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Blender V5.0
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#include <world.hh>
Inherits blender::io::hydra::LightData.
Public Member Functions | |
| WorldData (HydraSceneDelegate *scene_delegate, pxr::SdfPath const &prim_id) | |
| void | init () override |
| void | update () override |
| Public Member Functions inherited from blender::io::hydra::LightData | |
| LightData (HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id) | |
| void | insert () override |
| void | remove () override |
| pxr::VtValue | get_data (pxr::TfToken const &key) const override |
| Public Member Functions inherited from blender::io::hydra::ObjectData | |
| ObjectData (HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id) | |
| virtual pxr::VtValue | get_data (pxr::SdfPath const &id, pxr::TfToken const &key) const |
| virtual pxr::SdfPath | material_id () const |
| virtual pxr::SdfPath | material_id (pxr::SdfPath const &id) const |
| virtual void | available_materials (Set< pxr::SdfPath > &paths) const |
| virtual pxr::VtValue | get_data (pxr::TfToken const &key) const=0 |
| Public Member Functions inherited from blender::io::hydra::IdData | |
| IdData (HydraSceneDelegate *scene_delegate, const ID *id, pxr::SdfPath const &prim_id) | |
| virtual | ~IdData ()=default |
Additional Inherited Members | |
| Static Public Member Functions inherited from blender::io::hydra::ObjectData | |
| static std::unique_ptr< ObjectData > | create (HydraSceneDelegate *scene_delegate, const Object *object, pxr::SdfPath const &prim_id) |
| static bool | is_supported (const Object *object) |
| static bool | is_mesh (const Object *object) |
| static bool | is_visible (HydraSceneDelegate *scene_delegate, const Object *object, int mode=OB_VISIBLE_SELF) |
| Public Attributes inherited from blender::io::hydra::ObjectData | |
| pxr::GfMatrix4d | transform |
| bool | visible = true |
| Public Attributes inherited from blender::io::hydra::IdData | |
| const ID * | id |
| pxr::SdfPath | prim_id |
| Protected Member Functions inherited from blender::io::hydra::LightData | |
| pxr::TfToken | prim_type (const Light *light) |
| Protected Member Functions inherited from blender::io::hydra::ObjectData | |
| virtual void | write_transform () |
| virtual void | write_materials () |
| MaterialData * | get_or_create_material (const Material *mat) |
| Protected Attributes inherited from blender::io::hydra::LightData | |
| std::map< pxr::TfToken, pxr::VtValue > | data_ |
| pxr::TfToken | prim_type_ |
| Protected Attributes inherited from blender::io::hydra::IdData | |
| HydraSceneDelegate * | scene_delegate_ |
| WorldData::WorldData | ( | HydraSceneDelegate * | scene_delegate, |
| pxr::SdfPath const & | prim_id ) |
Definition at line 33 of file io/usd/hydra/world.cc.
References blender::io::hydra::LightData::LightData(), nullptr, blender::io::hydra::IdData::prim_id, and blender::io::hydra::LightData::prim_type_.
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overridevirtual |
Reimplemented from blender::io::hydra::LightData.
Definition at line 39 of file io/usd/hydra/world.cc.
References BKE_studiolight_find(), blender::io::usd::cache_image_color(), blender::io::hydra::cache_or_get_image_file(), blender::io::usd::WorldToDomeLight::color, blender::io::usd::WorldToDomeLight::color_found, blender::io::usd::WorldToDomeLight::color_mult, blender::io::hydra::LightData::data_, StudioLight::filepath, StudioLight::flag, World::id, ID_LOG, blender::io::usd::WorldToDomeLight::image, blender::io::usd::WorldToDomeLight::intensity, blender::io::usd::WorldToDomeLight::iuser, blender::io::usd::WorldToDomeLight::mult_found, ID::name, RAD2DEGF, blender::io::hydra::IdData::scene_delegate_, STUDIOLIGHT_ORIENTATIONS_MATERIAL_MODE, STUDIOLIGHT_TYPE_WORLD, blender::io::hydra::ObjectData::transform, blender::io::usd::WorldToDomeLight::transform, and blender::io::usd::world_material_to_dome_light().
Referenced by update().
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overridevirtual |
Reimplemented from blender::io::hydra::LightData.
Definition at line 101 of file io/usd/hydra/world.cc.
References blender::io::hydra::LightData::data_, ID_LOG, init(), blender::io::hydra::LightData::insert(), blender::io::hydra::IdData::prim_id, blender::io::hydra::LightData::remove(), and blender::io::hydra::IdData::scene_delegate_.