Blender V5.0
blender::ed::sculpt_paint::RaycastData Struct Reference

Public Attributes

Objectobject
float3 ray_start
float3 ray_normal
bool hit
float depth
bool is_mid_stroke
bool use_original
Span< float3vert_positions
OffsetIndices< int > faces
Span< int > corner_verts
Span< int3corner_tris
VArraySpan< bool > hide_poly
const SubdivCCGsubdiv_ccg
ActiveVert active_vertex = {}
float3 face_normal
int active_face_grid_index
IsectRayPrecalc isect_precalc

Detailed Description

Definition at line 2782 of file sculpt.cc.

Member Data Documentation

◆ active_face_grid_index

int blender::ed::sculpt_paint::RaycastData::active_face_grid_index

◆ active_vertex

ActiveVert blender::ed::sculpt_paint::RaycastData::active_vertex = {}

◆ corner_tris

◆ corner_verts

◆ depth

◆ face_normal

float3 blender::ed::sculpt_paint::RaycastData::face_normal

◆ faces

◆ hide_poly

◆ hit

◆ is_mid_stroke

◆ isect_precalc

◆ object

◆ ray_normal

◆ ray_start

◆ subdiv_ccg

◆ use_original

◆ vert_positions


The documentation for this struct was generated from the following file: