Blender V5.0
blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation Class Reference

Inherits blender::compositor::NodeOperation.

Public Member Functions

void execute () override
void execute_gpu ()
Result compute_max_tile_velocity ()
gpu::StorageBufdilate_max_velocity (Result &max_tile_velocity)
void compute_motion_blur (Result &max_tile_velocity, gpu::StorageBuf *tile_indirection_buffer)
void execute_cpu ()
int get_samples_count ()
float get_shutter ()
 NodeOperation (Context &context, DNode node)
Public Member Functions inherited from blender::compositor::NodeOperation
 NodeOperation (Context &context, DNode node)
void evaluate () override
void compute_results_reference_counts (const Schedule &schedule)
Public Member Functions inherited from blender::compositor::Operation
 Operation (Context &context)
virtual ~Operation ()
Resultget_result (StringRef identifier)
void map_input_to_result (StringRef identifier, Result *result)
void free_results ()

Additional Inherited Members

Protected Member Functions inherited from blender::compositor::NodeOperation
void compute_preview () override
const DNodenode () const
const bNodebnode () const
bool should_compute_output (StringRef identifier)
Protected Member Functions inherited from blender::compositor::Operation
virtual Domain compute_domain ()
virtual void add_and_evaluate_input_processors ()
void add_and_evaluate_input_processor (StringRef identifier, SimpleOperation *processor)
Resultget_input (StringRef identifier) const
void switch_result_mapped_to_input (StringRef identifier, Result *result)
void populate_result (StringRef identifier, Result result)
void declare_input_descriptor (StringRef identifier, InputDescriptor descriptor)
InputDescriptorget_input_descriptor (StringRef identifier)
Contextcontext () const

Detailed Description

Definition at line 503 of file node_composite_vec_blur.cc.

Member Function Documentation

◆ compute_max_tile_velocity()

Result blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation::compute_max_tile_velocity ( )
inline

◆ compute_motion_blur()

◆ dilate_max_velocity()

◆ execute()

void blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation::execute ( )
inlineoverridevirtual

◆ execute_cpu()

◆ execute_gpu()

void blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation::execute_gpu ( )
inline

◆ get_samples_count()

int blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation::get_samples_count ( )
inline

Definition at line 658 of file node_composite_vec_blur.cc.

References blender::math::clamp(), and get_input().

Referenced by compute_motion_blur(), and execute_cpu().

◆ get_shutter()

float blender::nodes::node_composite_vec_blur_cc::VectorBlurOperation::get_shutter ( )
inline

◆ NodeOperation()

Definition at line 39 of file node_operation.cc.


The documentation for this class was generated from the following file: