Blender V5.0
transform_mode_trackball.cc File Reference
#include <cstdlib>
#include "BLI_math_matrix.h"
#include "BLI_math_rotation.h"
#include "BLI_math_vector.h"
#include "BLI_string_utf8.h"
#include "BLI_task.hh"
#include "BKE_unit.hh"
#include "ED_screen.hh"
#include "UI_interface.hh"
#include "BLT_translation.hh"
#include "transform.hh"
#include "transform_convert.hh"
#include "transform_snap.hh"
#include "transform_mode.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::ed
namespace  blender::ed::transform

Functions

Transform (Rotation - Trackball)
static void blender::ed::transform::transdata_elem_trackball (const TransInfo *t, const TransDataContainer *tc, TransData *td, TransDataExtension *td_ext, const float axis[3], const float angle, const float mat_final[3][3])
static void blender::ed::transform::applyTrackballValue_calc_axis_angle (const TransInfo *t, const float phi[2], float r_axis[3], float *r_angle)
static void blender::ed::transform::applyTrackballValue (TransInfo *t, const float axis[3], const float angle)
static void blender::ed::transform::applyTrackball (TransInfo *t)
static void blender::ed::transform::applyTrackballMatrix (TransInfo *t, float mat_xform[4][4])
static void blender::ed::transform::initTrackball (TransInfo *t, wmOperator *)