Blender V5.0
asset_library_utils.cc File Reference
#include "AS_asset_representation.hh"
#include "BKE_context.hh"
#include "ED_asset_library.hh"
#include "ED_asset_list.hh"
#include "ED_asset_shelf.hh"
#include "BLI_listbase.h"
#include "BLI_string_ref.hh"
#include "DNA_userdef_types.h"
#include "RNA_access.hh"
#include "WM_api.hh"
#include "AS_asset_catalog.hh"
#include "AS_asset_library.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::asset

Functions

static asset_system::AssetCatalogblender::ed::asset::library_ensure_catalog (asset_system::AssetLibrary &library, const asset_system::AssetCatalogPath &path)
blender::asset_system::AssetCatalogblender::ed::asset::library_ensure_catalogs_in_path (blender::asset_system::AssetLibrary &library, const blender::asset_system::AssetCatalogPath &path)
AssetLibraryReference blender::ed::asset::user_library_to_library_ref (const bUserAssetLibrary &user_library)
void blender::ed::asset::refresh_asset_library (const bContext *C, const AssetLibraryReference &library_ref)
void blender::ed::asset::refresh_asset_library (const bContext *C, const bUserAssetLibrary &user_library)
void blender::ed::asset::refresh_asset_library_from_asset (const bContext *C, const blender::asset_system::AssetRepresentation &asset)