() constblender::gpu::VKDeviceinline
physical_device_maintenance4_properties_get() constblender::gpu::VKDeviceinline
physical_device_properties_get() constblender::gpu::VKDeviceinline
physical_device_vulkan_11_features_get() constblender::gpu::VKDeviceinline
physical_device_vulkan_12_features_get() constblender::gpu::VKDeviceinline
pipelinesblender::gpu::VKDevice
queue_family_get() constblender::gpu::VKDeviceinline
reinit()blender::gpu::VKDevice
render_graph_new()blender::gpu::VKDevice
render_graph_submit(render_graph::VKRenderGraph *render_graph, VKDiscardPool &context_discard_pool, bool submit_to_device, bool wait_for_completion, VkPipelineStageFlags wait_dst_stage_mask, VkSemaphore wait_semaphore, VkSemaphore signal_semaphore, VkFence signal_fence)blender::gpu::VKDevice
resourcesblender::gpu::VKDevice
samplers() constblender::gpu::VKDeviceinline
submission_finished_timeline_get() constblender::gpu::VKDeviceinline
submission_runner(TaskPool *__restrict pool, void *task_data)blender::gpu::VKDevicestatic
supports_extension(const char *extension_name) constblender::gpu::VKDevice
vendor_name() constblender::gpu::VKDevice
vk_backbuffer_blit_sh_get()blender::gpu::VKDeviceinline
vk_handle() constblender::gpu::VKDeviceinline
vkCmdBeginDebugUtilsLabelblender::gpu::VKDevice
vkCmdBeginRenderingblender::gpu::VKDevice
vkCmdBindDescriptorBuffersblender::gpu::VKDevice
vkCmdEndDebugUtilsLabelblender::gpu::VKDevice
vkCmdEndRenderingblender::gpu::VKDevice
vkCmdSetDescriptorBufferOffsetsblender::gpu::VKDevice
vkCreateDebugUtilsMessengerblender::gpu::VKDevice
vkDestroyDebugUtilsMessengerblender::gpu::VKDevice
vkGetDescriptorblender::gpu::VKDevice
vkGetDescriptorSetLayoutBindingOffsetblender::gpu::VKDevice
vkGetDescriptorSetLayoutSizeblender::gpu::VKDevice
vkGetMemoryFdblender::gpu::VKDevice
vkSetDebugUtilsObjectNameblender::gpu::VKDevice
vma_poolsblender::gpu::VKDevice
wait_for_timeline(TimelineValue timeline)blender::gpu::VKDevice
wait_queue_idle()blender::gpu::VKDevice
workarounds_get() constblender::gpu::VKDeviceinline